Player Matchup

Janus
Janus
LaDy_Mania
Janus
Level 46
God Stats
10W - 14L
1,414 SR
Queue Stats
181W - 157L
1,496 Elo+
Party 1
Achilles
Achilles
freecandytuck
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,439 Elo+
Solo
Charybdis
Charybdis
pwninlikeaboss
Charybdis
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 46L
1,655 Elo+
Party 1
Team Averages
Level 52
1,471 SR
1,530 Elo+

VS

Team Averages
Level 95
1,446 SR
1,602 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LeBapaDuCoin
Shiva
Level 27
God Stats
2W - 1L
1,508 SR
Queue Stats
56W - 22L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
Xen0me
Ne Zha
Level 117
God Stats
2W - 3L
1,330 SR
Queue Stats
407W - 290L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 1 / 0
5,775
578
4,546
6,000
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
freecandytuck
Achilles
10
1 / 4 / 0
6,649
665
4,506
10,839
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
pwninlikeaboss
Charybdis
9
0 / 1 / 0
5,787
579
2,110
5,884
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 4
7,016
702
4,886
3,945
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
8,263
826
6,930
9,379
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Xen0me
Ne Zha
11
1 / 1 / 4
6,709
671
7,096
5,612
2,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
4
3
L
Janus
0
1
0
0
W
4
0
2
5
W
Ne Zha
Xen0me
Ne Zha
1
1
4
3
L
Achilles
freecandytuck
Achilles
1
4
0
0.25
L
Charybdis
pwninlikeaboss
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,162
Damage
18,912
22,723
Taken
18,936
12,687
Mitigated
12,518
1,886
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,886
278
1,144
1,708
3,945
2,080
352
2,073
1,872
28,979
0
L
Janus
4,546
0
0
309
6,000
1,912
0
1,314
4,686
15,022
0
W
6,930
1,372
256
3,496
9,379
7,974
333
2,243
7,136
0
18,147
W
Ne Zha
Xen0me
Ne Zha
7,096
1,189
0
1,036
5,612
2,464
525
949
4,663
0
23,001
L
Achilles
freecandytuck
Achilles
4,506
875
0
1,059
10,839
8,449
0
3,325
7,514
0
12,738
L
Charybdis
pwninlikeaboss
Charybdis
2,110
935
0
518
5,884
2,326
0
601
5,283
0
14,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,211
Gold Earned
21,988
88
Minions Killed
107
2
Camps Cleared
7
495,903
Distance Traveled
550,945
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,016
702
53
5
3
176,240
1
L
Janus
5,775
578
34
3
0
180,945
3
W
Shiva
8,263
826
26
3
4
181,004
4
W
Ne Zha
6,709
671
28
3
0
193,701
4
L
Achilles
6,649
665
17
2
0
147,923
0
L
Charybdis
5,787
579
37
4
2
167,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role