Player Matchup

Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Celenas22
Chang'e
Level 159
God Stats
5W - 3L
1,424 SR
Queue Stats
176W - 181L
1,536 Elo+
Solo
Izanami
Izanami
Pretus
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,568 Elo+
Solo
Cerberus
Cerberus
SerasVictoriah
Cerberus
Level 81
God Stats
5W - 2L
1,573 SR
Queue Stats
199W - 167L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
ThePotatoMan22
Ao Kuang
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 88L
1,504 Elo+
Solo
Team Averages
Level 101
1,499 SR
1,518 Elo+

VS

Team Averages
Level 76
1,379 SR
1,452 Elo+
Amaterasu
Amaterasu
Abergel6356
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,303 Elo+
Solo
Bacchus
Bacchus
Iambigdamge
Bacchus
Level 160
God Stats
0W - 2L
1,410 SR
Queue Stats
104W - 114L
1,390 Elo+
Solo
Medusa
Medusa
NegaHarambe
Medusa
Level 29
God Stats
1W - 3L
1,493 SR
Queue Stats
208W - 104L
1,680 Elo+
Solo
Terra
Terra
Ti I Titanium
Terra
Level 149
God Stats
0W - 4L
1,162 SR
Queue Stats
226W - 230L
1,506 Elo+
Solo
Ullr
Ullr
sternritter-vis
Ullr
Level 27
God Stats
0W - 2L
1,332 SR
Queue Stats
33W - 58L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
0 / 2 / 16
10,978
732
8,130
24,463
39,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Celenas22
Chang'e
18
5 / 1 / 9
10,780
719
13,269
15,784
8,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Pretus
Izanami
17
3 / 3 / 11
10,742
716
14,623
16,860
10,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
18
3 / 3 / 15
10,995
733
11,893
24,042
34,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
19
9 / 2 / 8
11,449
763
20,146
23,643
14,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Abergel6356
Amaterasu
15
1 / 7 / 5
9,854
657
8,148
22,908
20,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Iambigdamge
Bacchus
17
2 / 6 / 3
9,875
658
17,036
26,823
25,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
20
7 / 2 / 2
10,851
723
37,301
14,756
6,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

2
0 / 1 / 1
3,784
252
0
1,508
535
17
0 / 4 / 6
9,314
621
18,934
12,321
5,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
20
Kills
10
11
Deaths
20
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
16
4
L
Amaterasu
Abergel6356
Amaterasu
1
7
5
0.5
W
Chang'e
Celenas22
Chang'e
5
1
9
9.5
L
Bacchus
Iambigdamge
Bacchus
2
6
3
0.58
L
Medusa
7
2
2
4
W
Izanami
Pretus
Izanami
3
3
11
2.83
W
Cerberus
3
3
15
3.5
W
Ao Kuang
9
2
8
6.5
L
0
1
1
0.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,061
Damage
81,419
104,792
Taken
78,316
106,870
Mitigated
59,628
56,603
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,130
1,667
2,905
4,486
24,463
39,068
895
4,588
19,875
21,963
0
L
Amaterasu
Abergel6356
Amaterasu
8,148
2,513
1,854
4,293
22,908
20,796
11
13,628
9,280
0
14,200
W
Chang'e
Celenas22
Chang'e
13,269
1,664
18,132
7,692
15,784
8,980
923
3,495
12,289
28,677
0
L
Bacchus
Iambigdamge
Bacchus
17,036
1,747
2,232
6,550
26,823
25,957
0
18,500
8,323
30,103
0
L
Medusa
37,301
17,120
2,338
5,040
14,756
6,609
0
10,037
4,719
0
65,587
W
Izanami
Pretus
Izanami
14,623
10,962
1,716
2,748
16,860
10,004
3,326
2,588
14,272
0
40,140
W
Cerberus
11,893
827
1,778
5,978
24,042
34,350
578
3,384
18,638
26,929
0
W
Ao Kuang
20,146
2,876
2,045
9,123
23,643
14,468
2,422
2,981
19,584
30,890
0
L
0
0
0
0
1,508
535
0
1,508
0
0
0
L
18,934
6,970
394
664
12,321
5,731
0
9,765
2,556
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,944
Gold Earned
43,678
185
Minions Killed
119
0
Camps Cleared
0
1,353,839
Distance Traveled
1,066,162
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,978
732
27
2
0
285,551
0
L
Amaterasu
9,854
657
9
1
0
288,914
3
W
Chang'e
10,780
719
39
3
0
281,946
0
L
Bacchus
9,875
658
21
1
0
264,638
2
L
Medusa
10,851
723
64
4
0
279,969
2
W
Izanami
10,742
716
61
4
0
244,093
0
W
Cerberus
10,995
733
43
3
0
253,232
0
W
Ao Kuang
11,449
763
15
1
0
289,017
1
L
Terra
3,784
252
0
0
0
0
0
L
Ullr
9,314
621
25
2
0
232,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role