Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BeProductive-
Medusa
Level 48
God Stats
3W - 3L
1,219 SR
Queue Stats
78W - 85L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
IzTrxsted
Nu Wa
Level 82
God Stats
18W - 12L
1,522 SR
Queue Stats
95W - 91L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
Kakiony
Cabrakan
Level 159
God Stats
5W - 4L
1,553 SR
Queue Stats
451W - 469L
1,448 Elo+
Solo
Thanatos
Thanatos
Opolopalus
Thanatos
Level 65
God Stats
8W - 8L
1,233 SR
Queue Stats
43W - 45L
1,411 Elo+
Solo
Team Averages
Level 93
1,406 SR
1,468 Elo+

VS

Team Averages
Level 86
1,470 SR
1,371 Elo+
Poseidon
Poseidon
Chuckyy Duck
Poseidon
Level 64
God Stats
3W - 5L
1,449 SR
Queue Stats
387W - 396L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
FatBoii-_-420
Sun Wukong
Level 133
God Stats
106W - 86L
1,630 SR
Queue Stats
208W - 215L
1,481 Elo+
Solo
Bastet
Bastet
HaineZoo93
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,235 Elo+
Party 1
Izanami
Izanami
Shelah Monster
Izanami
Level 146
God Stats
23W - 25L
1,506 SR
Queue Stats
108W - 102L
1,426 Elo+
Solo
Ymir
Ymir
Zedklad
Ymir
Level 84
God Stats
0W - 4L
1,266 SR
Queue Stats
3W - 9L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 3 / 1
6,824
379
5,011
10,411
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 4 / 11
8,380
466
8,117
14,779
5,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
IzTrxsted
Nu Wa
16
9 / 0 / 8
10,054
559
15,785
8,111
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Kakiony
Cabrakan
16
5 / 0 / 4
10,539
586
10,424
7,984
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Opolopalus
Thanatos
15
9 / 2 / 6
9,778
543
9,712
16,514
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chuckyy Duck
Poseidon
12
2 / 6 / 2
8,316
462
7,784
12,762
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
FatBoii-_-420
Sun Wukong
11
0 / 4 / 0
7,568
420
3,581
12,896
6,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
HaineZoo93
Bastet
7
0 / 9 / 1
6,090
338
2,507
15,533
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 6 / 0
8,657
481
9,948
12,152
3,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Zedklad
Ymir
10
2 / 3 / 3
7,992
444
6,782
17,754
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
26
Kills
9
9
Deaths
28
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
1
0.5
W
2
4
11
1.88
L
Poseidon
Chuckyy Duck
Poseidon
2
6
2
0.5
L
Sun Wukong
FatBoii-_-420
Sun Wukong
0
4
0
0
L
Bastet
HaineZoo93
Bastet
0
9
1
0.06
W
Nu Wa
IzTrxsted
Nu Wa
9
0
8
13
W
Cabrakan
Kakiony
Cabrakan
5
0
4
7
W
Thanatos
Opolopalus
Thanatos
9
2
6
6
L
5
6
0
0.83
L
Ymir
Zedklad
Ymir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,049
Damage
30,602
57,799
Taken
71,097
31,135
Mitigated
29,609
30,134
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,011
2,327
567
4,253
10,411
7,017
58
2,834
7,577
0
16,886
W
8,117
3,114
0
4,426
14,779
5,592
1,155
3,278
11,501
0
44,012
L
Poseidon
Chuckyy Duck
Poseidon
7,784
1,189
0
2,046
12,762
3,011
942
4,926
7,796
62,788
0
L
Sun Wukong
FatBoii-_-420
Sun Wukong
3,581
1,244
0
3,390
12,896
6,716
0
7,226
5,226
0
46,204
L
Bastet
HaineZoo93
Bastet
2,507
1,093
0
3,062
15,533
4,126
0
3,613
11,920
0
29,453
W
Nu Wa
IzTrxsted
Nu Wa
15,785
6,210
0
1,798
8,111
3,606
1,880
3,662
4,449
77,109
0
W
Cabrakan
Kakiony
Cabrakan
10,424
1,584
0
3,711
7,984
7,160
0
1,312
6,672
66,897
0
W
Thanatos
Opolopalus
Thanatos
9,712
3,113
0
15,379
16,514
7,760
964
3,480
12,656
0
66,467
L
9,948
6,256
0
1,354
12,152
3,897
0
2,843
9,309
0
75,084
L
Ymir
Zedklad
Ymir
6,782
2,803
0
4,877
17,754
11,859
540
7,029
10,637
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,575
Gold Earned
38,623
426
Minions Killed
396
0
Camps Cleared
0
1,492,960
Distance Traveled
1,382,622
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,824
379
20
1
0
195,307
0
W
Medusa
8,380
466
58
3
0
325,780
1
L
Poseidon
8,316
462
107
6
0
260,076
0
L
Sun Wukong
7,568
420
91
5
0
231,605
3
L
Bastet
6,090
338
45
3
0
324,515
3
W
Nu Wa
10,054
559
112
6
0
337,244
4
W
Cabrakan
10,539
586
154
9
0
292,599
2
W
Thanatos
9,778
543
82
5
0
342,030
11
L
Izanami
8,657
481
121
7
0
285,307
2
L
Ymir
7,992
444
32
2
0
281,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role