Player Matchup

Cupid
Cupid
FrostyJ813
Cupid
Level 115
God Stats
75W - 78L
1,500 SR
Queue Stats
107W - 110L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
SkoolGirlZombies
Baba Yaga
Level 123
God Stats
2W - 4L
1,316 SR
Queue Stats
60W - 67L
1,408 Elo+
Solo
Tyr
Tyr
SloppyToptimus
Tyr
Level 124
God Stats
1W - 2L
1,445 SR
Queue Stats
76W - 57L
1,590 Elo+
Solo
Team Averages
Level 121
1,420 SR
1,500 Elo+

VS

Team Averages
Level 101
1,614 SR
1,481 Elo+
Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Headphonebear2
Pele
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 88L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
PilsberyDoeboy
Zhong Kui
Level 61
God Stats
5W - 7L
1,842 SR
Queue Stats
89W - 117L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
1 / 4 / 4
9,869
617
9,009
12,612
5,354
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
15
4 / 4 / 1
10,067
629
11,054
12,894
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 5
9,321
583
11,184
20,444
17,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 0 / 11
11,508
719
7,623
16,790
26,317
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 4 / 4
11,929
746
10,285
11,021
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
PilsberyDoeboy
Zhong Kui
17
4 / 1 / 7
11,737
734
22,238
13,693
12,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
11
6.5
L
Cupid
1
4
4
0.75
W
8
4
4
2.5
W
Zhong Kui
PilsberyDoeboy
Zhong Kui
4
1
7
7.5
L
Baba Yaga
4
4
1
1.13
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
40,146
45,950
Taken
41,504
29,239
Mitigated
44,225
12,758
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,623
1,157
0
2,432
16,790
26,317
0
3,168
13,622
14,798
0
L
Cupid
9,009
4,181
2,448
3,466
12,612
5,354
0
9,244
3,368
0
48,544
W
10,285
2,317
0
1,437
11,021
5,819
1,692
3,314
7,707
30
35,925
W
Zhong Kui
PilsberyDoeboy
Zhong Kui
22,238
2,730
167
4,727
13,693
12,089
836
5,028
8,665
64,004
0
L
Baba Yaga
11,054
977
540
2,753
12,894
6,176
0
8,323
4,571
33,057
0
L
11,184
2,359
0
3,551
20,444
17,709
0
12,620
7,824
0
24,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
35,174
178
Minions Killed
174
8
Camps Cleared
6
822,278
Distance Traveled
895,082
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,508
719
21
1
0
300,657
1
L
Cupid
9,869
617
82
5
3
261,016
1
W
Pele
11,929
746
38
2
3
286,422
1
W
Zhong Kui
11,737
734
115
7
3
308,003
6
L
Baba Yaga
10,067
629
51
3
3
274,463
6
L
Tyr
9,321
583
45
3
2
286,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role