Player Matchup

Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alirus23
Kukulkan
Level 158
God Stats
7W - 6L
1,499 SR
Queue Stats
665W - 682L
1,461 Elo+
Solo
Mercury
Mercury
iCooree
Mercury
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 221L
1,527 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,498 Elo+

VS

Team Averages
Level 135
1,506 SR
1,534 Elo+
Xing Tian
Xing Tian
BackDoe Jit
Xing Tian
Level 106
God Stats
3W - 4L
1,289 SR
Queue Stats
219W - 241L
1,377 Elo+
Solo
Achilles
Achilles
ColdQ
Achilles
Level 97
God Stats
5W - 1L
1,592 SR
Queue Stats
105W - 80L
1,692 Elo+
Party 2
Mercury
Mercury
Jaws
Mercury
Level 154
God Stats
2W - 2L
1,482 SR
Queue Stats
429W - 411L
1,547 Elo+
Party 2
Skadi
Skadi
LustSinTaboo
Skadi
Level 160
God Stats
2W - 0L
1,668 SR
Queue Stats
129W - 134L
1,517 Elo+
Solo
Maui
Maui
zClapxzilla
Maui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 287L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 5 / 7
9,792
699
12,835
12,474
5,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
 
Odin
16
1 / 6 / 8
9,087
649
6,205
16,874
15,274
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
 
Chernobog
15
0 / 5 / 11
8,864
633
9,747
9,272
3,798
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Alirus23
Kukulkan
20
4 / 5 / 8
11,268
805
19,756
11,923
7,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
iCooree
Mercury
16
3 / 5 / 8
9,368
669
8,050
11,974
4,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BackDoe Jit
Xing Tian
18
5 / 3 / 10
10,880
777
9,816
19,130
18,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ColdQ
Achilles
20
16 / 3 / 6
13,049
932
21,671
20,316
13,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Jaws
Mercury
16
3 / 4 / 11
10,195
728
6,508
11,749
6,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 13
10,342
739
9,290
11,857
5,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 2 / 21
11,482
820
8,469
12,307
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
14
Kills
26
26
Deaths
15
42
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
5
7
1.9
L
Odin
 
Odin
1
6
8
0.83
L
Chernobog
 
Chernobog
0
5
11
1.1
L
Kukulkan
Alirus23
Kukulkan
4
5
8
1.6
W
Xing Tian
BackDoe Jit
Xing Tian
5
3
10
3.33
W
Achilles
ColdQ
Achilles
16
3
6
6.33
W
Mercury
Jaws
Mercury
3
4
11
2.13
W
1
3
13
2.5
L
Mercury
iCooree
Mercury
3
5
8
1.4
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,593
Damage
55,754
62,517
Taken
75,359
36,296
Mitigated
60,289
10,684
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,835
899
1,056
2,078
12,474
5,269
0
4,583
7,571
0
17,031
L
Odin
 
Odin
6,205
829
596
3,192
16,874
15,274
0
4,255
12,089
0
11,566
L
Chernobog
 
Chernobog
9,747
5,561
0
0
9,272
3,798
123
2,169
6,805
0
21,493
L
Kukulkan
Alirus23
Kukulkan
19,756
1,953
172
900
11,923
7,445
0
4,068
7,415
51,695
0
W
Xing Tian
BackDoe Jit
Xing Tian
9,816
886
2,160
3,485
19,130
18,684
664
5,747
13,383
19,291
0
W
Achilles
ColdQ
Achilles
21,671
6,706
619
9,271
20,316
13,162
1,785
5,983
13,307
0
29,838
W
Mercury
Jaws
Mercury
6,508
2,375
1,280
2,000
11,749
6,074
1,861
3,014
8,735
0
15,007
W
9,290
2,311
988
2,594
11,857
5,581
3,061
2,653
9,204
0
41,964
L
Mercury
iCooree
Mercury
8,050
1,093
570
2,120
11,974
4,510
0
2,480
9,053
0
13,002
W
8,469
1,409
1,312
2,248
12,307
16,788
439
2,359
9,948
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,379
Gold Earned
55,948
127
Minions Killed
147
0
Camps Cleared
0
1,164,890
Distance Traveled
1,339,440
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,792
699
7
1
0
205,406
0
L
Odin
9,087
649
16
1
0
234,754
4
L
Chernobog
8,864
633
21
2
0
244,659
2
L
Kukulkan
11,268
805
71
5
0
202,277
0
W
Xing Tian
10,880
777
33
2
0
240,784
0
W
Achilles
13,049
932
30
2
0
277,024
0
W
Mercury
10,195
728
23
2
0
306,581
0
W
Skadi
10,342
739
42
3
0
258,836
0
L
Mercury
9,368
669
12
1
0
277,794
3
W
Maui
11,482
820
19
1
0
256,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role