Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AgostinoSanto
King Arthur
Level 125
God Stats
0W - 7L
1,098 SR
Queue Stats
273W - 316L
1,437 Elo+
Solo
Chang'e
Chang'e
Gonercoy3
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,275 Elo+
Solo
Kukulkan
Kukulkan
Nefernitty
Kukulkan
Level 106
God Stats
1W - 2L
1,512 SR
Queue Stats
88W - 112L
1,424 Elo+
Solo
Tyr
Tyr
chiyuanky
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,302 Elo+
Solo
Team Averages
Level 92
1,422 SR
1,388 Elo+

VS

Team Averages
Level 98
1,426 SR
1,472 Elo+
Zeus
Zeus
CrazyHairDryer
Zeus
Level 109
God Stats
2W - 0L
1,696 SR
Queue Stats
24W - 8L
1,721 Elo+
Party 1
Izanami
Izanami
McWallrus
Izanami
Level 82
God Stats
1W - 1L
1,260 SR
Queue Stats
86W - 62L
1,518 Elo+
Party 1
Janus
Janus
Muchacho_Naite
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Solo
Nu Wa
Nu Wa
SexySuperMan101
Nu Wa
Level 136
God Stats
1W - 3L
1,176 SR
Queue Stats
114W - 129L
1,425 Elo+
Solo
Sylvanus
Sylvanus
chicobongo
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 6 / 4
12,107
605
13,994
20,739
10,284
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
AgostinoSanto
King Arthur
17
0 / 7 / 8
11,031
552
6,555
27,145
34,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Gonercoy3
Chang'e
20
4 / 4 / 9
12,553
628
12,997
27,183
14,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Nefernitty
Kukulkan
20
7 / 3 / 8
14,167
708
34,244
20,225
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 5 / 9
11,748
587
17,472
28,908
30,056
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
14,943
747
42,370
16,230
8,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
McWallrus
Izanami
20
5 / 3 / 16
13,928
696
25,659
20,283
12,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 3 / 8
13,697
685
20,556
14,755
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 6 / 14
12,331
617
15,542
17,265
9,028
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
chicobongo
Sylvanus
20
1 / 2 / 16
12,376
619
6,185
23,519
33,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
17
Kills
25
25
Deaths
17
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
6
4
1.17
L
King Arthur
AgostinoSanto
King Arthur
0
7
8
0.57
W
8
3
12
4.67
L
Chang'e
Gonercoy3
Chang'e
4
4
9
2.13
W
Izanami
McWallrus
Izanami
5
3
16
4.33
W
7
3
8
3.67
L
Kukulkan
Nefernitty
Kukulkan
7
3
8
3.67
W
4
6
14
1.83
W
Sylvanus
chicobongo
Sylvanus
1
2
16
4.5
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,262
Damage
110,312
124,200
Taken
92,052
97,446
Mitigated
71,872
54,866
Healing
43,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,994
3,009
3,396
3,390
20,739
10,284
0
13,888
6,851
0
28,045
L
King Arthur
AgostinoSanto
King Arthur
6,555
784
3,355
2,577
27,145
34,337
0
15,859
11,286
0
21,742
W
42,370
3,599
1,705
3,956
16,230
8,984
1,222
7,184
9,046
72,287
0
L
Chang'e
Gonercoy3
Chang'e
12,997
1,034
14,783
10,889
27,183
14,392
303
19,164
8,019
36,060
0
W
Izanami
McWallrus
Izanami
25,659
11,599
2,552
5,516
20,283
12,503
2,724
9,778
10,505
0
67,598
W
20,556
1,860
765
3,003
14,755
7,709
980
8,055
6,700
43,764
0
L
Kukulkan
Nefernitty
Kukulkan
34,244
2,521
4,978
3,956
20,225
8,377
1,300
15,204
5,021
77,780
0
W
15,542
2,676
2,720
2,640
17,265
9,028
2,591
7,627
9,638
28,003
0
W
Sylvanus
chicobongo
Sylvanus
6,185
1,346
11,778
8,482
23,519
33,648
770
14,597
8,922
13,150
0
L
17,472
1,118
3,316
4,226
28,908
30,056
280
20,538
8,370
0
29,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
67,275
223
Minions Killed
224
0
Camps Cleared
0
1,852,243
Distance Traveled
1,654,580
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,107
605
9
0
0
354,575
0
L
King Arthur
11,031
552
34
2
0
350,498
3
W
Zeus
14,943
747
63
3
0
383,421
6
L
Chang'e
12,553
628
42
2
0
425,529
0
W
Izanami
13,928
696
85
4
0
347,385
3
W
Janus
13,697
685
44
2
0
334,338
1
L
Kukulkan
14,167
708
117
6
0
350,904
0
W
Nu Wa
12,331
617
20
1
0
284,112
1
W
Sylvanus
12,376
619
12
1
0
305,324
0
L
Tyr
11,748
587
21
1
0
370,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role