Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gysulka57
Chaac
Level 68
God Stats
0W - 1L
1,288 SR
Queue Stats
34W - 30L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
Tagadaw
Guan Yu
Level 157
God Stats
0W - 1L
1,281 SR
Queue Stats
38W - 43L
1,471 Elo+
Party 1
Vulcan
Vulcan
brunchilda1981
Vulcan
Level 26
God Stats
6W - 13L
1,310 SR
Queue Stats
97W - 136L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omrishaki
Ah Muzen Cab
Level 121
God Stats
0W - 2L
1,245 SR
Queue Stats
45W - 39L
1,542 Elo+
Solo
Team Averages
Level 99
1,325 SR
1,510 Elo+

VS

Team Averages
Level 106
1,546 SR
1,534 Elo+
Pele
Pele
Paapas67
Pele
Level 112
God Stats
5W - 3L
1,523 SR
Queue Stats
29W - 29L
1,467 Elo+
Party 2
Ratatoskr
Ratatoskr
Remmarlöv
Ratatoskr
Level 104
God Stats
1W - 0L
1,771 SR
Queue Stats
57W - 33L
1,682 Elo+
Solo
Guan Yu
Guan Yu
Sana_ahmed786
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 153L
1,523 Elo+
Solo
Zeus
Zeus
VDR_DeltaPlayer
Zeus
Level 157
God Stats
4W - 2L
1,724 SR
Queue Stats
111W - 112L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
hondzio
Ao Kuang
Level 127
God Stats
1W - 4L
1,210 SR
Queue Stats
77W - 70L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 8 / 1
11,626
727
23,191
21,575
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Gysulka57
Chaac
16
0 / 8 / 4
9,799
612
12,958
27,803
17,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Tagadaw
Guan Yu
16
1 / 6 / 3
9,950
622
7,637
23,952
26,799
17
1 / 3 / 5
10,438
652
11,362
10,020
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
omrishaki
Ah Muzen Cab
19
0 / 6 / 5
11,278
705
10,262
18,640
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
3 / 2 / 15
12,033
752
16,444
21,296
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Remmarlöv
Ratatoskr
20
7 / 3 / 13
12,718
795
24,177
23,422
19,254
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
19
3 / 1 / 13
11,766
735
8,861
16,624
16,602
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
9 / 0 / 12
13,249
828
21,006
5,721
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
hondzio
Ao Kuang
20
9 / 2 / 10
12,830
802
19,998
20,096
9,706
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
8
Kills
31
31
Deaths
8
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
8
1
0.81
L
Chaac
Gysulka57
Chaac
0
8
4
0.25
W
Pele
3
2
15
5.25
W
Ratatoskr
Remmarlöv
Ratatoskr
7
3
13
4.5
W
Guan Yu
3
1
13
9.5
L
Guan Yu
Tagadaw
Guan Yu
1
6
3
0.42
W
9
0
12
15
L
1
3
5
1.17
W
Ao Kuang
hondzio
Ao Kuang
9
2
10
7
L
Ah Muzen Cab
omrishaki
Ah Muzen Cab
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,410
Damage
90,486
101,990
Taken
87,159
64,437
Mitigated
60,469
24,385
Healing
27,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
23,191
340
0
4,326
21,575
8,881
0
7,489
13,943
65,266
0
L
Chaac
Gysulka57
Chaac
12,958
2,589
0
4,949
27,803
17,882
0
11,823
15,641
0
35,396
W
Pele
16,444
3,507
0
6,104
21,296
12,574
0
9,274
12,022
0
49,857
W
Ratatoskr
Remmarlöv
Ratatoskr
24,177
5,615
0
5,870
23,422
19,254
1,501
9,395
14,027
0
55,824
W
Guan Yu
8,861
834
3,769
4,533
16,624
16,602
291
6,319
10,305
0
28,221
L
Guan Yu
Tagadaw
Guan Yu
7,637
1,027
4,538
6,367
23,952
26,799
72
7,794
15,790
0
18,599
W
21,006
1,287
0
1,491
5,721
2,333
2,556
2,213
3,508
64,073
0
L
11,362
2,744
0
0
10,020
3,865
132
3,124
6,762
42,367
0
W
Ao Kuang
hondzio
Ao Kuang
19,998
6,717
0
5,496
20,096
9,706
2,840
7,352
12,744
38,465
0
L
Ah Muzen Cab
omrishaki
Ah Muzen Cab
10,262
4,180
287
3,918
18,640
7,010
1,156
10,774
7,700
0
52,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,091
Gold Earned
62,596
300
Minions Killed
345
0
Camps Cleared
0
1,465,564
Distance Traveled
1,810,266
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,626
727
87
5
0
296,976
3
L
Chaac
9,799
612
42
3
0
257,623
0
W
Pele
12,033
752
75
5
0
371,280
0
W
Ratatoskr
12,718
795
63
4
0
392,132
1
W
Guan Yu
11,766
735
41
3
0
342,800
0
L
Guan Yu
9,950
622
18
1
0
297,904
4
W
Zeus
13,249
828
111
7
0
344,121
1
L
Vulcan
10,438
652
61
4
0
341,983
3
W
Ao Kuang
12,830
802
55
3
0
359,933
1
L
Ah Muzen Cab
11,278
705
92
6
0
271,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role