Player Matchup

Tyr
Tyr
DeltaBlackHearts
Tyr
Level 153
God Stats
1W - 2L
1,190 SR
Queue Stats
239W - 250L
1,456 Elo+
Party 1
Raijin
Raijin
humblebeast01
Raijin
Level 107
God Stats
5W - 2L
1,495 SR
Queue Stats
245W - 234L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
hyenajack25
Sun Wukong
Level 41
God Stats
2W - 1L
1,424 SR
Queue Stats
24W - 31L
1,407 Elo+
Solo
Bastet
Bastet
kptwo1993
Bastet
Level 147
God Stats
3W - 3L
1,394 SR
Queue Stats
211W - 224L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
krystaldigsyou
Morgan Le Fay
Level 144
God Stats
9W - 18L
1,342 SR
Queue Stats
807W - 893L
1,413 Elo+
Party 1
Team Averages
Level 118
1,369 SR
1,438 Elo+

VS

Team Averages
Level 96
1,411 SR
1,423 Elo+
Arachne
Arachne
BigBoiWarbucks50
Arachne
Level 109
God Stats
0W - 1L
1,438 SR
Queue Stats
22W - 20L
1,433 Elo+
Solo
Cerberus
Cerberus
Darukin93
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,377 Elo+
Solo
Poseidon
Poseidon
MikeBeeWack11
Poseidon
Level 115
God Stats
2W - 12L
1,117 SR
Queue Stats
379W - 394L
1,458 Elo+
Solo
Anhur
Anhur
Thadais99
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 108L
1,450 Elo+
Solo
Freya
Freya
TheDarkHeretic
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 221L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 15
10,896
778
14,397
28,861
32,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 4 / 11
11,189
799
16,716
12,332
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
hyenajack25
Sun Wukong
17
7 / 4 / 9
11,103
793
12,246
13,192
10,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
kptwo1993
Bastet
18
5 / 1 / 12
11,208
801
12,022
13,393
6,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
krystaldigsyou
Morgan Le Fay
19
8 / 3 / 7
11,612
829
15,897
9,889
4,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
9,484
677
16,460
14,449
10,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Darukin93
Cerberus
18
4 / 6 / 6
10,827
773
13,373
25,070
27,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
MikeBeeWack11
Poseidon
19
3 / 5 / 8
10,707
765
14,541
12,917
6,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Thadais99
Anhur
12
1 / 3 / 4
7,662
547
4,909
8,873
4,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 5
8,240
589
9,542
14,117
6,727
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
26
Kills
13
13
Deaths
26
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Cerberus
Darukin93
Cerberus
4
6
6
1.17
W
3
1
15
10.5
L
Poseidon
MikeBeeWack11
Poseidon
3
5
8
1.4
L
Anhur
Thadais99
Anhur
1
3
4
1
L
1
8
5
0.44
W
3
4
11
2.13
W
Sun Wukong
hyenajack25
Sun Wukong
7
4
9
2.88
W
Bastet
kptwo1993
Bastet
5
1
12
11
W
Morgan Le Fay
krystaldigsyou
Morgan Le Fay
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,278
Damage
58,825
77,667
Taken
75,426
60,097
Mitigated
55,698
37,127
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,460
9,323
463
3,572
14,449
10,685
0
6,535
7,609
0
21,396
L
Cerberus
Darukin93
Cerberus
13,373
882
2,382
8,098
25,070
27,528
0
11,487
13,204
23,298
0
W
14,397
1,271
1,530
16,453
28,861
32,241
1,288
11,682
17,179
0
29,390
L
Poseidon
MikeBeeWack11
Poseidon
14,541
759
401
2,249
12,917
6,694
0
4,516
8,159
42,275
0
L
Anhur
Thadais99
Anhur
4,909
1,416
432
2,000
8,873
4,064
0
3,665
5,114
0
10,900
L
9,542
2,911
1,310
2,014
14,117
6,727
0
6,410
7,457
17,362
0
W
16,716
1,092
980
2,832
12,332
5,249
2,394
7,519
4,813
45,742
0
W
Sun Wukong
hyenajack25
Sun Wukong
12,246
1,704
1,461
3,554
13,192
10,980
351
5,155
8,037
0
24,858
W
Bastet
kptwo1993
Bastet
12,022
2,285
1,829
5,477
13,393
6,705
1,197
6,771
6,622
0
19,968
W
Morgan Le Fay
krystaldigsyou
Morgan Le Fay
15,897
1,262
1,383
1,628
9,889
4,922
1,870
6,329
3,560
36,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
46,920
211
Minions Killed
141
0
Camps Cleared
0
1,374,411
Distance Traveled
1,119,507
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,484
677
16
1
0
275,929
0
L
Cerberus
10,827
773
32
2
0
253,885
0
W
Tyr
10,896
778
33
2
0
298,633
0
L
Poseidon
10,707
765
60
4
0
251,246
0
L
Anhur
7,662
547
20
1
0
128,778
1
L
Freya
8,240
589
13
1
0
209,669
1
W
Raijin
11,189
799
71
5
0
217,334
1
W
Sun Wukong
11,103
793
30
2
0
305,328
1
W
Bastet
11,208
801
25
2
0
302,373
0
W
Morgan Le Fay
11,612
829
52
4
0
250,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role