Player Matchup

Sun Wukong
Sun Wukong
INFIRNUS
Sun Wukong
Level 129
God Stats
7W - 5L
1,619 SR
Queue Stats
208W - 233L
1,448 Elo+
Solo
Cthulhu
Cthulhu
LtAnubis
Cthulhu
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 142L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
XxUnknownJackxX
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,490 Elo+
Solo
Anubis
Anubis
simo99asti
Anubis
Level 125
God Stats
1W - 1L
1,785 SR
Queue Stats
2W - 2L
1,578 Elo+
Solo
Hera
Hera
Браавос
Hera
Level 104
God Stats
2W - 1L
1,802 SR
Queue Stats
140W - 130L
1,447 Elo+
Solo
Team Averages
Level 108
1,641 SR
1,467 Elo+

VS

Team Averages
Level 111
1,538 SR
1,434 Elo+
Achilles
Achilles
 
Achilles
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mesarm
Cernunnos
Level 129
God Stats
2W - 1L
1,477 SR
Queue Stats
41W - 58L
1,343 Elo+
Solo
Chaac
Chaac
blasdeblezo
Chaac
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 92L
1,440 Elo+
Solo
Xing Tian
Xing Tian
jojiman
Xing Tian
Level 69
God Stats
4W - 1L
1,762 SR
Queue Stats
233W - 230L
1,444 Elo+
Solo
Loki
Loki
molleke_16
Loki
Level 148
God Stats
1W - 10L
1,450 SR
Queue Stats
365W - 360L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
INFIRNUS
Sun Wukong
19
5 / 3 / 10
12,286
585
24,796
25,878
28,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
LtAnubis
Cthulhu
20
3 / 5 / 14
13,073
623
24,620
24,412
43,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zhong Kui
XxUnknownJackxX
Zhong Kui
20
5 / 6 / 15
13,406
638
30,496
25,760
22,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
simo99asti
Anubis
20
6 / 6 / 9
13,121
625
25,294
24,451
16,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 6 / 12
11,971
570
25,058
16,143
8,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 5 / 11
14,825
706
32,034
36,335
51,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Mesarm
Cernunnos
20
6 / 7 / 13
13,852
660
21,353
25,715
13,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 3 / 16
14,286
680
21,606
40,273
51,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
jojiman
Xing Tian
18
1 / 5 / 11
12,728
606
8,026
34,432
45,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 4 / 16
13,084
623
17,699
21,326
11,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
93
23
Kills
26
26
Deaths
24
60
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
5
11
3.3
L
Sun Wukong
INFIRNUS
Sun Wukong
5
3
10
3.33
L
Cthulhu
LtAnubis
Cthulhu
3
5
14
2
W
Cernunnos
Mesarm
Cernunnos
6
7
13
1.79
L
Zhong Kui
XxUnknownJackxX
Zhong Kui
5
6
15
2.08
W
5
3
16
4.33
W
Xing Tian
jojiman
Xing Tian
1
5
11
1.3
W
3
4
16
2.75
L
Anubis
simo99asti
Anubis
6
6
9
1.75
L
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,264
Damage
100,718
116,644
Taken
158,081
118,401
Mitigated
173,491
40,951
Healing
74,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
32,034
4,314
2,376
13,782
36,335
51,631
0
23,023
13,312
0
52,881
L
Sun Wukong
INFIRNUS
Sun Wukong
24,796
3,253
1,599
8,187
25,878
28,433
248
1,481
24,397
0
45,766
L
Cthulhu
LtAnubis
Cthulhu
24,620
758
3,198
3,345
24,412
43,215
330
2,778
21,634
46,823
0
W
Cernunnos
Mesarm
Cernunnos
21,353
8,267
2,335
4,924
25,715
13,528
4,940
17,878
7,837
0
54,528
L
Zhong Kui
XxUnknownJackxX
Zhong Kui
30,496
3,315
1,343
6,853
25,760
22,447
320
2,383
23,377
46,965
0
W
21,606
2,008
4,536
20,275
40,273
51,149
335
26,074
14,199
0
54,476
W
Xing Tian
jojiman
Xing Tian
8,026
988
3,048
10,561
34,432
45,578
765
24,418
10,014
13,558
0
W
17,699
1,809
4,849
7,503
21,326
11,605
1,798
14,075
7,251
0
49,844
L
Anubis
simo99asti
Anubis
25,294
248
2,115
8,597
24,451
16,016
696
768
23,683
44,799
0
L
25,058
6,553
3,786
1,928
16,143
8,290
37
616
15,527
36,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,857
Gold Earned
68,775
192
Minions Killed
206
0
Camps Cleared
0
1,805,961
Distance Traveled
1,878,017
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,825
706
32
2
0
380,201
2
L
Sun Wukong
12,286
585
23
1
0
370,989
1
L
Cthulhu
13,073
623
48
2
0
410,805
0
W
Cernunnos
13,852
660
60
3
0
317,943
2
L
Zhong Kui
13,406
638
32
2
0
336,597
0
W
Chaac
14,286
680
56
3
0
408,419
0
W
Xing Tian
12,728
606
6
0
0
359,210
1
W
Loki
13,084
623
52
2
0
412,244
2
L
Anubis
13,121
625
64
3
0
329,343
0
L
Hera
11,971
570
25
1
0
358,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role