Player Matchup

Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Ac30694
Anhur
Diamond II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 149L
2,258 MMR
Solo
Kali
Kali
Masters
Lives Jester
Kali
Masters
Level 158
God Stats
0W - 3L
1,284 SR
Queue Stats
259W - 248L
2,338 MMR
Solo
Aphrodite
Aphrodite
Diamond I
QUEEN_GRAnNyy
Aphrodite
Diamond I
Level 118
God Stats
205W - 148L
1,753 SR
Queue Stats
377W - 365L
2,563 MMR
Solo
Amaterasu
Amaterasu
Diamond III
vDecay-l
Amaterasu
Diamond III
Level 149
God Stats
7W - 6L
1,670 SR
Queue Stats
399W - 365L
2,236 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,541 SR
2,179 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,700 SR
2,182 MMR
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond II
Kkill1611
Chang'e
Diamond II
Level 101
God Stats
198W - 151L
1,739 SR
Queue Stats
330W - 289L
2,454 MMR
Solo
Chernobog
Chernobog
Diamond I
Zenlis
Chernobog
Diamond I
Level 156
God Stats
9W - 2L
1,951 SR
Queue Stats
185W - 168L
2,447 MMR
Solo
Ravana
Ravana
Masters
iRichaye
Ravana
Masters
Level 160
God Stats
9W - 4L
1,812 SR
Queue Stats
690W - 670L
2,169 MMR
Solo
Bellona
Bellona
Diamond I
lamewing
Bellona
Diamond I
Level 129
God Stats
6W - 6L
1,499 SR
Queue Stats
455W - 446L
2,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 4 / 7
10,325
382
19,570
30,906
38,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Anhur
Ac30694
Anhur
19
3 / 6 / 4
12,782
473
19,609
30,906
13,625
Short Sword

Short Sword

+25
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 7 / 4
11,679
433
10,895
30,913
14,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
QUEEN_GRAnNyy
Aphrodite
20
4 / 2 / 2
13,150
487
18,306
22,215
10,859
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
vDecay-l
Amaterasu
18
4 / 5 / 5
12,491
463
17,147
36,913
33,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
CabrakanGaneshaHadesSusano

VS

Bans
LancelotAh Muzen CabLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
0 / 6 / 14
14,600
541
19,694
36,475
59,866
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Kkill1611
Chang'e
20
7 / 3 / 5
15,764
584
22,191
21,981
10,258
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
Zenlis
Chernobog
20
7 / 3 / 8
16,421
608
21,863
21,835
9,633
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
iRichaye
Ravana
20
8 / 3 / 12
17,803
659
30,131
14,482
9,983
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
lamewing
Bellona
20
2 / 2 / 4
15,690
581
17,808
33,541
40,608
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
17
Kills
24
24
Deaths
17
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
7
1.63
W
Bacchus
 
Bacchus
0
6
14
1.17
L
Anhur
Ac30694
Anhur
3
6
4
0.83
W
Chang'e
Kkill1611
Chang'e
7
3
5
3.17
L
3
7
4
0.71
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
4
2
2
2.5
W
Chernobog
Zenlis
Chernobog
7
3
8
3.67
W
Ravana
iRichaye
Ravana
8
3
12
4.67
W
Bellona
lamewing
Bellona
2
2
4
2
L
Amaterasu
vDecay-l
Amaterasu
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,527
Damage
111,687
151,853
Taken
128,314
111,119
Mitigated
130,348
53,906
Healing
59,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
19,570
6,932
1,997
6,688
30,906
38,705
66
10,354
20,146
681
32,808
W
Bacchus
 
Bacchus
19,694
1,739
0
8,546
36,475
59,866
345
6,239
29,330
46,974
4,571
L
Anhur
Ac30694
Anhur
19,609
14,423
0
8,647
30,906
13,625
1,885
7,323
23,517
0
125,677
W
Chang'e
Kkill1611
Chang'e
22,191
323
5,499
12,770
21,981
10,258
1,356
4,729
16,940
139,803
0
L
10,895
4,919
0
4,092
30,913
14,298
0
6,959
23,810
37
108,448
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
18,306
1,211
10,220
12,313
22,215
10,859
0
8,568
13,469
135,167
0
W
Chernobog
Zenlis
Chernobog
21,863
14,184
0
11,429
21,835
9,633
6,074
2,188
19,338
0
188,160
W
Ravana
iRichaye
Ravana
30,131
7,678
0
6,180
14,482
9,983
2,108
1,705
12,336
0
182,601
W
Bellona
lamewing
Bellona
17,808
7,704
0
14,658
33,541
40,608
2,495
7,355
25,925
615
133,920
L
Amaterasu
vDecay-l
Amaterasu
17,147
8,829
0
9,949
36,913
33,632
31
7,068
29,663
0
91,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
80,278
772
Minions Killed
878
0
Camps Cleared
0
2,532,760
Distance Traveled
2,754,996
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,325
382
30
1
0
515,685
3
W
Bacchus
14,600
541
40
1
0
489,218
9
L
Anhur
12,782
473
180
7
0
427,158
4
W
Chang'e
15,764
584
214
8
0
521,824
8
L
Kali
11,679
433
155
6
0
534,900
4
L
Aphrodite
13,150
487
234
9
0
529,299
12
W
Chernobog
16,421
608
199
7
0
543,119
1
W
Ravana
17,803
659
208
8
0
613,546
8
W
Bellona
15,690
581
217
8
0
587,289
13
L
Amaterasu
12,491
463
173
6
0
525,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role