Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
V4MPIRELORD
Ishtar
Level 142
God Stats
2W - 0L
1,688 SR
Queue Stats
35W - 34L
1,511 Elo+
Solo
Ymir
Ymir
WhiteScarrow
Ymir
Level 123
God Stats
4W - 1L
1,479 SR
Queue Stats
157W - 119L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Zloolia
Heimdallr
Level 102
God Stats
10W - 9L
1,494 SR
Queue Stats
721W - 707L
1,440 Elo+
Party 1
Thor
Thor
katembO
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,485 Elo+
Party 1
Team Averages
Level 85
1,532 SR
1,493 Elo+

VS

Team Averages
Level 72
1,322 SR
1,451 Elo+
Sylvanus
Sylvanus
Badjamesass
Sylvanus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 221L
1,433 Elo+
Solo
Hou Yi
Hou Yi
Luisma_esp
Hou Yi
Level 141
God Stats
1W - 3L
1,475 SR
Queue Stats
105W - 129L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
jojiman
Kuzenbo
Level 69
God Stats
0W - 6L
981 SR
Queue Stats
233W - 230L
1,456 Elo+
Solo
Hades
Hades
warriorLIMS
Hades
Level 109
God Stats
1W - 6L
1,152 SR
Queue Stats
112W - 109L
1,452 Elo+
Solo
Odin
Odin
Виталь
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 3 / 27
10,569
755
16,679
14,741
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
20
15 / 4 / 11
12,524
895
21,987
12,888
7,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 3 / 28
10,967
783
13,821
20,820
27,178
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Zloolia
Heimdallr
18
6 / 4 / 23
11,501
822
22,553
17,917
11,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
katembO
Thor
19
9 / 3 / 21
11,986
856
32,049
18,071
12,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Badjamesass
Sylvanus
19
5 / 6 / 4
10,571
755
12,173
24,938
34,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Luisma_esp
Hou Yi
18
4 / 7 / 8
10,752
768
15,833
20,433
11,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
jojiman
Kuzenbo
15
2 / 6 / 8
9,041
646
7,887
20,918
33,085
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 8 / 10
9,874
705
20,824
22,752
18,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 9 / 6
9,395
671
6,589
24,555
31,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
52
36
Kills
16
17
Deaths
36
110
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
27
5.5
L
Sylvanus
Badjamesass
Sylvanus
5
6
4
1.17
L
Hou Yi
Luisma_esp
Hou Yi
4
7
8
1.14
W
Ishtar
15
4
11
5.13
W
3
3
28
5.67
W
Heimdallr
Zloolia
Heimdallr
6
4
23
4.38
L
Kuzenbo
jojiman
Kuzenbo
2
6
8
1
W
Thor
katembO
Thor
9
3
21
6.5
L
3
8
10
1
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,089
Damage
63,306
84,437
Taken
113,596
66,051
Mitigated
129,731
34,043
Healing
32,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,679
2,553
11,743
5,721
14,741
8,477
872
8,224
6,517
26,049
0
L
Sylvanus
Badjamesass
Sylvanus
12,173
2,134
7,919
8,662
24,938
34,162
0
6,655
18,283
19,489
0
L
Hou Yi
Luisma_esp
Hou Yi
15,833
6,339
691
4,210
20,433
11,679
0
5,500
14,933
0
39,032
W
Ishtar
21,987
11,358
704
2,048
12,888
7,159
2,401
6,923
5,659
0
47,069
W
13,821
1,792
1,910
2,166
20,820
27,178
537
7,762
13,058
23,864
0
W
Heimdallr
Zloolia
Heimdallr
22,553
9,710
1,132
4,451
17,917
11,152
3,550
8,580
9,337
0
44,242
L
Kuzenbo
jojiman
Kuzenbo
7,887
2,500
697
2,121
20,918
33,085
0
4,635
16,283
13,203
0
W
Thor
katembO
Thor
32,049
4,812
2,029
2,139
18,071
12,085
794
9,395
8,676
0
49,111
L
20,824
1,667
2,165
4,326
22,752
18,896
0
6,911
15,841
39,651
0
L
6,589
2,554
1,325
439
24,555
31,909
0
6,799
17,756
0
12,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
49,633
190
Minions Killed
115
0
Camps Cleared
0
1,186,025
Distance Traveled
1,136,705
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,569
755
31
2
0
260,627
1
L
Sylvanus
10,571
755
10
1
0
236,797
3
L
Hou Yi
10,752
768
42
3
0
236,197
4
W
Ishtar
12,524
895
62
4
0
203,956
1
W
Ymir
10,967
783
26
2
0
228,428
2
W
Heimdallr
11,501
822
47
3
0
237,783
0
L
Kuzenbo
9,041
646
6
0
0
203,986
0
W
Thor
11,986
856
24
2
0
255,231
2
L
Hades
9,874
705
48
3
0
224,185
1
L
Odin
9,395
671
9
1
0
235,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role