Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
H0L0gRaPHiiC
Erlang Shen
Level 160
God Stats
9W - 9L
1,632 SR
Queue Stats
935W - 1,007L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T-Waun
Ah Muzen Cab
Level 158
God Stats
4W - 4L
1,425 SR
Queue Stats
154W - 182L
1,478 Elo+
Solo
Chernobog
Chernobog
XSpacingoutX
Chernobog
Level 26
God Stats
4W - 2L
1,724 SR
Queue Stats
166W - 188L
1,467 Elo+
Solo
Khepri
Khepri
doubleTS2
Khepri
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
83W - 72L
1,472 Elo+
Party 2
Team Averages
Level 92
1,513 SR
1,478 Elo+

VS

Team Averages
Level 74
1,518 SR
1,453 Elo+
Sobek
Sobek
BeefHooters
Sobek
Level 117
God Stats
0W - 2L
1,321 SR
Queue Stats
65W - 54L
1,537 Elo+
Party 1
Agni
Agni
DecrogaTheGod
Agni
Level 80
God Stats
4W - 5L
1,529 SR
Queue Stats
90W - 90L
1,503 Elo+
Party 1
Discordia
Discordia
Folajan
Discordia
Level 128
God Stats
1W - 4L
1,506 SR
Queue Stats
100W - 97L
1,511 Elo+
Party 1
Odin
Odin
GiveUrBest
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,235 Elo+
Solo
Danzaburou
Danzaburou
xBreadFather
Danzaburou
Level 27
God Stats
3W - 2L
1,732 SR
Queue Stats
59W - 60L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 3 / 13
10,732
715
18,823
12,061
7,778
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
H0L0gRaPHiiC
Erlang Shen
18
7 / 5 / 10
12,193
813
16,618
27,709
26,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
T-Waun
Ah Muzen Cab
18
2 / 3 / 13
10,278
685
20,513
14,175
9,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
XSpacingoutX
Chernobog
20
6 / 2 / 10
11,268
751
24,374
10,733
7,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
doubleTS2
Khepri
17
0 / 4 / 13
10,567
704
9,376
19,792
27,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
10,422
695
9,093
27,428
38,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 5 / 10
9,335
622
11,842
16,211
8,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Folajan
Discordia
17
5 / 3 / 7
10,170
678
21,643
15,451
8,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 4 / 9
9,908
661
13,402
25,265
27,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
xBreadFather
Danzaburou
18
4 / 3 / 9
10,392
693
17,330
15,906
9,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
65
18
Kills
17
17
Deaths
18
59
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
13
3.17
L
1
3
13
2.5
L
1
5
10
1.2
L
Discordia
Folajan
Discordia
5
3
7
2.83
L
6
4
9
2.63
W
Erlang Shen
H0L0gRaPHiiC
Erlang Shen
7
5
10
2.4
W
Ah Muzen Cab
T-Waun
Ah Muzen Cab
2
3
13
2.83
W
Chernobog
XSpacingoutX
Chernobog
6
2
10
5.5
W
Khepri
doubleTS2
Khepri
0
4
13
1.63
L
Danzaburou
xBreadFather
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,704
Damage
73,310
84,470
Taken
100,261
79,253
Mitigated
93,489
31,910
Healing
38,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
18,823
9,770
1,760
2,571
12,061
7,778
2,457
5,818
6,243
0
35,954
L
9,093
828
5,479
10,444
27,428
38,658
173
2,374
25,054
15,181
0
L
11,842
1,459
1,162
1,418
16,211
8,749
296
1,632
14,579
21,411
0
L
Discordia
Folajan
Discordia
21,643
2,664
4,397
3,511
15,451
8,498
258
935
14,516
43,893
0
L
13,402
3,786
0
6,558
25,265
27,920
121
2,233
23,032
3,275
19,388
W
Erlang Shen
H0L0gRaPHiiC
Erlang Shen
16,618
6,309
4,576
8,764
27,709
26,864
978
15,674
12,035
0
23,115
W
Ah Muzen Cab
T-Waun
Ah Muzen Cab
20,513
5,556
1,627
4,438
14,175
9,389
2,142
7,379
6,796
0
47,588
W
Chernobog
XSpacingoutX
Chernobog
24,374
10,113
3,255
2,069
10,733
7,958
2,402
6,278
4,455
0
46,318
W
Khepri
doubleTS2
Khepri
9,376
872
723
2,127
19,792
27,264
485
8,983
10,809
15,541
0
L
Danzaburou
xBreadFather
Danzaburou
17,330
6,715
2,082
3,887
15,906
9,664
869
2,202
13,704
0
34,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
50,227
165
Minions Killed
166
0
Camps Cleared
0
1,349,660
Distance Traveled
1,291,687
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,732
715
35
2
0
272,630
0
L
Sobek
10,422
695
23
2
0
285,400
1
L
Agni
9,335
622
30
2
0
236,878
0
L
Discordia
10,170
678
56
4
0
262,638
2
L
Odin
9,908
661
18
1
0
261,545
0
W
Erlang Shen
12,193
813
16
1
0
282,842
0
W
Ah Muzen Cab
10,278
685
55
4
0
259,770
1
W
Chernobog
11,268
751
49
3
0
253,940
0
W
Khepri
10,567
704
10
1
0
280,478
0
L
Danzaburou
10,392
693
39
3
0
245,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role