Player Matchup

Yemoja
Yemoja
ArgonGas
Yemoja
Level 133
God Stats
1W - 1L
1,820 SR
Queue Stats
126W - 132L
1,611 Elo+
Solo
Atlas
Atlas
EmptySoul12
Atlas
Level 147
God Stats
5W - 2L
1,726 SR
Queue Stats
425W - 445L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
MDCLIV
Zhong Kui
Level 147
God Stats
3W - 4L
1,491 SR
Queue Stats
301W - 309L
1,571 Elo+
Solo
Anhur
Anhur
Yuanao
Anhur
Level 160
God Stats
7W - 11L
1,459 SR
Queue Stats
328W - 344L
1,545 Elo+
Solo
Medusa
Medusa
germ4n_g4mer144
Medusa
Level 159
God Stats
0W - 1L
2,000 SR
Queue Stats
7W - 14L
1,482 Elo+
Solo
Team Averages
Level 149
1,699 SR
1,539 Elo+

VS

Team Averages
Level 136
1,575 SR
1,572 Elo+
Baba Yaga
Baba Yaga
Ligacy
Baba Yaga
Level 119
God Stats
2W - 1L
1,435 SR
Queue Stats
78W - 63L
1,594 Elo+
Solo
Yemoja
Yemoja
Mnrmnmnmnmn
Yemoja
Level 160
God Stats
13W - 11L
1,542 SR
Queue Stats
901W - 883L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Pomidorrr
Danzaburou
Level 106
God Stats
2W - 0L
1,653 SR
Queue Stats
76W - 57L
1,559 Elo+
Solo
Cerberus
Cerberus
Psycho_MvS
Cerberus
Level 134
God Stats
3W - 1L
1,729 SR
Queue Stats
307W - 303L
1,519 Elo+
Solo
Thoth
Thoth
rainikai
Thoth
Level 160
God Stats
4W - 3L
1,517 SR
Queue Stats
589W - 613L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArgonGas
Yemoja
19
2 / 4 / 6
12,297
615
7,344
24,054
28,273
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
0 / 6 / 6
11,000
550
17,596
28,890
38,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
MDCLIV
Zhong Kui
20
1 / 6 / 7
12,330
617
23,365
26,936
24,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Yuanao
Anhur
18
1 / 4 / 6
11,250
563
10,459
20,867
12,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 4 / 4
12,871
644
29,296
26,637
18,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ligacy
Baba Yaga
20
3 / 1 / 16
13,571
679
32,555
18,054
12,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
20
2 / 2 / 16
12,429
621
6,084
22,409
24,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Pomidorrr
Danzaburou
20
11 / 2 / 9
14,862
743
35,871
20,925
13,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Psycho_MvS
Cerberus
20
2 / 2 / 17
13,692
685
11,245
32,702
41,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
rainikai
Thoth
20
5 / 3 / 14
13,232
662
26,499
12,914
7,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
9
Kills
23
24
Deaths
10
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArgonGas
Yemoja
2
4
6
1.25
L
0
6
6
0.5
W
Baba Yaga
Ligacy
Baba Yaga
3
1
16
11
L
Zhong Kui
MDCLIV
Zhong Kui
1
6
7
0.75
W
Yemoja
2
2
16
5
W
Danzaburou
Pomidorrr
Danzaburou
11
2
9
7.75
W
Cerberus
Psycho_MvS
Cerberus
2
2
17
5.25
L
Anhur
Yuanao
Anhur
1
4
6
1
L
5
4
4
1.75
W
Thoth
rainikai
Thoth
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,060
Damage
112,254
127,384
Taken
107,004
122,113
Mitigated
98,935
55,190
Healing
55,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArgonGas
Yemoja
7,344
1,421
22,241
5,313
24,054
28,273
677
11,352
12,584
15,592
0
L
17,596
5,768
2,633
3,020
28,890
38,838
556
13,318
15,406
31,742
0
W
Baba Yaga
Ligacy
Baba Yaga
32,555
1,436
2,159
4,393
18,054
12,616
1,332
11,595
6,459
71,272
0
L
Zhong Kui
MDCLIV
Zhong Kui
23,365
549
0
7,083
26,936
24,423
2,029
14,562
12,208
54,968
0
W
Yemoja
6,084
1,171
20,995
5,638
22,409
24,405
638
9,872
12,537
13,621
0
W
Danzaburou
Pomidorrr
Danzaburou
35,871
13,575
1,410
5,255
20,925
13,344
4,363
11,773
9,152
0
62,212
W
Cerberus
Psycho_MvS
Cerberus
11,245
273
2,662
10,503
32,702
41,088
462
8,627
24,075
26,880
0
L
Anhur
Yuanao
Anhur
10,459
2,815
5,170
2,085
20,867
12,497
1,546
15,116
5,696
0
20,137
L
29,296
12,589
659
6,986
26,637
18,082
2,829
21,350
5,107
0
67,281
W
Thoth
rainikai
Thoth
26,499
376
1,709
759
12,914
7,482
2,132
6,438
6,476
50,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,748
Gold Earned
67,786
238
Minions Killed
242
0
Camps Cleared
0
1,732,535
Distance Traveled
1,814,863
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,297
615
19
1
0
347,793
0
L
Atlas
11,000
550
18
1
0
337,542
0
W
Baba Yaga
13,571
679
65
3
0
433,212
8
L
Zhong Kui
12,330
617
107
5
0
346,196
5
W
Yemoja
12,429
621
14
1
0
313,976
8
W
Danzaburou
14,862
743
52
3
0
354,873
1
W
Cerberus
13,692
685
33
2
0
360,521
5
L
Anhur
11,250
563
27
1
0
346,154
7
L
Medusa
12,871
644
67
3
0
354,850
0
W
Thoth
13,232
662
78
4
0
352,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role