Player Matchup

Janus
Janus
IDark Sirius
Janus
Level 146
God Stats
41W - 37L
1,567 SR
Queue Stats
306W - 314L
1,421 Elo+
Solo
Lancelot
Lancelot
Not_Kizaru
Lancelot
Level 83
God Stats
17W - 9L
1,573 SR
Queue Stats
377W - 382L
1,475 Elo+
Party 2
Horus
Horus
Raccoon-Goddess
Horus
Level 65
God Stats
11W - 14L
1,442 SR
Queue Stats
296W - 318L
1,415 Elo+
Party 2
Bellona
Bellona
Techno-Wolf121
Bellona
Level 106
God Stats
16W - 16L
1,440 SR
Queue Stats
363W - 416L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
Top-SpeedIggy
Zhong Kui
Level 69
God Stats
11W - 9L
1,505 SR
Queue Stats
282W - 319L
1,415 Elo+
Party 2
Team Averages
Level 94
1,505 SR
1,422 Elo+

VS

Team Averages
Level 106
1,600 SR
1,438 Elo+
Artemis
Artemis
Apex Gore
Artemis
Level 64
God Stats
1W - 2L
1,770 SR
Queue Stats
17W - 13L
1,520 Elo+
Solo
Raijin
Raijin
ChaosXHellX
Raijin
Level 154
God Stats
12W - 12L
1,441 SR
Queue Stats
372W - 395L
1,440 Elo+
Solo
Ne Zha
Ne Zha
KageNoHanta
Ne Zha
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
30W - 28L
1,481 Elo+
Party 1
Zeus
Zeus
VaFangul-
Zeus
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Solo
Ares
Ares
lunacr22985
Ares
Level 127
God Stats
1W - 2L
1,553 SR
Queue Stats
20W - 16L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 5
11,878
594
15,108
16,612
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Not_Kizaru
Lancelot
17
10 / 2 / 5
10,972
549
18,437
15,920
8,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 11
9,652
483
3,458
16,126
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 3
10,607
530
7,460
15,255
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Top-SpeedIggy
Zhong Kui
14
1 / 2 / 5
8,722
436
6,896
12,290
8,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apex Gore
Artemis
12
0 / 4 / 2
7,549
377
11,441
10,302
3,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
16
4 / 2 / 0
9,855
493
10,404
12,367
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
13
2 / 4 / 2
8,459
423
7,968
17,891
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
10
0 / 9 / 3
6,949
347
1,289
11,317
3,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 2
6,701
335
6,283
16,391
14,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
6
6
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Apex Gore
Artemis
0
4
2
0.25
L
Raijin
4
2
0
2
W
6
1
5
8.5
L
Ne Zha
2
4
2
0.75
W
Lancelot
Not_Kizaru
Lancelot
10
2
5
6.25
W
0
0
11
5.5
W
5
1
3
6.5
W
Zhong Kui
Top-SpeedIggy
Zhong Kui
1
2
5
1.75
L
Zeus
0
9
3
0.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,359
Damage
37,385
76,203
Taken
68,268
53,831
Mitigated
34,638
26,487
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Apex Gore
Artemis
11,441
4,975
182
1,615
10,302
3,835
1,356
1,738
8,512
0
50,536
L
Raijin
10,404
485
0
2,265
12,367
5,089
0
6,418
5,779
81,048
0
W
15,108
807
67
2,076
16,612
7,431
120
4,062
12,550
116,478
0
L
Ne Zha
7,968
1,856
0
5,540
17,891
7,725
487
6,127
11,540
0
54,140
W
Lancelot
Not_Kizaru
Lancelot
18,437
5,596
0
1,243
15,920
8,011
921
3,481
12,439
0
97,269
W
3,458
1,672
3,416
7,590
16,126
19,109
213
4,347
11,779
0
37,038
W
7,460
2,359
0
8,555
15,255
10,299
0
1,690
13,565
0
97,638
W
Zhong Kui
Top-SpeedIggy
Zhong Kui
6,896
470
0
3,540
12,290
8,981
2,023
4,916
7,374
45,065
0
L
Zeus
1,289
447
0
36
11,317
3,494
44
3,826
7,333
24,313
0
L
6,283
156
271
475
16,391
14,495
155
3,231
13,100
30,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
39,513
619
Minions Killed
341
0
Camps Cleared
0
2,097,378
Distance Traveled
1,671,308
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,549
377
74
4
0
303,825
2
L
Raijin
9,855
493
130
7
0
365,728
2
W
Janus
11,878
594
212
11
0
420,496
7
L
Ne Zha
8,459
423
93
5
0
375,080
2
W
Lancelot
10,972
549
127
6
0
474,700
1
W
Horus
9,652
483
62
3
0
438,326
6
W
Bellona
10,607
530
151
8
0
433,960
4
W
Zhong Kui
8,722
436
67
3
0
329,896
0
L
Zeus
6,949
347
24
1
0
257,820
0
L
Ares
6,701
335
20
1
0
368,855
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role