Player Matchup

Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
I OniKuma I
Terra
Level 123
God Stats
1W - 0L
1,861 SR
Queue Stats
49W - 41L
1,523 Elo+
Solo
Rama
Rama
Lxcv1234
Rama
Level 157
God Stats
16W - 13L
1,573 SR
Queue Stats
597W - 544L
1,602 Elo+
Solo
Team Averages
Level 134
1,587 SR
1,525 Elo+

VS

Team Averages
Level 117
1,589 SR
1,569 Elo+
Ishtar
Ishtar
Androt666
Ishtar
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Solo
Nu Wa
Nu Wa
TheNoQuestion
Nu Wa
Level 159
God Stats
7W - 5L
1,689 SR
Queue Stats
393W - 385L
1,630 Elo+
Solo
Vulcan
Vulcan
WarGodDPC
Vulcan
Level 160
God Stats
5W - 7L
1,798 SR
Queue Stats
103W - 110L
1,564 Elo+
Solo
Geb
Geb
cuddleboi
Geb
Level 65
God Stats
5W - 8L
1,457 SR
Queue Stats
139W - 121L
1,586 Elo+
Party 2
Erlang Shen
Erlang Shen
texyRian
Erlang Shen
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 130L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 0 / 2
7,396
740
10,203
5,698
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
13
0 / 1 / 5
7,250
725
9,556
9,736
4,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
12
0 / 0 / 1
6,603
660
2,816
8,300
6,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 0 / 4
7,260
726
2,366
7,814
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
16
3 / 0 / 2
8,570
857
7,281
8,576
4,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Androt666
Ishtar
12
0 / 4 / 0
6,417
642
3,984
10,176
4,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 0
7,383
738
5,939
4,625
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
WarGodDPC
Vulcan
14
0 / 0 / 0
6,973
697
9,185
5,201
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 0 / 0
6,991
699
6,398
9,358
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
texyRian
Erlang Shen
12
0 / 1 / 0
6,335
634
6,170
10,629
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
6
Kills
0
1
Deaths
6
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
2
4
W
Nu Wa
 
Nu Wa
0
1
5
2.5
W
Horus
 
Horus
0
0
1
0.5
L
Ishtar
Androt666
Ishtar
0
4
0
0
W
0
0
4
2
W
Rama
3
0
2
4
L
0
1
0
0
L
Vulcan
WarGodDPC
Vulcan
0
0
0
0
L
0
0
0
0
L
Erlang Shen
texyRian
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
31,676
40,124
Taken
39,989
22,825
Mitigated
23,348
16,451
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,203
567
0
390
5,698
2,567
567
3,159
2,539
30,900
0
W
Nu Wa
 
Nu Wa
9,556
2,496
0
2,583
9,736
4,526
280
3,797
5,939
33,970
0
W
Horus
 
Horus
2,816
753
2,487
3,122
8,300
6,130
44
6,121
2,179
0
5,707
L
Ishtar
Androt666
Ishtar
3,984
1,663
0
607
10,176
4,144
104
5,846
4,330
0
19,075
W
2,366
123
1,166
2,342
7,814
5,508
375
3,310
4,504
15,183
0
W
Rama
7,281
4,255
0
4,361
8,576
4,094
1,050
5,135
3,441
0
50,788
L
5,939
1,241
0
500
4,625
1,703
142
2,487
2,138
42,579
0
L
Vulcan
WarGodDPC
Vulcan
9,185
1,719
0
480
5,201
2,473
40
2,889
2,312
39,188
0
L
6,398
733
0
1,314
9,358
10,144
0
5,144
4,214
9,101
0
L
Erlang Shen
texyRian
Erlang Shen
6,170
2,708
0
1,684
10,629
4,884
0
5,759
4,870
0
18,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
34,099
246
Minions Killed
223
0
Camps Cleared
0
1,071,355
Distance Traveled
1,100,519
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,396
740
44
4
0
209,918
0
W
Nu Wa
7,250
725
65
7
0
207,903
3
W
Horus
6,603
660
7
1
0
227,071
1
L
Ishtar
6,417
642
21
2
0
174,477
0
W
Terra
7,260
726
25
3
0
214,265
1
W
Rama
8,570
857
105
11
0
212,198
2
L
Nu Wa
7,383
738
92
9
0
219,952
1
L
Vulcan
6,973
697
88
9
0
234,946
3
L
Geb
6,991
699
6
1
0
228,145
0
L
Erlang Shen
6,335
634
16
2
0
242,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role