Player Matchup

Sobek
Sobek
 
Sobek
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
AgileAutumn929
Ao Kuang
Level 153
God Stats
6W - 2L
1,373 SR
Queue Stats
242W - 149L
1,662 Elo+
Party 2
Heimdallr
Heimdallr
Vague x light
Heimdallr
Level 128
God Stats
3W - 4L
1,559 SR
Queue Stats
237W - 161L
1,681 Elo+
Party 2
Team Averages
Level 101
1,477 SR
1,615 Elo+

VS

Team Averages
Level 63
1,658 SR
1,503 Elo+
Hachiman
Hachiman
SenseiStaples
Hachiman
Level 11
God Stats
1W - 2L
1,576 SR
Queue Stats
2W - 8L
1,391 Elo+
Party 1
Freya
Freya
Spiderhound
Freya
Level 58
God Stats
1W - 1L
1,652 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Chaac
Chaac
TheSwagMaster69
Chaac
Level 121
God Stats
3W - 4L
1,747 SR
Queue Stats
27W - 33L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 8
7,179
897
1,634
7,891
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
12
10 / 1 / 3
8,248
1,031
9,197
6,307
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Vague x light
Heimdallr
12
4 / 0 / 6
7,391
924
9,382
5,647
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SenseiStaples
Hachiman
9
2 / 4 / 0
5,823
728
5,553
7,689
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 5 / 0
5,013
627
1,166
7,221
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 5 / 1
5,415
677
3,974
9,593
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
8
4
W
Ao Kuang
10
1
3
11.5
L
Hachiman
SenseiStaples
Hachiman
2
4
0
0.5
L
0
5
0
0
L
0
5
1
0.1
W
Heimdallr
Vague x light
Heimdallr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
10,693
19,845
Taken
24,503
14,738
Mitigated
13,884
7,088
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,634
164
428
2,224
7,891
9,282
400
668
7,223
6,887
0
W
Ao Kuang
9,197
3,497
0
3,170
6,307
2,859
697
974
5,333
32,740
0
L
Hachiman
SenseiStaples
Hachiman
5,553
3,506
90
935
7,689
3,456
0
3,812
3,877
0
12,368
L
1,166
471
0
1,206
7,221
2,609
0
2,798
4,423
3,897
0
L
3,974
1,222
0
1,781
9,593
7,819
0
4,393
5,200
0
19,080
W
Heimdallr
Vague x light
Heimdallr
9,382
4,530
0
1,266
5,647
2,597
1,188
108
5,539
0
34,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
16,251
104
Minions Killed
48
8
Camps Cleared
0
484,187
Distance Traveled
444,788
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,179
897
13
2
1
156,016
3
W
Ao Kuang
8,248
1,031
44
6
7
168,852
3
L
Hachiman
5,823
728
12
2
0
120,400
2
L
Freya
5,013
627
12
2
0
141,605
1
L
Chaac
5,415
677
24
3
0
182,783
2
W
Heimdallr
7,391
924
47
6
0
159,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role