Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Chronicwizard69
Hel
Level 127
God Stats
1W - 3L
1,224 SR
Queue Stats
196W - 208L
1,588 Elo+
Solo
Maui
Maui
Coach Maui
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 273L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Pixsoul
Cliodhna
Level 133
God Stats
21W - 12L
1,706 SR
Queue Stats
179W - 143L
1,672 Elo+
Solo
Cupid
Cupid
TheGoodMojo
Cupid
Level 105
God Stats
17W - 13L
1,561 SR
Queue Stats
90W - 76L
1,490 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,558 Elo+

VS

Team Averages
Level 141
1,485 SR
1,532 Elo+
Nu Wa
Nu Wa
SammoDV
Nu Wa
Level 124
God Stats
1W - 0L
1,540 SR
Queue Stats
215W - 184L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
riedelicious22
Ah Muzen Cab
Level 160
God Stats
2W - 1L
1,688 SR
Queue Stats
131W - 131L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
thomasqr45
Baron Samedi
Level 122
God Stats
4W - 3L
1,557 SR
Queue Stats
461W - 472L
1,464 Elo+
Solo
Chaac
Chaac
yeliab47
Chaac
Level 149
God Stats
6W - 7L
1,103 SR
Queue Stats
119W - 121L
1,551 Elo+
Solo
Achilles
Achilles
zappydoodle
Achilles
Level 149
God Stats
12W - 12L
1,535 SR
Queue Stats
724W - 717L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 2
8,751
461
4,037
12,180
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 2
8,485
447
9,824
17,954
11,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 3
7,880
415
3,549
17,697
16,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Pixsoul
Cliodhna
18
10 / 2 / 1
10,941
576
19,931
21,080
9,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 5 / 3
7,821
412
4,335
11,444
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SammoDV
Nu Wa
16
2 / 4 / 6
10,208
537
13,658
8,621
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
riedelicious22
Ah Muzen Cab
19
7 / 2 / 1
12,369
651
11,220
11,993
5,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
thomasqr45
Baron Samedi
13
2 / 3 / 5
9,449
497
6,467
16,805
17,858
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
yeliab47
Chaac
17
4 / 2 / 2
10,943
576
13,643
18,356
23,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
zappydoodle
Achilles
18
4 / 1 / 3
10,628
559
11,671
18,358
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
12
Kills
19
19
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
2
1.5
L
0
6
2
0.17
L
0
4
3
0.38
L
Cliodhna
Pixsoul
Cliodhna
10
2
1
5.25
W
Nu Wa
SammoDV
Nu Wa
2
4
6
1.25
L
0
5
3
0.3
W
Ah Muzen Cab
riedelicious22
Ah Muzen Cab
7
2
1
3.75
W
Baron Samedi
thomasqr45
Baron Samedi
2
3
5
1.5
W
Chaac
yeliab47
Chaac
4
2
2
2.5
W
Achilles
zappydoodle
Achilles
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,676
Damage
56,659
80,355
Taken
74,133
46,670
Mitigated
58,705
25,212
Healing
31,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,037
590
0
1,202
12,180
4,728
0
5,443
6,737
72,456
0
L
9,824
879
1,946
6,810
17,954
11,687
0
2,067
14,631
63,576
0
L
3,549
889
0
2,528
17,697
16,545
0
5,155
12,434
32,817
0
L
Cliodhna
Pixsoul
Cliodhna
19,931
6,231
0
9,993
21,080
9,657
0
5,645
15,334
0
106,293
W
Nu Wa
SammoDV
Nu Wa
13,658
3,042
0
2,210
8,621
2,774
63
1,119
7,502
89,678
0
L
4,335
2,667
90
2,643
11,444
4,053
0
1,994
9,450
0
58,381
W
Ah Muzen Cab
riedelicious22
Ah Muzen Cab
11,220
5,072
0
3,617
11,993
5,671
4,918
505
11,488
0
124,527
W
Baron Samedi
thomasqr45
Baron Samedi
6,467
940
602
4,248
16,805
17,858
0
3,813
12,992
21,123
1,572
W
Chaac
yeliab47
Chaac
13,643
1,826
0
11,089
18,356
23,090
0
8,024
10,332
0
81,055
W
Achilles
zappydoodle
Achilles
11,671
4,270
0
9,769
18,358
9,312
74
3,949
14,409
0
108,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
53,597
558
Minions Killed
679
0
Camps Cleared
0
1,786,876
Distance Traveled
1,830,880
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,751
461
124
7
0
343,504
5
L
Hel
8,485
447
130
7
0
340,207
3
L
Maui
7,880
415
55
3
0
357,865
7
L
Cliodhna
10,941
576
150
8
0
431,565
2
W
Nu Wa
10,208
537
134
7
0
319,491
2
L
Cupid
7,821
412
99
5
0
313,735
3
W
Ah Muzen Cab
12,369
651
204
11
0
354,905
2
W
Baron Samedi
9,449
497
29
2
0
353,928
5
W
Chaac
10,943
576
159
8
0
334,042
6
W
Achilles
10,628
559
153
8
0
468,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role