Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AirZeq
Hades
Level 109
God Stats
5W - 6L
1,504 SR
Queue Stats
110W - 102L
1,563 Elo+
Party 1
Athena
Athena
GoangYu
Athena
Level 69
God Stats
1W - 0L
1,649 SR
Queue Stats
88W - 56L
1,658 Elo+
Party 1
Horus
Horus
Schwomel
Horus
Level 85
God Stats
11W - 3L
1,765 SR
Queue Stats
102W - 63L
1,663 Elo+
Party 1
Scylla
Scylla
comapuma
Scylla
Level 146
God Stats
35W - 23L
1,620 SR
Queue Stats
312W - 324L
1,615 Elo+
Solo
Team Averages
Level 114
1,608 SR
1,600 Elo+

VS

Team Averages
Level 137
1,525 SR
1,561 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BenLT
Ra
Level 159
God Stats
75W - 59L
1,644 SR
Queue Stats
407W - 395L
1,637 Elo+
Party 2
Mulan
Mulan
BigFeeeder
Mulan
Level 128
God Stats
7W - 6L
1,656 SR
Queue Stats
164W - 147L
1,601 Elo+
Solo
Chang'e
Chang'e
PolarWhisperer
Chang'e
Level 107
God Stats
0W - 2L
1,423 SR
Queue Stats
91W - 97L
1,464 Elo+
Solo
Neith
Neith
TavoTevas999
Neith
Level 135
God Stats
10W - 6L
1,399 SR
Queue Stats
209W - 181L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 0 / 1
8,846
590
7,936
10,730
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
AirZeq
Hades
14
2 / 1 / 0
8,062
537
5,589
14,362
9,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
GoangYu
Athena
12
0 / 0 / 5
7,232
482
5,380
13,047
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Schwomel
Horus
13
2 / 1 / 6
8,355
557
6,611
13,032
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
comapuma
Scylla
14
3 / 1 / 2
8,293
553
7,167
6,335
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 1 / 0
8,389
559
5,958
10,329
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
14
1 / 1 / 0
8,145
543
3,781
5,591
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
14
1 / 2 / 0
8,231
549
14,561
14,624
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 2
6,875
458
6,134
11,266
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
6,687
446
4,136
9,477
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
1
2.5
L
Anhur
 
Anhur
0
1
0
0
W
Hades
AirZeq
Hades
2
1
0
2
L
Ra
1
1
0
1
L
Mulan
1
2
0
0.5
W
Athena
GoangYu
Athena
0
0
5
2.5
L
1
3
2
0.67
W
Horus
Schwomel
Horus
2
1
6
5
L
0
2
0
0
W
Scylla
comapuma
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,683
Damage
34,570
57,506
Taken
51,287
33,992
Mitigated
24,716
29,930
Healing
25,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,936
3,991
0
7,036
10,730
3,819
0
356
10,374
0
77,278
L
Anhur
 
Anhur
5,958
4,772
0
6,038
10,329
2,983
0
0
10,329
0
75,728
W
Hades
AirZeq
Hades
5,589
1,614
251
9,578
14,362
9,332
216
438
12,948
55,210
0
L
Ra
3,781
223
623
2,315
5,591
2,310
0
2,187
3,292
87,502
0
L
Mulan
14,561
3,430
0
8,649
14,624
12,276
0
8,618
5,982
0
73,691
W
Athena
GoangYu
Athena
5,380
1,257
0
6,398
13,047
6,799
260
2,111
10,836
60,001
0
L
6,134
153
1,252
3,444
11,266
3,297
1,056
3,311
7,823
38,705
635
W
Horus
Schwomel
Horus
6,611
2,270
565
4,452
13,032
11,277
48
3,555
9,435
0
22,632
L
4,136
1,578
0
3,149
9,477
3,850
0
3,851
5,594
0
46,177
W
Scylla
comapuma
Scylla
7,167
1,281
0
1,650
6,335
2,765
897
3,154
3,181
80,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
38,327
528
Minions Killed
559
0
Camps Cleared
0
1,454,073
Distance Traveled
1,385,777
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,846
590
145
10
0
259,585
3
L
Anhur
8,389
559
155
10
0
257,231
3
W
Hades
8,062
537
98
7
0
270,416
6
L
Ra
8,145
543
143
10
0
313,972
8
L
Mulan
8,231
549
119
8
0
270,090
2
W
Athena
7,232
482
107
7
0
342,703
5
L
Chang'e
6,875
458
65
4
0
263,264
6
W
Horus
8,355
557
28
2
0
304,795
4
L
Neith
6,687
446
77
5
0
281,220
0
W
Scylla
8,293
553
150
10
0
276,574
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role