Player Matchup

Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jakedidathing
Bellona
Level 127
God Stats
7W - 7L
1,590 SR
Queue Stats
511W - 541L
1,490 Elo+
Solo
Hachiman
Hachiman
SweetJuju
Hachiman
Level 39
God Stats
5W - 3L
1,613 SR
Queue Stats
24W - 31L
1,437 Elo+
Solo
Anubis
Anubis
XXMMZZ
Anubis
Level 34
God Stats
15W - 14L
1,691 SR
Queue Stats
28W - 34L
1,434 Elo+
Solo
Nox
Nox
grimmfeed
Nox
Level 44
God Stats
5W - 4L
1,640 SR
Queue Stats
88W - 83L
1,381 Elo+
Solo
Team Averages
Level 57
1,607 SR
1,448 Elo+

VS

Team Averages
Level 62
1,542 SR
1,522 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HYPExRevenge613
Ares
Level 33
God Stats
3W - 2L
1,663 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 1
Cupid
Cupid
HunchoLune
Cupid
Level 43
God Stats
9W - 8L
1,547 SR
Queue Stats
180W - 138L
1,538 Elo+
Solo
Awilix
Awilix
Inting4TheGram
Awilix
Level 42
God Stats
16W - 15L
1,500 SR
Queue Stats
242W - 254L
1,505 Elo+
Solo
King Arthur
King Arthur
SilentSword021
King Arthur
Level 65
God Stats
34W - 42L
1,498 SR
Queue Stats
452W - 445L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 0
5,402
540
4,322
8,832
3,098
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
11
1 / 4 / 0
6,408
641
5,085
11,504
10,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
SweetJuju
Hachiman
7
0 / 3 / 0
4,488
449
6,260
7,519
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
XXMMZZ
Anubis
10
0 / 3 / 1
5,738
574
1,599
5,069
1,910
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,824
482
2,727
7,864
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
3 / 1 / 0
5,562
556
6,113
8,284
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 0 / 3
5,721
572
4,284
8,216
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
12
3 / 0 / 3
6,616
662
2,682
4,412
1,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
6,696
670
5,066
7,107
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SilentSword021
King Arthur
11
2 / 1 / 2
6,981
698
6,004
8,744
8,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
0
2
W
Jing Wei
 
Jing Wei
3
1
0
3
W
0
0
3
1.5
W
Cupid
3
0
3
4.5
W
4
1
2
5
L
Bellona
1
4
0
0.25
W
King Arthur
SilentSword021
King Arthur
2
1
2
3
L
Hachiman
SweetJuju
Hachiman
0
3
0
0
L
Anubis
XXMMZZ
Anubis
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
24,149
40,788
Taken
36,763
21,785
Mitigated
20,145
11,742
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,322
2,515
0
2,565
8,832
3,098
0
540
8,292
0
32,133
W
Jing Wei
 
Jing Wei
6,113
3,719
143
4,244
8,284
2,504
762
1,161
7,123
0
31,527
W
4,284
635
358
3,323
8,216
5,475
0
1,501
6,715
16,639
6,813
W
Cupid
2,682
1,674
0
3,445
4,412
1,538
1,068
1,362
3,050
0
36,530
W
5,066
1,879
0
780
7,107
2,521
0
302
6,805
0
46,505
L
Bellona
5,085
2,037
0
4,416
11,504
10,777
0
0
11,504
0
48,400
W
King Arthur
SilentSword021
King Arthur
6,004
1,231
0
1,250
8,744
8,107
0
0
8,744
0
46,973
L
Hachiman
SweetJuju
Hachiman
6,260
3,635
0
1,753
7,519
2,233
0
1,174
6,345
0
22,780
L
Anubis
XXMMZZ
Anubis
1,599
107
0
1,103
5,069
1,910
138
0
5,069
38,083
0
L
2,727
702
0
1,905
7,864
3,767
0
1,706
6,158
12,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
31,576
278
Minions Killed
327
0
Camps Cleared
0
939,526
Distance Traveled
1,120,863
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,402
540
51
5
0
217,371
1
W
Jing Wei
5,562
556
45
5
0
215,032
1
W
Ares
5,721
572
35
4
0
226,589
0
W
Cupid
6,616
662
69
7
0
212,822
0
W
Awilix
6,696
670
80
8
0
266,995
1
L
Bellona
6,408
641
90
9
0
192,117
0
W
King Arthur
6,981
698
98
10
0
199,425
2
L
Hachiman
4,488
449
35
4
0
170,838
3
L
Anubis
5,738
574
80
8
0
175,861
4
L
Nox
4,824
482
22
2
0
183,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role