Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
LazkopatKalk
Gilgamesh
Diamond IV
Level 128
God Stats
18W - 18L
1,585 SR
Queue Stats
77W - 79L
2,148 MMR
Party 1
Shiva
Shiva
Platinum I
Vedox_RZ53
Shiva
Platinum I
Level 120
God Stats
5W - 7L
1,577 SR
Queue Stats
88W - 98L
1,996 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
emin_40
Baron Samedi
Platinum V
Level 88
God Stats
9W - 11L
1,612 SR
Queue Stats
73W - 81L
1,803 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,591 SR
1,982 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,622 SR
1,847 MMR
Khepri
Khepri
Platinum IV
AkinnFenwa
Khepri
Platinum IV
Level 133
God Stats
11W - 9L
1,614 SR
Queue Stats
106W - 127L
1,823 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Freddie523
Xbalanque
Platinum IV
Level 128
God Stats
2W - 2L
1,663 SR
Queue Stats
91W - 119L
1,834 MMR
Solo
Vulcan
Vulcan
Platinum II
zPaRaDoX-MalLaKa
Vulcan
Platinum II
Level 160
God Stats
1W - 3L
1,590 SR
Queue Stats
182W - 144L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LazkopatKalk
Gilgamesh
18
6 / 2 / 6
13,583
715
15,210
29,587
34,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
19
2 / 1 / 9
13,523
712
17,627
27,404
30,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
emin_40
Baron Samedi
18
5 / 2 / 7
12,910
679
21,445
19,568
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasBastetGebAh Muzen CabYmir

VS

Bans
ThothCabrakanChang'eHorusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AkinnFenwa
Khepri
16
1 / 3 / 4
12,469
656
9,649
24,156
41,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Freddie523
Xbalanque
16
2 / 4 / 0
11,586
610
18,968
18,205
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 6 / 1
11,047
581
24,920
15,333
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
AkinnFenwa
Khepri
1
3
4
1
L
Xbalanque
Freddie523
Xbalanque
2
4
0
0.5
W
Gilgamesh
LazkopatKalk
Gilgamesh
6
2
6
4.5
W
Shiva
2
1
9
6.5
W
Baron Samedi
emin_40
Baron Samedi
5
2
7
4.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,282
Damage
53,537
76,559
Taken
57,694
77,904
Mitigated
60,245
33,715
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AkinnFenwa
Khepri
9,649
621
0
4,690
24,156
41,519
0
9,509
13,709
18,975
0
L
Xbalanque
Freddie523
Xbalanque
18,968
6,433
0
2,250
18,205
10,076
0
6,625
10,895
0
58,280
W
Gilgamesh
LazkopatKalk
Gilgamesh
15,210
4,091
2,734
4,613
29,587
34,313
0
10,150
18,593
2,975
37,814
W
Shiva
17,627
3,401
6,273
7,417
27,404
30,692
539
13,242
13,544
0
56,193
W
Baron Samedi
emin_40
Baron Samedi
21,445
1,891
4,440
8,238
19,568
12,899
1,244
12,055
7,513
68,405
0
L
24,920
8,358
0
1,982
15,333
8,650
0
5,033
9,807
70,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
35,102
226
Minions Killed
196
12
Camps Cleared
5
1,039,176
Distance Traveled
966,806
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,469
656
21
1
1
327,515
5
L
Xbalanque
11,586
610
88
5
2
286,833
6
W
Gilgamesh
13,583
715
35
2
3
362,433
4
W
Shiva
13,523
712
95
5
7
355,280
3
W
Baron Samedi
12,910
679
96
5
2
321,463
2
L
Vulcan
11,047
581
87
5
2
352,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role