Player Matchup

Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Allin16
Shiva
Level 55
God Stats
7W - 11L
1,463 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Maui
Maui
MedicGekko
Maui
Level 44
God Stats
1W - 4L
1,164 SR
Queue Stats
1W - 7L
1,187 Elo+
Solo
Medusa
Medusa
SotoNyan
Medusa
Level 63
God Stats
8W - 14L
1,475 SR
Queue Stats
43W - 44L
1,392 Elo+
Party 1
Da Ji
Da Ji
akirayoo
Da Ji
Level 116
God Stats
1W - 5L
1,077 SR
Queue Stats
45W - 46L
1,397 Elo+
Party 1
Team Averages
Level 79
1,336 SR
1,395 Elo+

VS

Team Averages
Level 117
1,492 SR
1,384 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Stanleeyo
Horus
Level 123
God Stats
4W - 5L
1,522 SR
Queue Stats
132W - 149L
1,406 Elo+
Solo
Mercury
Mercury
TheJoker12132
Mercury
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,122 Elo+
Solo
Hachiman
Hachiman
Yanagisawa991
Hachiman
Level 128
God Stats
9W - 12L
1,439 SR
Queue Stats
411W - 428L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 3 / 0
6,050
432
6,000
7,819
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Allin16
Shiva
10
1 / 6 / 0
6,534
467
5,338
13,041
8,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
0 / 6 / 1
5,226
373
2,097
14,452
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
SotoNyan
Medusa
11
0 / 4 / 1
6,448
461
4,434
9,266
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
akirayoo
Da Ji
11
3 / 4 / 2
7,169
512
8,452
15,160
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 2 / 5
8,512
608
11,866
10,075
4,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
 
Sol
13
4 / 0 / 6
8,172
584
9,117
7,758
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Stanleeyo
Horus
11
1 / 1 / 12
7,540
539
6,399
10,738
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
12
2 / 2 / 5
7,290
521
4,790
11,836
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Yanagisawa991
Hachiman
13
8 / 1 / 6
8,378
598
10,073
12,028
4,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
23
23
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
W
Anubis
 
Anubis
8
2
5
5.25
W
Sol
 
Sol
4
0
6
7
L
Shiva
Allin16
Shiva
1
6
0
0.17
L
0
6
1
0.08
L
Medusa
SotoNyan
Medusa
0
4
1
0.13
W
Horus
Stanleeyo
Horus
1
1
12
7
W
Mercury
2
2
5
2.25
W
Hachiman
Yanagisawa991
Hachiman
8
1
6
11
L
Da Ji
akirayoo
Da Ji
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
42,245
59,738
Taken
52,435
27,049
Mitigated
26,171
7,892
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,000
302
0
1,426
7,819
2,807
0
4,634
3,185
43,442
0
W
Anubis
 
Anubis
11,866
583
0
6,126
10,075
4,927
888
1,433
8,642
53,015
0
W
Sol
 
Sol
9,117
2,917
0
4,811
7,758
2,845
3,853
2,574
5,184
63,906
0
L
Shiva
Allin16
Shiva
5,338
923
0
682
13,041
8,558
470
6,453
6,588
0
37,562
L
2,097
894
0
1,320
14,452
7,065
0
3,651
10,801
9,456
0
L
Medusa
SotoNyan
Medusa
4,434
1,289
0
1,922
9,266
3,115
0
1,843
7,423
0
41,072
W
Horus
Stanleeyo
Horus
6,399
3,478
909
3,227
10,738
9,709
212
1,860
8,878
0
17,639
W
Mercury
4,790
2,598
0
80
11,836
4,341
0
908
10,928
0
55,899
W
Hachiman
Yanagisawa991
Hachiman
10,073
6,751
0
6,368
12,028
4,349
1,534
1,322
10,706
0
52,014
L
Da Ji
akirayoo
Da Ji
8,452
2,397
0
2,542
15,160
5,504
0
4,402
10,758
0
43,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
39,892
281
Minions Killed
366
0
Camps Cleared
0
1,278,890
Distance Traveled
1,375,893
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,050
432
67
5
0
235,296
4
W
Anubis
8,512
608
87
6
0
225,369
5
W
Sol
8,172
584
124
9
0
263,434
3
L
Shiva
6,534
467
64
5
0
240,175
2
L
Maui
5,226
373
17
1
0
270,887
5
L
Medusa
6,448
461
71
5
0
266,951
4
W
Horus
7,540
539
21
2
0
295,613
0
W
Mercury
7,290
521
65
5
0
335,430
0
W
Hachiman
8,378
598
69
5
0
256,047
4
L
Da Ji
7,169
512
62
4
0
265,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role