Player Matchup

Cthulhu
Cthulhu
Blazer-the-Rogue
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 55L
1,342 Elo+
Solo
Chiron
Chiron
J0S3_KILLER_246
Chiron
Level 160
God Stats
1W - 0L
1,808 SR
Queue Stats
123W - 45L
1,661 Elo+
Party 1
Ah Puch
Ah Puch
aniquilo-_-
Ah Puch
Level 140
God Stats
5W - 1L
1,698 SR
Queue Stats
183W - 80L
1,707 Elo+
Party 1
Team Averages
Level 119
1,669 SR
1,570 Elo+

VS

Team Averages
Level 32
1,316 SR
1,322 Elo+
Chernobog
Chernobog
Anlocu
Chernobog
Level 25
God Stats
0W - 1L
1,071 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
Dantesito485
Kali
Level 30
God Stats
4W - 8L
1,378 SR
Queue Stats
10W - 23L
1,227 Elo+
Party 2
Atlas
Atlas
Xfranmi_11X
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,598
760
3,560
14,439
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
8 / 2 / 5
8,425
843
12,045
9,909
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
aniquilo-_-
Ah Puch
13
5 / 2 / 9
8,609
861
12,929
10,100
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Anlocu
Chernobog
11
2 / 7 / 4
7,579
758
8,272
12,152
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 3
7,749
775
3,895
10,961
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 4
7,258
726
6,104
11,663
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
6
6
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Anlocu
Chernobog
2
7
4
0.57
W
1
2
8
2.5
L
3
3
3
1.5
W
8
2
5
5.25
L
1
4
4
0.75
W
Ah Puch
aniquilo-_-
Ah Puch
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
18,271
34,448
Taken
34,776
23,475
Mitigated
20,475
11,003
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Anlocu
Chernobog
8,272
4,908
0
903
12,152
5,096
0
6,364
5,788
0
19,672
W
3,560
180
509
1,310
14,439
14,320
105
2,264
12,175
11,443
0
L
3,895
1,341
45
2,288
10,961
5,642
0
5,106
5,855
0
16,342
W
12,045
6,045
535
3,787
9,909
4,788
1,480
2,038
7,871
0
36,550
L
6,104
2,713
107
1,034
11,663
9,737
0
5,094
6,569
18,622
0
W
Ah Puch
aniquilo-_-
Ah Puch
12,929
392
0
4,862
10,100
4,367
611
2,264
7,836
37,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
22,586
124
Minions Killed
79
9
Camps Cleared
0
545,645
Distance Traveled
491,057
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,579
758
33
3
0
142,438
0
W
Cthulhu
7,598
760
8
1
0
203,860
1
L
Kali
7,749
775
32
3
0
186,367
1
W
Chiron
8,425
843
52
5
7
167,868
4
L
Atlas
7,258
726
14
1
0
162,252
0
W
Ah Puch
8,609
861
64
6
2
173,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role