Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BrenoPRC
Ah Muzen Cab
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 121L
1,451 Elo+
Solo
Ra
Ra
Joao camilo9451
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Atlas
Atlas
K I L L O Y 09
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,331 Elo+
Solo
Anubis
Anubis
MateusX98
Anubis
Level 139
God Stats
2W - 3L
1,351 SR
Queue Stats
248W - 264L
1,404 Elo+
Solo
Team Averages
Level 92
1,470 SR
1,434 Elo+

VS

Team Averages
Level 84
1,502 SR
1,423 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HydratedJew
Neith
Level 102
God Stats
43W - 60L
1,393 SR
Queue Stats
168W - 191L
1,383 Elo+
Solo
Athena
Athena
MESZZ 4747
Athena
Level 68
God Stats
101W - 82L
1,563 SR
Queue Stats
111W - 92L
1,541 Elo+
Party 1
Hades
Hades
Reaptokyo-_-
Hades
Level 55
God Stats
9W - 6L
1,573 SR
Queue Stats
72W - 90L
1,331 Elo+
Solo
Mulan
Mulan
Zeynita
Mulan
Level 85
God Stats
3W - 2L
1,481 SR
Queue Stats
94W - 81L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 3 / 0
5,250
477
4,813
9,727
2,602
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
BrenoPRC
Ah Muzen Cab
6
0 / 5 / 0
4,233
385
4,430
7,247
2,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 0
4,637
422
4,154
6,275
2,354
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 4 / 0
4,881
444
3,959
10,685
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MateusX98
Anubis
6
0 / 5 / 0
4,352
396
1,450
6,775
2,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 0 / 4
6,899
627
7,947
8,926
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 0 / 3
6,754
614
7,157
5,057
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
MESZZ 4747
Athena
10
2 / 0 / 11
6,393
581
3,696
9,461
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 4
6,290
572
4,292
7,272
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Zeynita
Mulan
10
1 / 0 / 4
6,182
562
4,937
6,466
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
19
20
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Fenrir
 
Fenrir
8
0
4
10
L
Ah Muzen Cab
BrenoPRC
Ah Muzen Cab
0
5
0
0
W
5
0
3
6.5
L
0
3
0
0
L
0
4
0
0
W
Athena
MESZZ 4747
Athena
2
0
11
7.5
L
Anubis
MateusX98
Anubis
0
5
0
0
W
3
0
4
5
W
Mulan
Zeynita
Mulan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
28,029
40,709
Taken
37,182
16,970
Mitigated
19,046
8,068
Healing
20,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,813
1,598
0
4,197
9,727
2,602
628
571
8,863
37,724
0
W
Fenrir
 
Fenrir
7,947
2,792
0
3,390
8,926
3,774
0
2,492
6,434
0
45,779
L
Ah Muzen Cab
BrenoPRC
Ah Muzen Cab
4,430
1,366
0
820
7,247
2,258
0
2,135
5,112
0
21,108
W
7,157
3,936
0
3,422
5,057
1,715
0
1,631
3,426
0
43,516
L
4,154
513
172
116
6,275
2,354
0
3,140
3,091
25,515
0
L
3,959
1,870
54
1,549
10,685
7,471
0
1,655
8,986
16,552
0
W
Athena
MESZZ 4747
Athena
3,696
1,398
631
3,477
9,461
6,627
169
4,048
5,413
12,503
3,192
L
Anubis
MateusX98
Anubis
1,450
69
0
1,160
6,775
2,285
0
140
6,464
15,695
0
W
4,292
779
749
5,065
7,272
3,197
564
1,988
5,284
38,129
0
W
Mulan
Zeynita
Mulan
4,937
359
0
4,218
6,466
3,733
0
4,217
2,249
0
34,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,353
Gold Earned
32,518
186
Minions Killed
349
0
Camps Cleared
0
839,254
Distance Traveled
1,048,083
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,250
477
67
6
0
186,366
6
W
Fenrir
6,899
627
75
7
0
221,248
0
L
Ah Muzen Cab
4,233
385
33
3
0
130,772
2
W
Neith
6,754
614
92
8
0
185,264
2
L
Ra
4,637
422
33
3
0
168,415
3
L
Atlas
4,881
444
24
2
0
194,678
0
W
Athena
6,393
581
28
3
0
224,518
5
L
Anubis
4,352
396
29
3
0
159,023
1
W
Hades
6,290
572
82
7
0
202,995
2
W
Mulan
6,182
562
72
7
0
214,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role