Player Matchup

Chiron
Chiron
 
Chiron
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dawken123
Anubis
Level 104
God Stats
7W - 14L
1,450 SR
Queue Stats
137W - 160L
1,516 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,505 Elo+

VS

Team Averages
Level 90
1,366 SR
1,308 Elo+
Jormungandr
Jormungandr
Nikoli Bolas
Jormungandr
Level 67
God Stats
2W - 10L
1,097 SR
Queue Stats
25W - 48L
1,251 Elo+
Party 1
Ullr
Ullr
UberHaxorJD
Ullr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 1
Raijin
Raijin
littytiiitty
Raijin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 115L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
11 / 0 / 1
10,751
827
13,509
8,709
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
13
0 / 1 / 8
9,580
737
4,947
10,730
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Dawken123
Anubis
14
1 / 1 / 9
9,349
719
7,061
7,926
4,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nikoli Bolas
Jormungandr
11
1 / 4 / 1
7,692
592
7,630
12,005
11,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
7,336
564
2,617
10,798
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
13
1 / 2 / 0
8,574
660
7,660
5,802
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
0
1
11.5
W
Bacchus
 
Bacchus
0
1
8
4
W
Anubis
Dawken123
Anubis
1
1
9
5.5
L
Jormungandr
Nikoli Bolas
Jormungandr
1
4
1
0.38
L
0
6
1
0.08
L
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
17,907
27,365
Taken
28,605
21,145
Mitigated
17,618
13,235
Healing
1,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,509
7,118
1,070
4,778
8,709
4,127
1,842
4,997
3,712
0
63,435
W
Bacchus
 
Bacchus
4,947
738
0
4,382
10,730
12,748
161
5,487
5,243
15,367
0
W
Anubis
Dawken123
Anubis
7,061
499
0
3,005
7,926
4,270
908
5,059
2,867
36,933
0
L
Jormungandr
Nikoli Bolas
Jormungandr
7,630
1,672
192
974
12,005
11,946
0
5,442
6,563
22,356
0
L
2,617
856
0
318
10,798
3,675
0
4,119
6,679
0
13,319
L
Raijin
7,660
539
0
232
5,802
1,997
0
2,827
2,975
36,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
23,602
168
Minions Killed
125
9
Camps Cleared
4
724,492
Distance Traveled
628,411
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,751
827
113
9
6
242,841
1
W
Bacchus
9,580
737
8
1
0
258,079
4
W
Anubis
9,349
719
47
4
3
223,572
3
L
Jormungandr
7,692
592
30
2
2
199,582
2
L
Ullr
7,336
564
14
1
1
208,682
1
L
Raijin
8,574
660
81
6
1
220,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role