Player Matchup

Eset
Eset
CaptainMoDjo
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 60L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
Harg84
Sylvanus
Level 160
God Stats
93W - 72L
1,578 SR
Queue Stats
257W - 274L
1,482 Elo+
Party 1
Bastet
Bastet
TheBootyPirate
Bastet
Level 118
God Stats
8W - 5L
1,672 SR
Queue Stats
116W - 149L
1,447 Elo+
Solo
Team Averages
Level 141
1,583 SR
1,423 Elo+

VS

Team Averages
Level 103
1,598 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Pinot75
Olorun
Level 59
God Stats
1W - 1L
1,499 SR
Queue Stats
59W - 61L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
TheLujo46
Sun Wukong
Level 122
God Stats
3W - 3L
1,796 SR
Queue Stats
42W - 57L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
10,401
800
14,630
8,692
3,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Harg84
Sylvanus
15
4 / 1 / 8
10,128
779
6,982
14,325
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 8
9,809
755
13,075
14,240
6,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 4 / 2
7,789
599
2,896
8,619
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Pinot75
Olorun
13
2 / 7 / 4
8,920
686
10,102
14,328
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
TheLujo46
Sun Wukong
14
4 / 2 / 1
9,057
697
12,192
14,331
12,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
2
0.25
W
6
3
7
3.17
W
Sylvanus
Harg84
Sylvanus
4
1
8
8
L
Olorun
Pinot75
Olorun
2
7
4
0.57
W
3
2
8
3.5
L
Sun Wukong
TheLujo46
Sun Wukong
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
25,190
37,257
Taken
37,278
19,692
Mitigated
20,662
17,892
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,896
677
170
579
8,619
2,712
0
6,224
2,395
26,939
0
W
14,630
1,211
975
818
8,692
3,803
598
2,478
6,214
41,059
0
W
Sylvanus
Harg84
Sylvanus
6,982
2,433
4,337
7,911
14,325
9,158
1,470
4,974
9,351
40,099
8,223
L
Olorun
Pinot75
Olorun
10,102
5,003
198
1,609
14,328
5,311
0
7,583
6,745
21,865
1,896
W
13,075
2,299
0
3,851
14,240
6,731
1,187
4,849
9,391
0
33,403
L
Sun Wukong
TheLujo46
Sun Wukong
12,192
2,713
0
2,554
14,331
12,639
0
7,558
6,773
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
25,766
169
Minions Killed
139
9
Camps Cleared
3
731,488
Distance Traveled
606,968
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,789
599
63
5
2
180,570
2
W
Eset
10,401
800
51
4
1
249,285
2
W
Sylvanus
10,128
779
78
6
5
230,739
7
L
Olorun
8,920
686
43
3
0
188,054
3
W
Bastet
9,809
755
40
3
3
251,464
3
L
Sun Wukong
9,057
697
33
3
1
238,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role