Player Matchup

Cupid
Cupid
XBlack_5625
Cupid
Level 47
God Stats
9W - 7L
1,434 SR
Queue Stats
63W - 77L
1,402 Elo+
Party 3
Hades
Hades
YkJordan-
Hades
Level 86
God Stats
4W - 2L
1,635 SR
Queue Stats
99W - 95L
1,412 Elo+
Solo
The Morrigan
The Morrigan
ca-saintete
The Morrigan
Level 148
God Stats
20W - 29L
1,316 SR
Queue Stats
540W - 577L
1,378 Elo+
Party 2
Loki
Loki
jim61345
Loki
Level 45
God Stats
7W - 21L
1,280 SR
Queue Stats
169W - 198L
1,306 Elo+
Party 2
Sylvanus
Sylvanus
poteau_expansif
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,531 Elo+
Party 3
Team Averages
Level 68
1,433 SR
1,406 Elo+

VS

Team Averages
Level 100
1,472 SR
1,379 Elo+
Athena
Athena
I MISS BONES I
Athena
Level 159
God Stats
46W - 47L
1,501 SR
Queue Stats
49W - 57L
1,424 Elo+
Solo
Izanami
Izanami
LazzyPudding
Izanami
Level 32
God Stats
27W - 35L
1,446 SR
Queue Stats
245W - 300L
1,361 Elo+
Party 1
Agni
Agni
Nappa Carl
Agni
Level 125
God Stats
41W - 27L
1,639 SR
Queue Stats
126W - 131L
1,360 Elo+
Solo
Cthulhu
Cthulhu
TheBigCecil
Cthulhu
Level 118
God Stats
13W - 13L
1,420 SR
Queue Stats
242W - 278L
1,384 Elo+
Solo
Loki
Loki
Thimsnod
Loki
Level 68
God Stats
5W - 5L
1,352 SR
Queue Stats
465W - 503L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,764
461
8,424
11,351
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
YkJordan-
Hades
17
0 / 3 / 2
10,424
549
12,700
13,939
9,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
ca-saintete
The Morrigan
13
1 / 4 / 1
8,315
438
5,959
11,568
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
3 / 3 / 3
9,246
487
3,874
14,530
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
12
3 / 6 / 2
7,719
406
10,982
19,767
18,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,492
447
6,634
17,344
16,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
LazzyPudding
Izanami
15
3 / 4 / 2
9,049
476
11,612
14,697
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 8
9,809
516
14,633
8,940
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
TheBigCecil
Cthulhu
16
2 / 1 / 4
9,919
522
7,183
15,109
12,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
16
8 / 2 / 5
10,067
530
12,635
14,619
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
18
18
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Izanami
LazzyPudding
Izanami
3
4
2
1
W
4
3
8
2.67
W
Cthulhu
TheBigCecil
Cthulhu
2
1
4
4
W
Loki
8
2
5
5.25
L
3
2
2
2
L
Hades
YkJordan-
Hades
0
3
2
0.33
L
The Morrigan
ca-saintete
The Morrigan
1
4
1
0.38
L
Loki
3
3
3
1.5
L
Sylvanus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,939
Damage
52,697
71,155
Taken
70,709
43,101
Mitigated
44,499
24,675
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,634
1,966
502
4,940
17,344
16,228
424
3,249
13,740
34,138
5,795
W
Izanami
LazzyPudding
Izanami
11,612
8,724
228
5,828
14,697
5,395
1,944
4,294
10,403
0
79,276
W
14,633
1,524
0
250
8,940
3,644
647
5,317
3,623
81,819
0
W
Cthulhu
TheBigCecil
Cthulhu
7,183
747
107
3,623
15,109
12,914
47
9,499
5,610
65,657
0
W
Loki
12,635
4,692
37
4,782
14,619
6,318
841
5,652
8,967
29
78,787
L
8,424
4,687
380
3,663
11,351
4,062
0
1,510
9,841
0
48,998
L
Hades
YkJordan-
Hades
12,700
2,775
0
7,067
13,939
9,679
0
6,399
7,029
92,015
0
L
The Morrigan
ca-saintete
The Morrigan
5,959
867
0
3,321
11,568
4,748
0
6,304
5,195
64,043
574
L
Loki
3,874
298
0
4,870
14,530
6,086
0
5,152
9,304
0
61,291
L
Sylvanus
10,982
3,620
839
4,535
19,767
18,526
334
8,081
11,680
31,581
8,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
47,336
510
Minions Killed
576
0
Camps Cleared
0
1,656,470
Distance Traveled
1,702,996
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,492
447
63
3
0
360,144
15
W
Izanami
9,049
476
121
6
0
301,397
3
W
Agni
9,809
516
129
7
0
345,696
4
W
Cthulhu
9,919
522
151
8
0
307,647
0
W
Loki
10,067
530
112
6
0
388,112
2
L
Cupid
8,764
461
87
5
0
337,334
0
L
Hades
10,424
549
182
10
0
313,845
0
L
The Morrigan
8,315
438
112
6
0
321,812
2
L
Loki
9,246
487
82
4
0
401,255
0
L
Sylvanus
7,719
406
47
2
0
282,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role