Player Matchup

Nox
Nox
Silver I
BlinkingTrout
Nox
Silver I
Level 113
God Stats
6W - 10L
1,389 SR
Queue Stats
163W - 163L
1,074 MMR
Party 1
Skadi
Skadi
Silver I
Jonnyboy361
Skadi
Silver I
Level 86
God Stats
47W - 30L
1,621 SR
Queue Stats
133W - 139L
958 MMR
Party 1
Tyr
Tyr
Gold II
ProtoNebuIa
Tyr
Gold II
Level 95
God Stats
27W - 30L
1,484 SR
Queue Stats
127W - 123L
1,360 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,498 SR
1,131 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,449 SR
1,460 MMR
Gilgamesh
Gilgamesh
Gold III
ODjulian
Gilgamesh
Gold III
Level 128
God Stats
3W - 9L
1,334 SR
Queue Stats
155W - 195L
1,566 MMR
Solo
Ne Zha
Ne Zha
Bronze V
Saint Levant
Ne Zha
Bronze V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,240 MMR
Solo
Vulcan
Vulcan
Platinum II
xShadyHadesx
Vulcan
Platinum II
Level 160
God Stats
45W - 63L
1,513 SR
Queue Stats
364W - 427L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
9,238
840
8,249
8,535
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
4 / 4 / 12
8,534
776
8,674
8,474
2,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 1 / 10
9,354
850
11,076
7,952
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baron SamediAtlasHadesAh Muzen CabAchilles

VS

Bans
AresArtemisBacchusNeithHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ODjulian
Gilgamesh
11
2 / 6 / 1
7,203
655
5,873
12,274
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
10
2 / 9 / 3
7,670
697
6,218
13,943
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
1 / 4 / 2
7,667
697
8,026
8,117
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
5
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
4
4
12
2.5
L
Gilgamesh
ODjulian
Gilgamesh
2
6
1
0.42
W
8
1
10
13
L
Ne Zha
2
9
3
0.39
L
Vulcan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
20,117
24,961
Taken
34,334
12,168
Mitigated
22,125
4,242
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,249
316
0
1,850
8,535
3,609
50
3,046
5,255
34,924
0
W
8,674
3,001
0
84
8,474
2,899
0
2,465
5,938
0
32,183
L
Gilgamesh
ODjulian
Gilgamesh
5,873
1,126
0
1,482
12,274
11,672
21
2,906
8,938
0
15,135
W
11,076
1,518
0
2,308
7,952
5,660
225
2,952
4,582
0
14,203
L
Ne Zha
6,218
2,288
0
1,691
13,943
6,911
480
5,196
8,493
0
22,979
L
Vulcan
8,026
4,660
0
798
8,117
3,542
87
643
7,182
33,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
22,540
123
Minions Killed
117
6
Camps Cleared
5
608,046
Distance Traveled
589,990
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,238
840
57
5
6
202,810
3
W
Skadi
8,534
776
49
4
0
175,083
0
L
Gilgamesh
7,203
655
19
2
1
205,337
4
W
Tyr
9,354
850
17
2
0
230,153
5
L
Ne Zha
7,670
697
29
3
3
154,483
4
L
Vulcan
7,667
697
69
6
1
230,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role