Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HealthySnack
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,725 Elo+
Solo
Cthulhu
Cthulhu
Kyregg
Cthulhu
Level 148
God Stats
11W - 11L
1,638 SR
Queue Stats
674W - 693L
1,508 Elo+
Party 2
Poseidon
Poseidon
Ruza1994
Poseidon
Level 103
God Stats
0W - 5L
1,121 SR
Queue Stats
359W - 372L
1,483 Elo+
Party 2
Charybdis
Charybdis
SE7ENx_xS
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,434 Elo+
Solo
Team Averages
Level 119
1,452 SR
1,530 Elo+

VS

Team Averages
Level 116
1,480 SR
1,489 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Bodeneffekt
Freya
Level 148
God Stats
1W - 3L
1,399 SR
Queue Stats
120W - 127L
1,545 Elo+
Party 1
Nemesis
Nemesis
ReapersSycthe420
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,378 Elo+
Solo
Raijin
Raijin
bedroht
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 4 / 8
8,879
807
14,280
10,713
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 5
7,437
676
11,311
10,500
5,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Kyregg
Cthulhu
14
3 / 5 / 5
8,114
738
10,709
16,435
19,692
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Ruza1994
Poseidon
13
2 / 7 / 3
7,804
709
9,070
10,748
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SE7ENx_xS
Charybdis
16
5 / 4 / 2
8,905
810
11,043
14,085
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 2 / 15
9,381
853
12,639
17,374
16,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
 
Serqet
15
3 / 2 / 11
8,522
775
8,988
10,297
6,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
9 / 3 / 13
10,527
957
18,057
16,672
9,074
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 2 / 18
10,032
912
10,708
17,463
14,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
bedroht
Raijin
16
5 / 4 / 15
9,465
860
10,563
12,422
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
11
Kills
24
24
Deaths
13
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
8
1
W
Sun Wukong
 
Sun Wukong
4
2
15
5.75
W
Serqet
 
Serqet
3
2
11
4.25
W
9
3
13
5.17
L
1
4
5
0.88
L
Cthulhu
Kyregg
Cthulhu
3
5
5
1.1
W
3
2
18
6
L
Poseidon
Ruza1994
Poseidon
2
7
3
0.5
L
Charybdis
SE7ENx_xS
Charybdis
5
4
2
1.5
W
Raijin
bedroht
Raijin
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,413
Damage
60,955
62,481
Taken
74,228
43,702
Mitigated
52,467
17,016
Healing
38,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,280
571
868
2,247
10,713
5,788
0
5,411
4,936
32,368
0
W
Sun Wukong
 
Sun Wukong
12,639
737
2,440
5,930
17,374
16,058
138
5,810
11,564
0
22,667
W
Serqet
 
Serqet
8,988
816
1,068
1,388
10,297
6,742
85
5,544
4,753
0
12,508
W
18,057
5,480
850
8,341
16,672
9,074
727
8,813
7,859
37,802
0
L
11,311
4,554
844
2,307
10,500
5,431
0
6,090
4,410
0
16,146
L
Cthulhu
Kyregg
Cthulhu
10,709
72
2,118
2,682
16,435
19,692
0
7,072
9,133
20,637
0
W
10,708
2,532
3,049
8,628
17,463
14,871
284
7,416
10,047
0
16,232
L
Poseidon
Ruza1994
Poseidon
9,070
1,667
345
115
10,748
5,122
0
4,551
6,137
21,269
0
L
Charybdis
SE7ENx_xS
Charybdis
11,043
3,765
1,021
4,469
14,085
7,669
0
5,496
8,499
0
19,568
W
Raijin
bedroht
Raijin
10,563
857
2,721
3,786
12,422
5,722
426
6,476
5,946
24,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
47,927
122
Minions Killed
125
0
Camps Cleared
0
1,076,402
Distance Traveled
1,133,428
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,879
807
59
5
0
206,845
0
W
Sun Wukong
9,381
853
15
1
0
250,891
0
W
Serqet
8,522
775
20
2
0
225,975
1
W
Freya
10,527
957
42
4
0
229,201
0
L
Anhur
7,437
676
12
1
0
228,971
0
L
Cthulhu
8,114
738
19
2
0
244,862
0
W
Nemesis
10,032
912
20
2
0
244,729
0
L
Poseidon
7,804
709
24
2
0
187,625
0
L
Charybdis
8,905
810
8
1
0
208,099
0
W
Raijin
9,465
860
28
3
0
182,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role