Player Matchup

Cerberus
Cerberus
Nasty shu2612
Cerberus
Level 65
God Stats
6W - 3L
1,505 SR
Queue Stats
148W - 189L
1,390 Elo+
Solo
Merlin
Merlin
Noto1990
Merlin
Level 152
God Stats
66W - 78L
1,493 SR
Queue Stats
883W - 921L
1,483 Elo+
Solo
Thor
Thor
OdinComic203
Thor
Level 146
God Stats
58W - 38L
1,676 SR
Queue Stats
472W - 473L
1,484 Elo+
Solo
Ishtar
Ishtar
TehCerberus
Ishtar
Level 121
God Stats
9W - 9L
1,719 SR
Queue Stats
291W - 284L
1,497 Elo+
Solo
Ne Zha
Ne Zha
iss142
Ne Zha
Level 125
God Stats
15W - 10L
1,415 SR
Queue Stats
81W - 65L
1,536 Elo+
Solo
Team Averages
Level 122
1,562 SR
1,478 Elo+

VS

Team Averages
Level 81
1,479 SR
1,558 Elo+
Izanami
Izanami
Alysson_Queiroz
Izanami
Level 107
God Stats
0W - 1L
1,294 SR
Queue Stats
107W - 86L
1,579 Elo+
Solo
Bastet
Bastet
GeAr ZombaZ
Bastet
Level 155
God Stats
31W - 29L
1,603 SR
Queue Stats
732W - 735L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M0nti_1312
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,493 Elo+
Party 1
Achilles
Achilles
cobbdead
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
xM0NSTAAx_
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nasty shu2612
Cerberus
18
3 / 0 / 21
11,507
1,151
12,497
11,704
21,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Noto1990
Merlin
18
7 / 0 / 15
12,169
1,217
24,232
9,627
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 12
12,317
1,232
11,246
4,796
2,356
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
17
1 / 6 / 9
10,289
1,029
9,106
15,105
7,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
iss142
Ne Zha
18
10 / 1 / 14
12,248
1,225
19,738
14,618
8,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

268

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,143
1,014
8,750
16,301
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
15
1 / 2 / 5
9,917
992
9,632
18,349
10,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
M0nti_1312
Ah Muzen Cab
16
2 / 6 / 5
10,275
1,028
11,025
14,036
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
cobbdead
Achilles
15
0 / 5 / 6
9,593
959
10,979
15,732
19,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
xM0NSTAAx_
Tsukuyomi
15
3 / 9 / 2
9,997
1,000
11,422
18,966
7,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
29
Kills
7
7
Deaths
29
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Bastet
1
2
5
1.75
L
Ah Muzen Cab
M0nti_1312
Ah Muzen Cab
2
6
5
0.75
W
Cerberus
Nasty shu2612
Cerberus
3
0
21
13.5
W
Merlin
Noto1990
Merlin
7
0
15
14.5
W
8
0
12
14
W
Ishtar
1
6
9
0.92
L
Achilles
cobbdead
Achilles
0
5
6
0.6
W
Ne Zha
iss142
Ne Zha
10
1
14
17
L
Tsukuyomi
xM0NSTAAx_
Tsukuyomi
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,819
Damage
51,808
55,850
Taken
83,384
43,509
Mitigated
50,752
9,981
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,750
5,376
0
2,634
16,301
6,535
0
7,852
8,449
0
43,238
L
Bastet
9,632
2,908
0
4,203
18,349
10,214
0
7,353
10,996
2,767
19,398
L
Ah Muzen Cab
M0nti_1312
Ah Muzen Cab
11,025
4,894
0
2,990
14,036
6,799
0
7,274
6,762
0
33,597
W
Cerberus
Nasty shu2612
Cerberus
12,497
225
0
2,252
11,704
21,514
0
462
10,720
17,877
0
W
Merlin
Noto1990
Merlin
24,232
2,447
264
2,416
9,627
4,352
0
42
9,440
47,238
0
W
11,246
516
0
0
4,796
2,356
0
44
4,606
0
24,406
W
Ishtar
9,106
3,793
0
638
15,105
7,273
0
254
14,677
420
31,034
L
Achilles
cobbdead
Achilles
10,979
1,723
0
1,074
15,732
19,519
0
5,929
9,803
111
16,906
W
Ne Zha
iss142
Ne Zha
19,738
6,678
0
4,411
14,618
8,014
0
365
14,016
0
38,420
L
Tsukuyomi
xM0NSTAAx_
Tsukuyomi
11,422
3,486
0
1,025
18,966
7,685
0
8,741
10,225
0
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,530
Gold Earned
49,925
215
Minions Killed
182
10
Camps Cleared
7
993,827
Distance Traveled
927,871
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,143
1,014
69
7
2
166,273
2
L
Bastet
9,917
992
19
2
2
196,689
0
L
Ah Muzen Cab
10,275
1,028
64
6
2
196,260
0
W
Cerberus
11,507
1,151
30
3
0
201,019
0
W
Merlin
12,169
1,217
63
6
4
204,034
3
W
Thor
12,317
1,232
32
3
5
214,657
0
W
Ishtar
10,289
1,029
56
6
1
167,997
0
L
Achilles
9,593
959
15
2
0
187,640
3
W
Ne Zha
12,248
1,225
34
3
0
206,120
0
L
Tsukuyomi
9,997
1,000
15
2
1
181,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role