Player Matchup

Apollo
Apollo
 
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Abletofly
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 2
Sobek
Sobek
Lukus611
Sobek
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
74W - 94L
1,439 Elo+
Party 3
Chronos
Chronos
lInsomnia
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
x-Jorden-
Gilgamesh
Level 149
God Stats
1W - 2L
1,482 SR
Queue Stats
224W - 234L
1,423 Elo+
Party 3
Team Averages
Level 70
1,538 SR
1,415 Elo+

VS

Team Averages
Level 39
1,532 SR
1,509 Elo+
Atlas
Atlas
 
Atlas
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AleiixRM
Hachiman
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,448 Elo+
Solo
Artemis
Artemis
Bloodyhive
Artemis
Level 27
God Stats
1W - 0L
1,452 SR
Queue Stats
51W - 64L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lуnx
Morgan Le Fay
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,510 Elo+
Party 1
Hercules
Hercules
ThunderCаt
Hercules
Level 18
God Stats
2W - 0L
1,709 SR
Queue Stats
26W - 21L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
7 / 4 / 7
10,880
837
20,627
15,940
9,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Abletofly
Achilles
16
6 / 8 / 5
10,168
782
15,448
21,255
23,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Lukus611
Sobek
16
1 / 7 / 13
9,703
746
6,388
22,659
30,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
lInsomnia
Chronos
13
0 / 6 / 7
8,006
616
6,566
15,610
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
x-Jorden-
Gilgamesh
16
2 / 3 / 12
9,794
753
11,117
18,329
20,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 4 / 14
10,316
794
11,093
21,139
25,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
AleiixRM
Hachiman
16
6 / 2 / 10
9,893
761
13,930
12,569
6,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Bloodyhive
Artemis
18
8 / 5 / 12
11,424
879
24,034
14,387
8,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Lуnx
Morgan Le Fay
18
4 / 3 / 16
10,981
845
16,231
12,567
7,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ThunderCаt
Hercules
18
7 / 2 / 17
10,805
831
14,609
22,014
33,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
97
16
Kills
28
28
Deaths
16
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
4
7
2.63
W
Atlas
 
Atlas
3
4
14
2.5
L
Achilles
Abletofly
Achilles
6
8
5
1.06
W
Hachiman
AleiixRM
Hachiman
6
2
10
5.5
W
Artemis
Bloodyhive
Artemis
8
5
12
2.8
L
Sobek
Lukus611
Sobek
1
7
13
1.07
W
Morgan Le Fay
Lуnx
Morgan Le Fay
4
3
16
4
W
Hercules
ThunderCаt
Hercules
7
2
17
7.75
L
Chronos
lInsomnia
Chronos
0
6
7
0.58
L
Gilgamesh
x-Jorden-
Gilgamesh
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,146
Damage
79,897
93,793
Taken
82,676
90,747
Mitigated
81,361
25,765
Healing
34,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
20,627
14,888
927
5,845
15,940
9,451
2,867
6,891
8,779
0
41,338
W
Atlas
 
Atlas
11,093
3,733
1,292
5,890
21,139
25,057
956
3,499
17,414
20,096
0
L
Achilles
Abletofly
Achilles
15,448
3,685
168
3,711
21,255
23,557
26
4,760
16,140
0
23,295
W
Hachiman
AleiixRM
Hachiman
13,930
8,666
2,184
3,872
12,569
6,954
1,087
1,986
10,538
0
28,420
W
Artemis
Bloodyhive
Artemis
24,034
15,473
304
3,430
14,387
8,219
2,280
1,505
12,641
0
39,798
L
Sobek
Lukus611
Sobek
6,388
418
658
2,741
22,659
30,377
247
5,825
16,451
11,028
0
W
Morgan Le Fay
Lуnx
Morgan Le Fay
16,231
1,422
841
2,604
12,567
7,497
2,215
1,253
11,139
39,261
0
W
Hercules
ThunderCаt
Hercules
14,609
3,762
3,277
11,283
22,014
33,634
858
4,711
16,900
0
22,943
L
Chronos
lInsomnia
Chronos
6,566
2,704
122
1,089
15,610
7,338
0
4,377
10,928
13,188
0
L
Gilgamesh
x-Jorden-
Gilgamesh
11,117
1,735
3,843
6,661
18,329
20,024
46
5,471
12,727
0
23,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
53,419
112
Minions Killed
134
0
Camps Cleared
0
1,147,487
Distance Traveled
1,213,331
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,880
837
54
4
0
226,104
1
W
Atlas
10,316
794
12
1
0
241,650
0
L
Achilles
10,168
782
8
1
0
227,101
2
W
Hachiman
9,893
761
28
2
0
245,252
0
W
Artemis
11,424
879
29
2
0
208,168
0
L
Sobek
9,703
746
10
1
0
221,530
0
W
Morgan Le Fay
10,981
845
50
4
0
246,393
1
W
Hercules
10,805
831
15
1
0
271,868
1
L
Chronos
8,006
616
23
2
0
212,256
0
L
Gilgamesh
9,794
753
17
1
0
260,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role