Player Matchup

Sun Wukong
Sun Wukong
KingOfTheGiants
Sun Wukong
Level 107
God Stats
11W - 1L
1,765 SR
Queue Stats
101W - 80L
1,510 Elo+
Party 2
Izanami
Izanami
Marionetas
Izanami
Level 125
God Stats
1W - 1L
1,391 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo
Mercury
Mercury
Tyranítar
Mercury
Level 27
God Stats
2W - 0L
1,492 SR
Queue Stats
59W - 48L
1,495 Elo+
Party 2
Team Averages
Level 86
1,549 SR
1,463 Elo+

VS

Team Averages
Level 70
1,471 SR
1,459 Elo+
Arachne
Arachne
Dovaskin
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,547 Elo+
Party 1
Hercules
Hercules
ReDBlow
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,363 Elo+
Party 1
Vulcan
Vulcan
Shukaksu
Vulcan
Level 15
God Stats
1W - 3L
1,414 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingOfTheGiants
Sun Wukong
18
4 / 4 / 11
13,035
724
18,267
21,218
19,636
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Marionetas
Izanami
16
4 / 6 / 6
12,312
684
9,950
17,114
6,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Tyranítar
Mercury
20
9 / 3 / 7
13,863
770
29,117
19,197
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dovaskin
Arachne
18
8 / 4 / 5
13,366
743
20,964
23,993
17,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ReDBlow
Hercules
17
3 / 3 / 8
11,546
641
11,214
26,443
27,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
Shukaksu
Vulcan
16
2 / 10 / 5
11,329
629
11,248
15,602
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
17
Kills
13
13
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dovaskin
Arachne
8
4
5
2.63
W
Sun Wukong
KingOfTheGiants
Sun Wukong
4
4
11
2.38
W
Izanami
Marionetas
Izanami
4
6
6
1.17
L
Hercules
ReDBlow
Hercules
3
3
8
2.33
L
Vulcan
Shukaksu
Vulcan
2
10
5
0.45
W
Mercury
Tyranítar
Mercury
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,334
Damage
43,426
57,529
Taken
66,038
37,860
Mitigated
52,818
14,038
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dovaskin
Arachne
20,964
12,669
0
7,982
23,993
17,822
775
236
23,095
7
40,828
W
Sun Wukong
KingOfTheGiants
Sun Wukong
18,267
3,888
0
3,344
21,218
19,636
282
4,843
16,375
0
54,561
W
Izanami
Marionetas
Izanami
9,950
6,537
0
2,083
17,114
6,998
1,572
2,804
14,310
0
61,133
L
Hercules
ReDBlow
Hercules
11,214
2,311
0
6,664
26,443
27,385
594
0
25,803
8
25,982
L
Vulcan
Shukaksu
Vulcan
11,248
2,014
0
240
15,602
7,611
38
206
14,983
52,599
0
W
Mercury
Tyranítar
Mercury
29,117
19,256
436
8,175
19,197
11,226
2,123
3,891
15,306
0
64,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,210
Gold Earned
36,241
267
Minions Killed
167
10
Camps Cleared
6
1,043,463
Distance Traveled
937,988
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,366
743
47
3
4
338,069
3
W
Sun Wukong
13,035
724
98
5
3
358,189
1
W
Izanami
12,312
684
84
5
3
283,459
0
L
Hercules
11,546
641
33
2
0
320,217
4
L
Vulcan
11,329
629
87
5
2
279,702
2
W
Mercury
13,863
770
85
5
4
401,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role