Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Andrew-83101
Chernobog
Level 69
God Stats
0W - 2L
1,379 SR
Queue Stats
46W - 44L
1,491 Elo+
Party 2
He Bo
He Bo
BluestromS
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,465 Elo+
Solo
Nemesis
Nemesis
Dumb CL
Nemesis
Level 141
God Stats
0W - 3L
1,170 SR
Queue Stats
170W - 190L
1,437 Elo+
Solo
Hercules
Hercules
MLG Slug
Hercules
Level 126
God Stats
4W - 4L
1,488 SR
Queue Stats
146W - 135L
1,547 Elo+
Party 2
Team Averages
Level 102
1,407 SR
1,488 Elo+

VS

Team Averages
Level 112
1,568 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Kaylith96
He Bo
Level 159
God Stats
2W - 0L
1,761 SR
Queue Stats
117W - 153L
1,380 Elo+
Party 1
Vulcan
Vulcan
P0mpinara
Vulcan
Level 102
God Stats
4W - 1L
1,707 SR
Queue Stats
152W - 84L
1,622 Elo+
Party 1
Agni
Agni
THEmagicNOODLE
Agni
Level 125
God Stats
2W - 0L
1,712 SR
Queue Stats
244W - 252L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
hG Evolved
Xbalanque
Level 64
God Stats
1W - 2L
1,161 SR
Queue Stats
125W - 111L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
4 / 7 / 8
11,484
718
17,936
14,495
5,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Andrew-83101
Chernobog
16
1 / 5 / 10
10,146
634
11,172
15,419
11,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
18
4 / 7 / 7
10,790
674
12,947
13,945
4,902
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Dumb CL
Nemesis
18
3 / 3 / 9
11,479
717
5,830
19,319
9,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
MLG Slug
Hercules
19
6 / 3 / 8
11,472
717
15,842
29,648
32,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
1 / 3 / 18
11,975
748
8,511
23,282
30,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Kaylith96
He Bo
17
3 / 3 / 11
10,871
679
9,279
10,084
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
P0mpinara
Vulcan
20
8 / 2 / 13
13,761
860
32,173
17,894
15,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 3 / 11
11,725
733
13,073
11,008
5,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
hG Evolved
Xbalanque
18
7 / 7 / 10
12,121
758
17,952
18,904
9,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
18
Kills
25
25
Deaths
18
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
7
8
1.14
W
Athena
 
Athena
1
3
18
3.33
L
Chernobog
Andrew-83101
Chernobog
1
5
10
1.2
L
He Bo
4
7
7
1.07
L
Nemesis
Dumb CL
Nemesis
3
3
9
2.5
W
He Bo
Kaylith96
He Bo
3
3
11
2.83
L
Hercules
MLG Slug
Hercules
6
3
8
3.33
W
Vulcan
P0mpinara
Vulcan
8
2
13
7.25
W
6
3
11
3.83
W
Xbalanque
hG Evolved
Xbalanque
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,727
Damage
80,988
92,826
Taken
81,172
63,838
Mitigated
66,269
38,411
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
17,936
2,247
1,439
1,782
14,495
5,615
1,394
10,008
4,487
45,293
0
W
Athena
 
Athena
8,511
1,755
1,317
4,179
23,282
30,454
641
7,296
15,986
13,336
0
L
Chernobog
Andrew-83101
Chernobog
11,172
6,575
1,878
2,326
15,419
11,551
570
11,103
4,316
0
33,092
L
He Bo
12,947
1,008
2,806
1,528
13,945
4,902
677
11,643
2,302
20,031
0
L
Nemesis
Dumb CL
Nemesis
5,830
1,156
4,072
5,820
19,319
9,506
1,393
12,672
6,647
0
16,438
W
He Bo
Kaylith96
He Bo
9,279
305
2,002
2,029
10,084
5,037
970
4,672
5,412
17,253
0
L
Hercules
MLG Slug
Hercules
15,842
5,471
1,637
15,123
29,648
32,264
62
17,610
12,038
0
29,952
W
Vulcan
P0mpinara
Vulcan
32,173
14,181
2,954
3,041
17,894
15,256
2,108
7,933
9,961
72,007
0
W
13,073
716
2,132
1,238
11,008
5,992
727
4,322
6,686
33,704
0
W
Xbalanque
hG Evolved
Xbalanque
17,952
6,407
2,148
2,597
18,904
9,530
3,505
6,660
12,244
0
29,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
60,453
173
Minions Killed
161
0
Camps Cleared
0
1,408,863
Distance Traveled
1,577,926
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,484
718
61
4
0
252,648
1
W
Athena
11,975
748
12
1
0
352,815
0
L
Chernobog
10,146
634
39
2
0
271,393
0
L
He Bo
10,790
674
19
1
0
266,813
0
L
Nemesis
11,479
717
24
2
0
304,506
6
W
He Bo
10,871
679
15
1
0
287,901
0
L
Hercules
11,472
717
30
2
0
313,503
0
W
Vulcan
13,761
860
89
6
0
346,638
4
W
Agni
11,725
733
30
2
0
302,467
3
W
Xbalanque
12,121
758
15
1
0
288,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role