Player Matchup

Izanami
Izanami
Afterseason
Izanami
Level 121
God Stats
2W - 0L
1,237 SR
Queue Stats
38W - 11L
1,669 Elo+
Party 1
Achilles
Achilles
Cheyiu
Achilles
Level 35
God Stats
6W - 0L
2,024 SR
Queue Stats
171W - 10L
1,993 Elo+
Party 1
Eset
Eset
FallenAngel8825
Eset
Level 88
God Stats
1W - 3L
1,325 SR
Queue Stats
131W - 160L
1,341 Elo+
Solo
Guan Yu
Guan Yu
eldiablau42
Guan Yu
Level 159
God Stats
6W - 0L
2,109 SR
Queue Stats
79W - 21L
1,791 Elo+
Party 1
Aphrodite
Aphrodite
vSkyhp
Aphrodite
Level 39
God Stats
7W - 0L
1,793 SR
Queue Stats
140W - 5L
2,067 Elo+
Party 1
Team Averages
Level 88
1,698 SR
1,772 Elo+

VS

Team Averages
Level 110
1,556 SR
1,677 Elo+
Arachne
Arachne
CaelumMors
Arachne
Level 116
God Stats
12W - 23L
1,379 SR
Queue Stats
106W - 132L
1,373 Elo+
Solo
Ullr
Ullr
JLockwood89
Ullr
Level 16
God Stats
1W - 1L
1,672 SR
Queue Stats
32W - 4L
1,881 Elo+
Party 2
Bastet
Bastet
Schmeatus
Bastet
Level 155
God Stats
1W - 1L
1,900 SR
Queue Stats
525W - 452L
1,617 Elo+
Party 2
Raijin
Raijin
SneezyWhims
Raijin
Level 101
God Stats
0W - 4L
1,137 SR
Queue Stats
385W - 279L
1,746 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBuffedKitty
Gilgamesh
Level 160
God Stats
17W - 13L
1,693 SR
Queue Stats
1,091W - 683L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Afterseason
Izanami
9
0 / 1 / 0
5,030
457
3,500
7,143
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Cheyiu
Achilles
12
8 / 0 / 2
7,224
657
7,314
8,328
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 4
5,691
517
4,556
6,617
3,266
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
eldiablau42
Guan Yu
10
2 / 1 / 5
6,170
561
8,991
10,913
7,858
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
vSkyhp
Aphrodite
10
2 / 0 / 4
6,012
547
4,559
6,010
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaelumMors
Arachne
7
0 / 3 / 0
4,663
424
1,400
8,624
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 2
5,380
489
5,921
6,283
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Schmeatus
Bastet
9
0 / 2 / 0
5,453
496
5,432
7,987
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
7
2 / 1 / 1
5,072
461
3,463
9,170
3,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
TheBuffedKitty
Gilgamesh
8
1 / 4 / 0
5,183
471
6,315
13,590
8,141
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Afterseason
Izanami
0
1
0
0
L
Arachne
CaelumMors
Arachne
0
3
0
0
W
Achilles
Cheyiu
Achilles
8
0
2
9
W
0
2
4
1
L
1
2
2
1
L
Bastet
Schmeatus
Bastet
0
2
0
0
L
Raijin
2
1
1
2.5
L
Gilgamesh
TheBuffedKitty
Gilgamesh
1
4
0
0.25
W
Guan Yu
eldiablau42
Guan Yu
2
1
5
4.5
W
Aphrodite
vSkyhp
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
22,531
39,011
Taken
45,654
19,084
Mitigated
18,968
18,308
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Afterseason
Izanami
3,500
2,187
0
2,744
7,143
2,283
0
842
6,257
0
40,460
L
Arachne
CaelumMors
Arachne
1,400
1,256
0
1,934
8,624
2,165
0
969
7,621
0
23,808
W
Achilles
Cheyiu
Achilles
7,314
2,940
0
992
8,328
3,580
0
659
7,510
0
54,984
W
4,556
563
599
2,617
6,617
3,266
22
1,091
5,526
17,761
0
L
5,921
3,042
0
270
6,283
1,979
0
1,516
4,767
0
38,922
L
Bastet
Schmeatus
Bastet
5,432
1,096
0
3,604
7,987
3,105
0
2,547
5,314
0
31,361
L
Raijin
3,463
355
353
2,292
9,170
3,578
0
2,441
6,666
14,586
1,025
L
Gilgamesh
TheBuffedKitty
Gilgamesh
6,315
1,749
0
4,638
13,590
8,141
0
1,307
12,171
235
28,519
W
Guan Yu
eldiablau42
Guan Yu
8,991
2,002
607
4,625
10,913
7,858
0
392
9,493
0
36,508
W
Aphrodite
vSkyhp
Aphrodite
4,559
948
1,845
4,279
6,010
2,097
0
575
5,073
31,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
25,751
326
Minions Killed
228
0
Camps Cleared
0
1,036,477
Distance Traveled
1,039,899
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,030
457
70
6
0
188,340
0
L
Arachne
4,663
424
39
4
0
232,712
0
W
Achilles
7,224
657
94
9
0
215,393
0
W
Eset
5,691
517
33
3
0
205,395
3
L
Ullr
5,380
489
67
6
0
198,626
1
L
Bastet
5,453
496
66
6
0
227,244
4
L
Raijin
5,072
461
19
2
0
180,109
1
L
Gilgamesh
5,183
471
37
3
0
201,208
3
W
Guan Yu
6,170
561
61
6
0
225,409
0
W
Aphrodite
6,012
547
68
6
0
201,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role