Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FayeSqishi
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
Vacrotos
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,190 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,397 Elo+

VS

Team Averages
Level 50
1,487 SR
1,442 Elo+
Nu Wa
Nu Wa
KYMAREK
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,392 Elo+
Party 2
Ares
Ares
NYAAAA
Ares
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,392 Elo+
Party 2
Anhur
Anhur
Qashiyahu
Anhur
Level 94
God Stats
1W - 1L
1,462 SR
Queue Stats
14W - 9L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 0
7,631
545
7,851
14,767
11,794
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
FayeSqishi
Thanatos
12
0 / 5 / 0
7,629
545
5,001
10,941
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Vacrotos
Olorun
11
0 / 4 / 0
7,428
531
5,479
9,287
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KYMAREK
Nu Wa
15
2 / 0 / 9
9,322
666
6,981
5,064
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
NYAAAA
Ares
14
0 / 0 / 11
10,189
728
4,311
11,186
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Qashiyahu
Anhur
16
10 / 0 / 2
10,832
774
18,734
12,262
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Thanatos
FayeSqishi
Thanatos
0
5
0
0
W
Nu Wa
KYMAREK
Nu Wa
2
0
9
6.5
W
Ares
NYAAAA
Ares
0
0
11
5.5
W
Anhur
Qashiyahu
Anhur
10
0
2
11
L
Olorun
Vacrotos
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
30,026
34,995
Taken
28,512
20,628
Mitigated
22,680
9,880
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,851
1,266
0
3,330
14,767
11,794
0
6,205
8,562
0
39,257
L
Thanatos
FayeSqishi
Thanatos
5,001
1,181
0
4,705
10,941
4,808
0
2,833
8,108
0
22,837
W
Nu Wa
KYMAREK
Nu Wa
6,981
2,015
0
986
5,064
2,546
595
968
4,005
29,854
0
W
Ares
NYAAAA
Ares
4,311
357
0
3,154
11,186
14,278
350
2,120
8,860
14,160
0
W
Anhur
Qashiyahu
Anhur
18,734
9,455
0
3,393
12,262
5,856
1,182
2,608
9,368
0
62,656
L
Olorun
Vacrotos
Olorun
5,479
1,565
315
1,530
9,287
4,026
0
2,617
6,670
16,328
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
30,343
126
Minions Killed
155
5
Camps Cleared
7
692,356
Distance Traveled
736,695
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,631
545
54
4
3
245,220
3
L
Thanatos
7,629
545
49
4
0
232,453
2
W
Nu Wa
9,322
666
47
3
1
239,820
1
W
Ares
10,189
728
18
1
1
264,394
2
W
Anhur
10,832
774
90
6
5
232,481
1
L
Olorun
7,428
531
23
2
2
214,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role