Player Matchup

Guan Yu
Guan Yu
Aerith417_
Guan Yu
Level 27
God Stats
2W - 1L
1,497 SR
Queue Stats
169W - 170L
1,548 Elo+
Solo
Hou Yi
Hou Yi
SmiteButGood
Hou Yi
Level 41
God Stats
2W - 0L
1,697 SR
Queue Stats
83W - 45L
1,629 Elo+
Party 1
Ymir
Ymir
SpudPC
Ymir
Level 116
God Stats
3W - 3L
1,641 SR
Queue Stats
261W - 218L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
THEmagicNOODLE
Ah Puch
Level 125
God Stats
6W - 2L
1,689 SR
Queue Stats
244W - 252L
1,551 Elo+
Solo
He Bo
He Bo
TeeGaddy
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 78L
1,638 Elo+
Party 1
Team Averages
Level 82
1,605 SR
1,585 Elo+

VS

Team Averages
Level 54
1,525 SR
1,651 Elo+
Rama
Rama
GirlsCantAim
Rama
Level 27
God Stats
1W - 2L
1,712 SR
Queue Stats
32W - 12L
1,722 Elo+
Party 2
Nemesis
Nemesis
Lingzhe
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 284L
1,377 Elo+
Solo
Cabrakan
Cabrakan
OrcConscriptRU
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
2,003 Elo+
Party 2
Khepri
Khepri
opressedminority
Khepri
Level 42
God Stats
0W - 1L
1,274 SR
Queue Stats
12W - 7L
1,679 Elo+
Party 2
Ra
Ra
xxMonkeyboy9166
Ra
Level 157
God Stats
3W - 5L
1,638 SR
Queue Stats
378W - 401L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aerith417_
Guan Yu
20
3 / 2 / 17
12,015
601
10,368
33,037
39,685
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
11 / 2 / 10
14,358
718
43,104
26,915
14,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
SpudPC
Ymir
20
2 / 3 / 22
13,404
670
14,534
44,400
77,205
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 14
12,764
638
26,756
21,194
11,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
TeeGaddy
He Bo
18
3 / 6 / 17
11,802
590
16,113
21,628
9,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
12,692
635
44,767
26,405
17,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Lingzhe
Nemesis
18
3 / 7 / 7
11,724
586
16,240
27,283
27,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
18
2 / 7 / 10
11,033
552
21,691
31,419
49,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 8
12,889
644
13,670
30,285
37,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 3 / 10
11,584
579
27,022
16,818
11,511
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
24
Kills
14
15
Deaths
25
80
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aerith417_
Guan Yu
3
2
17
5.75
L
6
3
4
2.67
L
Nemesis
Lingzhe
Nemesis
3
7
7
0.93
L
Cabrakan
2
7
10
1
W
Hou Yi
11
2
10
8
W
Ymir
SpudPC
Ymir
2
3
22
4.33
W
5
2
14
6
W
He Bo
TeeGaddy
He Bo
3
6
17
1.92
L
3
5
8
1.4
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,875
Damage
123,390
147,174
Taken
132,210
152,284
Mitigated
142,704
95,375
Healing
49,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aerith417_
Guan Yu
10,368
1,351
31,936
15,042
33,037
39,685
181
12,911
19,614
0
23,638
L
44,767
21,822
0
7,386
26,405
17,393
1,344
13,180
13,225
0
91,365
L
Nemesis
Lingzhe
Nemesis
16,240
6,183
1,571
2,077
27,283
27,150
833
10,214
17,069
0
26,168
L
Cabrakan
21,691
1,505
1,666
3,921
31,419
49,179
0
13,166
18,253
29,750
0
W
Hou Yi
43,104
18,727
3,374
5,853
26,915
14,707
4,821
11,735
14,877
0
90,945
W
Ymir
SpudPC
Ymir
14,534
1,444
5,466
17,086
44,400
77,205
0
16,101
27,826
33,398
0
W
26,756
1,232
4,201
5,360
21,194
11,333
1,155
7,916
13,018
58,181
0
W
He Bo
TeeGaddy
He Bo
16,113
1,884
4,086
2,971
21,628
9,354
1,587
11,794
9,456
24,693
0
L
13,670
1,078
2,565
5,397
30,285
37,471
165
9,841
20,444
23,198
0
L
27,022
1,668
17,933
6,527
16,818
11,511
769
11,002
5,816
54,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
59,922
221
Minions Killed
269
0
Camps Cleared
0
1,785,945
Distance Traveled
1,841,008
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,015
601
15
1
0
403,487
0
L
Rama
12,692
635
138
7
0
336,141
0
L
Nemesis
11,724
586
18
1
0
346,513
0
L
Cabrakan
11,033
552
13
1
0
332,027
0
W
Hou Yi
14,358
718
95
5
0
319,552
1
W
Ymir
13,404
670
34
2
0
348,339
0
W
Ah Puch
12,764
638
60
3
0
375,414
0
W
He Bo
11,802
590
17
1
0
339,153
0
L
Khepri
12,889
644
19
1
0
387,207
5
L
Ra
11,584
579
81
4
0
439,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role