Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Rissadayne
Nu Wa
Level 97
God Stats
3W - 4L
1,378 SR
Queue Stats
8W - 13L
1,304 Elo+
Solo
Team Averages
Level 118
1,459 SR
1,435 Elo+

VS

Team Averages
Level 73
1,548 SR
1,366 Elo+
Chaac
Chaac
BerriesNdCream
Chaac
Level 59
God Stats
13W - 10L
1,949 SR
Queue Stats
31W - 48L
1,344 Elo+
Party 1
Sol
Sol
JollyBonesie
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
SnowKnox
Cernunnos
Level 62
God Stats
3W - 2L
1,194 SR
Queue Stats
90W - 181L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 3 / 0
7,498
625
9,327
12,723
4,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
13
0 / 0 / 1
7,355
613
9,596
10,252
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
10
0 / 4 / 1
6,962
580
5,470
9,710
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,754
646
9,813
11,767
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 3
8,284
690
8,184
7,657
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SnowKnox
Cernunnos
15
4 / 0 / 3
8,564
714
12,093
11,069
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
0
0.33
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
1
0
5
3.5
W
2
1
3
3.5
L
Nu Wa
0
4
1
0.13
W
Cernunnos
SnowKnox
Cernunnos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,393
Damage
30,090
32,685
Taken
30,493
14,704
Mitigated
17,848
6,219
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,327
4,514
0
2,391
12,723
4,923
0
3,473
8,930
0
25,265
L
Cthulhu
 
Cthulhu
9,596
273
0
2,850
10,252
6,780
0
2,942
7,029
28,891
0
W
9,813
621
718
5,860
11,767
9,352
0
6,119
5,648
0
22,192
W
8,184
2,383
541
3,710
7,657
3,475
0
3,982
3,675
32,126
2,545
L
Nu Wa
5,470
1,229
449
529
9,710
3,001
0
1,762
7,664
20,855
0
W
Cernunnos
SnowKnox
Cernunnos
12,093
5,197
0
6,322
11,069
5,021
210
5,408
5,661
0
42,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,815
Gold Earned
24,602
123
Minions Killed
161
3
Camps Cleared
8
697,057
Distance Traveled
654,034
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,498
625
44
4
2
209,787
3
L
Cthulhu
7,355
613
40
3
0
280,930
4
W
Chaac
7,754
646
27
2
0
227,274
0
W
Sol
8,284
690
62
5
1
208,068
5
L
Nu Wa
6,962
580
39
3
1
206,340
8
W
Cernunnos
8,564
714
72
6
7
218,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role