Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Deremy Joll
Fenrir
Level 155
God Stats
0W - 2L
1,800 SR
Queue Stats
16W - 12L
1,633 Elo+
Solo
Nox
Nox
Milotic887
Nox
Level 157
God Stats
0W - 1L
1,592 SR
Queue Stats
75W - 56L
1,609 Elo+
Solo
Rama
Rama
SirWeIlington
Rama
Level 148
God Stats
17W - 7L
1,753 SR
Queue Stats
187W - 171L
1,593 Elo+
Solo
Atlas
Atlas
oDashyy
Atlas
Level 91
God Stats
3W - 5L
1,622 SR
Queue Stats
95W - 61L
1,657 Elo+
Solo
Team Averages
Level 136
1,653 SR
1,598 Elo+

VS

Team Averages
Level 142
1,588 SR
1,576 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DarkwraithNick
Zeus
Level 160
God Stats
1W - 1L
1,705 SR
Queue Stats
115W - 104L
1,579 Elo+
Party 1
Fenrir
Fenrir
Imreallycool
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,610 Elo+
Party 2
Tyr
Tyr
ManicScruffy
Tyr
Level 159
God Stats
27W - 11L
1,737 SR
Queue Stats
360W - 300L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 2
4,532
906
4,987
7,281
3,879
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
10
0 / 0 / 0
4,587
917
2,258
4,731
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
4,539
908
742
663
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
4,558
912
3,027
4,101
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
oDashyy
Atlas
10
1 / 0 / 1
5,002
1,000
4,586
3,530
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 0 / 5
4,782
956
2,231
6,200
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
 
Jing Wei
10
0 / 0 / 4
4,613
923
3,197
1,181
515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 2
5,162
1,032
3,692
2,662
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
10
2 / 1 / 3
4,841
968
2,514
5,444
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 0 / 3
4,933
987
3,402
4,305
3,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
5
5
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
2
0.33
W
Cabrakan
 
Cabrakan
0
0
5
2.5
W
Jing Wei
 
Jing Wei
0
0
4
2
W
2
1
2
3
L
Fenrir
0
0
0
0
W
Fenrir
2
1
3
3.5
W
1
0
3
2.5
L
1
0
0
1
L
0
2
1
0.25
L
Atlas
oDashyy
Atlas
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,600
Damage
15,036
20,306
Taken
19,792
10,556
Mitigated
14,604
3,213
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,987
580
0
601
7,281
3,879
0
1,867
5,341
0
13,940
W
Cabrakan
 
Cabrakan
2,231
458
0
1,981
6,200
5,214
0
2,010
4,154
4,781
0
W
Jing Wei
 
Jing Wei
3,197
2,824
0
236
1,181
515
588
366
815
0
13,633
W
3,692
300
0
250
2,662
1,105
0
888
1,774
16,906
0
L
Fenrir
2,258
335
0
1,088
4,731
2,542
0
1,325
3,326
0
9,407
W
Fenrir
2,514
546
0
546
5,444
4,007
0
1,358
4,015
0
7,072
W
3,402
28
0
906
4,305
3,763
0
706
3,519
0
13,743
L
742
232
0
0
663
273
0
439
185
7,346
0
L
3,027
1,879
0
914
4,101
1,639
54
1,005
3,021
0
13,307
L
Atlas
oDashyy
Atlas
4,586
1,796
0
610
3,530
2,223
0
1,287
2,243
10,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
24,331
103
Minions Killed
113
0
Camps Cleared
0
564,490
Distance Traveled
632,911
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,532
906
17
3
0
135,910
1
W
Cabrakan
4,782
956
3
1
0
112,580
0
W
Jing Wei
4,613
923
29
6
0
123,202
1
W
Zeus
5,162
1,032
41
8
0
117,261
3
L
Fenrir
4,587
917
23
5
0
140,827
1
W
Fenrir
4,841
968
14
3
0
130,535
0
W
Tyr
4,933
987
26
5
0
149,333
0
L
Nox
4,539
908
22
4
0
66,499
0
L
Rama
4,558
912
30
6
0
103,655
1
L
Atlas
5,002
1,000
11
2
0
117,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role