Player Matchup

Izanami
Izanami
Danilo_932
Izanami
Level 8
God Stats
10W - 6L
1,500 SR
Queue Stats
43W - 47L
1,121 Elo+
Party 1
Agni
Agni
Gokuu_Black--
Agni
Level 156
God Stats
0W - 1L
1,319 SR
Queue Stats
77W - 79L
1,390 Elo+
Party 1
Thanatos
Thanatos
Kibutsuji_Muzaan
Thanatos
Level 28
God Stats
8W - 14L
1,386 SR
Queue Stats
32W - 45L
1,282 Elo+
Party 1
Tiamat
Tiamat
The Ravenger85
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 4
Ares
Ares
TwirkinWorm99
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 4
Team Averages
Level 54
1,441 SR
1,359 Elo+

VS

Team Averages
Level 58
1,484 SR
1,332 Elo+
Cthulhu
Cthulhu
BackLate
Cthulhu
Level 89
God Stats
2W - 0L
1,696 SR
Queue Stats
14W - 13L
1,419 Elo+
Party 2
Hera
Hera
Colac_9806
Hera
Level 45
God Stats
5W - 8L
1,356 SR
Queue Stats
70W - 100L
1,282 Elo+
Party 2
Achilles
Achilles
Flomso
Achilles
Level 45
God Stats
5W - 4L
1,444 SR
Queue Stats
112W - 148L
1,298 Elo+
Party 3
Camazotz
Camazotz
Gray_Fox_Wiz
Camazotz
Level 47
God Stats
5W - 4L
1,424 SR
Queue Stats
115W - 152L
1,301 Elo+
Party 3
Izanami
Izanami
X_DragoX_
Izanami
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 109L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danilo_932
Izanami
12
0 / 4 / 0
7,180
422
3,035
9,447
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 0
7,564
445
6,314
10,396
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 0 / 0
7,085
417
2,294
9,086
4,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
6,362
374
3,325
9,110
4,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
6,635
390
3,073
11,982
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackLate
Cthulhu
13
1 / 0 / 3
8,981
528
8,025
15,615
12,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 0 / 0
9,534
561
7,382
5,081
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Flomso
Achilles
15
4 / 0 / 0
10,008
589
5,477
11,726
7,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Gray_Fox_Wiz
Camazotz
15
1 / 0 / 3
9,218
542
3,243
10,944
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
X_DragoX_
Izanami
13
0 / 0 / 4
8,317
489
6,596
6,566
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BackLate
Cthulhu
1
0
3
2.5
W
3
0
0
3
L
Izanami
Danilo_932
Izanami
0
4
0
0
W
Achilles
Flomso
Achilles
4
0
0
4
L
0
2
0
0
W
Camazotz
Gray_Fox_Wiz
Camazotz
1
0
3
2.5
L
0
0
0
0
L
0
2
0
0
L
0
2
0
0
W
Izanami
X_DragoX_
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
30,723
50,021
Taken
49,932
26,307
Mitigated
30,126
19,305
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BackLate
Cthulhu
8,025
628
3,186
5,536
15,615
12,969
546
5,732
9,883
33,330
4,662
W
7,382
2,102
0
0
5,081
2,556
2,037
3,455
1,626
73,453
0
L
Izanami
Danilo_932
Izanami
3,035
2,196
0
2,287
9,447
2,880
0
0
9,447
0
38,870
W
Achilles
Flomso
Achilles
5,477
1,834
0
4,219
11,726
7,243
1,632
0
11,726
0
62,861
L
6,314
453
163
1,935
10,396
4,441
0
4,787
5,609
72,724
0
W
Camazotz
Gray_Fox_Wiz
Camazotz
3,243
158
0
8,077
10,944
4,234
1,695
733
10,211
0
67,096
L
2,294
368
0
10,251
9,086
4,728
0
1,812
7,274
0
59,501
L
3,325
533
1,373
1,776
9,110
4,401
1,125
3,490
5,620
24,161
0
L
3,073
344
0
1,520
11,982
9,857
0
4,933
7,049
23,127
0
W
Izanami
X_DragoX_
Izanami
6,596
4,176
43
1,720
6,566
3,124
2,922
3,236
3,330
0
73,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
46,058
355
Minions Killed
542
0
Camps Cleared
0
1,513,314
Distance Traveled
1,654,038
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,981
528
49
3
0
350,225
7
W
Hera
9,534
561
124
7
0
323,940
3
L
Izanami
7,180
422
78
5
0
291,069
0
W
Achilles
10,008
589
104
6
0
301,489
5
L
Agni
7,564
445
120
7
0
314,438
0
W
Camazotz
9,218
542
123
7
0
363,751
2
L
Thanatos
7,085
417
101
6
0
367,766
0
L
Tiamat
6,362
374
39
2
0
259,490
0
L
Ares
6,635
390
17
1
0
280,551
0
W
Izanami
8,317
489
142
8
0
314,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role