Player Matchup

Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze V
 
Ra
Bronze V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
fettyswapper
Horus
Silver I
Level 158
God Stats
3W - 3L
1,478 SR
Queue Stats
125W - 133L
1,090 MMR
Solo
Thor
Thor
Silver II
hydradoeswork
Thor
Silver II
Level 65
God Stats
3W - 3L
1,470 SR
Queue Stats
95W - 111L
1,099 MMR
Solo
Danzaburou
Danzaburou
Silver III
Конф
Danzaburou
Silver III
Level 160
God Stats
20W - 15L
1,558 SR
Queue Stats
358W - 364L
994 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,501 SR
1,237 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,407 SR
1,371 MMR
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze I
 
Mercury
Bronze I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
Halidyos
King Arthur
Silver II
Level 123
God Stats
0W - 5L
1,080 SR
Queue Stats
186W - 185L
1,169 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
烟雨如花
Zhong Kui
Silver I
Level 67
God Stats
18W - 29L
1,456 SR
Queue Stats
86W - 99L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 1
6,258
782
4,217
4,255
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ra
 
Ra
9
0 / 0 / 4
5,557
695
2,365
2,534
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 3 / 2
4,767
596
3,031
8,712
3,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 0 / 2
6,226
778
3,209
8,502
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Конф
Danzaburou
9
1 / 1 / 2
5,263
658
4,997
6,236
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
HadesThothYu HuangAh Muzen CabAthena

VS

Bans
AwilixXbalanqueKukulkanLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 2 / 3
4,661
583
4,689
6,756
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
 
Mercury
7
0 / 4 / 0
4,378
547
838
7,412
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
 
Hou Yi
6
3 / 2 / 0
4,343
543
4,744
5,136
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Halidyos
King Arthur
6
0 / 2 / 0
3,829
479
956
5,177
3,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
烟雨如花
Zhong Kui
8
0 / 2 / 0
4,727
591
3,716
5,794
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
1
3.5
W
Ra
 
Ra
0
0
4
2
L
Jormungandr
 
Jormungandr
1
2
3
1.25
L
Mercury
 
Mercury
0
4
0
0
L
Hou Yi
 
Hou Yi
3
2
0
1.5
L
King Arthur
Halidyos
King Arthur
0
2
0
0
W
1
3
2
0.67
W
7
0
2
8
W
Danzaburou
Конф
Danzaburou
1
1
2
2
L
Zhong Kui
烟雨如花
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
14,943
30,239
Taken
30,275
10,853
Mitigated
15,209
12,525
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,217
485
0
2,967
4,255
1,261
338
0
4,255
38,757
0
W
Ra
 
Ra
2,365
228
82
1,307
2,534
1,058
0
1,713
821
33,327
0
L
Jormungandr
 
Jormungandr
4,689
2,459
0
745
6,756
3,753
0
142
6,614
21,184
0
L
Mercury
 
Mercury
838
431
0
480
7,412
2,459
0
1,591
5,821
0
24,495
L
Hou Yi
 
Hou Yi
4,744
2,075
0
1,512
5,136
1,144
0
0
5,136
0
17,568
L
King Arthur
Halidyos
King Arthur
956
341
0
1,444
5,177
3,827
0
3,318
1,859
0
14,207
W
3,031
1,348
1,197
2,210
8,712
3,473
0
2,282
6,430
0
11,257
W
3,209
999
0
1,590
8,502
3,006
0
2,275
6,227
0
31,529
W
Danzaburou
Конф
Danzaburou
4,997
2,522
0
3,172
6,236
2,055
448
2,135
4,101
0
36,786
L
Zhong Kui
烟雨如花
Zhong Kui
3,716
336
0
1,757
5,794
4,026
0
1,531
4,263
32,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
21,938
266
Minions Killed
219
0
Camps Cleared
0
828,269
Distance Traveled
748,354
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,258
782
69
9
0
158,261
3
W
Ra
5,557
695
61
8
0
180,952
2
L
Jormungandr
4,661
583
33
4
0
160,809
0
L
Mercury
4,378
547
59
7
0
162,853
1
L
Hou Yi
4,343
543
33
4
0
155,922
3
L
King Arthur
3,829
479
23
3
0
118,522
1
W
Horus
4,767
596
13
2
0
152,733
3
W
Thor
6,226
778
56
7
0
170,889
4
W
Danzaburou
5,263
658
67
8
0
165,434
4
L
Zhong Kui
4,727
591
71
9
0
150,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role