Player Matchup

Sylvanus
Sylvanus
JayM_M16
Sylvanus
Level 138
God Stats
11W - 2L
1,564 SR
Queue Stats
155W - 160L
1,461 Elo+
Solo
Chang'e
Chang'e
Lionis90
Chang'e
Level 159
God Stats
18W - 11L
1,611 SR
Queue Stats
284W - 317L
1,406 Elo+
Solo
Odin
Odin
Nqqbz13
Odin
Level 103
God Stats
3W - 6L
1,520 SR
Queue Stats
126W - 138L
1,390 Elo+
Solo
Skadi
Skadi
cogollano2804
Skadi
Level 89
God Stats
23W - 31L
1,293 SR
Queue Stats
283W - 413L
1,285 Elo+
Party 1
Loki
Loki
rulobeni
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,196 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,348 Elo+

VS

Team Averages
Level 88
1,353 SR
1,413 Elo+
Nu Wa
Nu Wa
ChicoGamerH0t7u7
Nu Wa
Level 129
God Stats
1W - 1L
1,174 SR
Queue Stats
42W - 65L
1,348 Elo+
Solo
Mercury
Mercury
EL XiiMii
Mercury
Level 60
God Stats
8W - 15L
1,366 SR
Queue Stats
30W - 42L
1,329 Elo+
Solo
Chaac
Chaac
Kevin269Hun
Chaac
Level 122
God Stats
3W - 2L
1,264 SR
Queue Stats
40W - 37L
1,365 Elo+
Solo
Khepri
Khepri
littlemancall
Khepri
Level 87
God Stats
5W - 2L
1,672 SR
Queue Stats
131W - 140L
1,479 Elo+
Solo
Skadi
Skadi
unailobo8
Skadi
Level 43
God Stats
1W - 1L
1,289 SR
Queue Stats
53W - 49L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JayM_M16
Sylvanus
11
3 / 2 / 0
6,273
570
7,231
11,385
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Lionis90
Chang'e
11
0 / 1 / 0
6,259
569
6,255
8,323
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Nqqbz13
Odin
7
0 / 2 / 1
5,022
457
2,614
10,581
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
5,226
475
3,501
7,554
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
6
0 / 3 / 0
4,577
416
2,665
6,866
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,298
573
5,530
5,935
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
EL XiiMii
Mercury
9
2 / 1 / 1
5,957
542
4,435
9,201
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,820
529
3,583
9,185
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 1 / 5
5,967
542
3,127
7,006
4,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
unailobo8
Skadi
11
5 / 0 / 0
6,635
603
10,525
6,235
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Mercury
EL XiiMii
Mercury
2
1
1
2.5
L
Sylvanus
JayM_M16
Sylvanus
3
2
0
1.5
W
0
0
0
0
L
Chang'e
Lionis90
Chang'e
0
1
0
0
L
Odin
Nqqbz13
Odin
0
2
1
0.25
L
0
2
1
0.25
W
0
1
5
2.5
L
Loki
0
3
0
0
W
Skadi
unailobo8
Skadi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
27,200
44,709
Taken
37,562
20,545
Mitigated
18,077
18,032
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,530
2,364
0
1,160
5,935
2,296
0
4,489
1,446
37,580
0
W
Mercury
EL XiiMii
Mercury
4,435
2,155
0
905
9,201
3,208
0
2,722
6,479
0
34,756
L
Sylvanus
JayM_M16
Sylvanus
7,231
1,638
978
5,111
11,385
6,802
0
4,554
6,831
41,991
0
W
3,583
455
0
3,526
9,185
5,572
335
5,443
3,742
0
35,053
L
Chang'e
Lionis90
Chang'e
6,255
1,027
0
5,941
8,323
2,544
0
253
7,427
46,188
0
L
Odin
Nqqbz13
Odin
2,614
632
0
2,810
10,581
6,040
0
1,774
8,807
0
15,250
L
3,501
1,831
0
1,314
7,554
2,941
0
1,339
6,215
0
34,437
W
3,127
386
1,826
1,587
7,006
4,516
200
595
6,411
13,219
1,673
L
Loki
2,665
855
0
1,878
6,866
2,218
0
548
6,318
0
22,050
W
Skadi
unailobo8
Skadi
10,525
5,342
0
427
6,235
2,485
520
237
5,998
0
60,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
30,677
266
Minions Killed
322
0
Camps Cleared
0
973,141
Distance Traveled
1,067,936
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,298
573
59
5
0
202,554
4
W
Mercury
5,957
542
62
6
0
248,406
0
L
Sylvanus
6,273
570
53
5
0
175,587
3
W
Chaac
5,820
529
69
6
0
198,880
2
L
Chang'e
6,259
569
80
7
0
186,624
3
L
Odin
5,022
457
30
3
0
211,637
3
L
Skadi
5,226
475
58
5
0
195,124
0
W
Khepri
5,967
542
23
2
0
218,228
3
L
Loki
4,577
416
45
4
0
204,169
0
W
Skadi
6,635
603
109
10
0
199,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role