Player Matchup

Maui
Maui
Dleomanni
Maui
Level 147
God Stats
21W - 21L
1,511 SR
Queue Stats
105W - 118L
1,489 Elo+
Party 3
Baba Yaga
Baba Yaga
Dr-Boom59
Baba Yaga
Level 146
God Stats
24W - 20L
1,562 SR
Queue Stats
438W - 439L
1,452 Elo+
Solo
Neith
Neith
SlothGirly
Neith
Level 126
God Stats
7W - 4L
1,673 SR
Queue Stats
231W - 166L
1,524 Elo+
Party 1
Da Ji
Da Ji
darkingapocalips
Da Ji
Level 149
God Stats
3W - 1L
1,623 SR
Queue Stats
131W - 138L
1,493 Elo+
Party 3
Osiris
Osiris
lordhedge
Osiris
Level 42
God Stats
35W - 33L
1,619 SR
Queue Stats
60W - 54L
1,524 Elo+
Party 1
Team Averages
Level 122
1,598 SR
1,496 Elo+

VS

Team Averages
Level 104
1,517 SR
1,688 Elo+
Yu Huang
Yu Huang
Bvrney91
Yu Huang
Level 89
God Stats
48W - 60L
1,465 SR
Queue Stats
133W - 145L
1,454 Elo+
Solo
Lancelot
Lancelot
JLockwood89
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,874 Elo+
Party 2
Freya
Freya
Schmeatus
Freya
Level 155
God Stats
4W - 6L
1,388 SR
Queue Stats
525W - 452L
1,609 Elo+
Party 2
Bastet
Bastet
SneezyWhims
Bastet
Level 101
God Stats
3W - 2L
1,513 SR
Queue Stats
385W - 279L
1,741 Elo+
Party 2
Tyr
Tyr
TheBuffedKitty
Tyr
Level 160
God Stats
13W - 7L
1,720 SR
Queue Stats
1,091W - 683L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 0 / 0
5,127
466
1,549
8,058
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Dr-Boom59
Baba Yaga
10
0 / 1 / 0
5,896
536
1,929
6,055
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
9
0 / 1 / 1
5,393
490
4,283
5,179
1,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 3 / 1
6,053
550
5,356
10,158
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
lordhedge
Osiris
10
1 / 3 / 2
5,947
541
3,741
11,177
9,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bvrney91
Yu Huang
12
2 / 0 / 0
7,006
637
3,758
4,480
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
JLockwood89
Lancelot
12
4 / 3 / 0
7,037
640
7,528
8,313
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Schmeatus
Freya
11
1 / 1 / 2
6,376
580
6,280
7,484
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
9
1 / 0 / 1
5,501
500
1,648
6,734
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 2
6,293
572
4,777
8,278
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bvrney91
Yu Huang
2
0
0
2
L
Maui
0
0
0
0
L
Baba Yaga
Dr-Boom59
Baba Yaga
0
1
0
0
W
Lancelot
JLockwood89
Lancelot
4
3
0
1.33
W
Freya
Schmeatus
Freya
1
1
2
2
L
Neith
0
1
1
0.5
W
Bastet
1
0
1
1.5
W
0
0
2
1
L
3
3
1
1.17
L
Osiris
lordhedge
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
23,991
40,627
Taken
35,289
21,301
Mitigated
18,167
14,353
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bvrney91
Yu Huang
3,758
129
0
1,250
4,480
1,829
522
1,994
2,486
52,009
0
L
Maui
1,549
736
478
2,379
8,058
4,675
0
2,989
5,069
14,600
0
L
Baba Yaga
Dr-Boom59
Baba Yaga
1,929
107
0
2,575
6,055
2,096
98
2,493
3,562
50,161
0
W
Lancelot
JLockwood89
Lancelot
7,528
2,651
0
3,466
8,313
4,952
0
0
8,313
0
43,554
W
Freya
Schmeatus
Freya
6,280
1,971
0
5,393
7,484
2,694
1,016
732
6,752
48,288
0
L
Neith
4,283
2,845
0
2,285
5,179
1,804
663
2,316
2,863
0
43,160
W
Bastet
1,648
474
0
3,785
6,734
2,082
16
39
6,695
0
25,962
W
4,777
423
0
4,983
8,278
6,610
0
713
7,565
202
35,706
L
5,356
1,608
0
3,162
10,158
3,718
0
2,309
7,759
0
28,678
L
Osiris
lordhedge
Osiris
3,741
2,232
0
3,474
11,177
9,008
0
133
10,457
0
31,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
32,213
305
Minions Killed
384
0
Camps Cleared
0
1,042,616
Distance Traveled
1,125,556
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,006
637
118
11
0
221,346
4
L
Maui
5,127
466
26
2
0
241,925
2
L
Baba Yaga
5,896
536
89
8
0
183,048
3
W
Lancelot
7,037
640
78
7
0
231,512
0
W
Freya
6,376
580
88
8
0
204,776
4
L
Neith
5,393
490
79
7
0
178,415
4
W
Bastet
5,501
500
46
4
0
217,213
0
W
Tyr
6,293
572
54
5
0
250,709
2
L
Da Ji
6,053
550
53
5
0
222,789
1
L
Osiris
5,947
541
58
5
0
216,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role