Player Matchup

Hera
Hera
Autocyclus
Hera
Level 157
God Stats
4W - 4L
1,434 SR
Queue Stats
364W - 381L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BearCub69
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,596 SR
Queue Stats
84W - 69L
1,576 Elo+
Solo
Janus
Janus
Sagacious1
Janus
Level 158
God Stats
12W - 14L
1,461 SR
Queue Stats
724W - 800L
1,521 Elo+
Solo
Scylla
Scylla
the_maxster
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,339 Elo+
Solo
Thor
Thor
ummmreally
Thor
Level 157
God Stats
2W - 4L
1,342 SR
Queue Stats
465W - 468L
1,521 Elo+
Solo
Team Averages
Level 136
1,467 SR
1,492 Elo+

VS

Team Averages
Level 113
1,586 SR
1,479 Elo+
Anhur
Anhur
I_AmVictory
Anhur
Level 142
God Stats
1W - 1L
1,340 SR
Queue Stats
79W - 84L
1,485 Elo+
Party 1
Agni
Agni
Mr_Fro
Agni
Level 157
God Stats
2W - 0L
1,768 SR
Queue Stats
50W - 46L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ulav
Tsukuyomi
Level 88
God Stats
7W - 4L
1,641 SR
Queue Stats
147W - 150L
1,390 Elo+
Solo
King Arthur
King Arthur
yoshida96
King Arthur
Level 129
God Stats
3W - 1L
1,853 SR
Queue Stats
276W - 299L
1,543 Elo+
Solo
Tiamat
Tiamat
好制图12345
Tiamat
Level 48
God Stats
2W - 4L
1,328 SR
Queue Stats
396W - 472L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
9,145
762
9,546
7,883
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
BearCub69
Ah Muzen Cab
17
7 / 2 / 5
9,785
815
12,524
7,182
3,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
1 / 5 / 8
8,880
740
14,148
13,098
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
13
3 / 5 / 4
7,921
660
3,787
10,178
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 5 / 10
8,707
726
11,667
12,693
5,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 13
9,417
785
6,941
13,938
5,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Mr_Fro
Agni
17
6 / 3 / 12
9,985
832
14,155
9,353
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Ulav
Tsukuyomi
16
4 / 6 / 11
9,513
793
13,446
14,854
7,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
yoshida96
King Arthur
15
2 / 3 / 12
8,869
739
6,717
14,365
12,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 13
10,172
848
5,780
17,297
12,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
16
Kills
20
21
Deaths
19
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
L
Ah Muzen Cab
BearCub69
Ah Muzen Cab
7
2
5
4.75
W
3
5
13
1.9
W
Agni
Mr_Fro
Agni
6
3
12
4
L
Janus
1
5
8
1
W
Tsukuyomi
Ulav
Tsukuyomi
4
6
11
1.58
L
Scylla
3
5
4
1
L
2
5
10
1.4
W
King Arthur
yoshida96
King Arthur
2
3
12
2.67
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
47,039
51,034
Taken
69,807
21,818
Mitigated
42,230
13,911
Healing
28,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,546
1,412
504
400
7,883
3,252
305
2,980
4,903
25,525
0
L
Ah Muzen Cab
BearCub69
Ah Muzen Cab
12,524
5,149
1,162
1,507
7,182
3,638
0
2,372
4,810
0
21,100
W
6,941
1,673
676
2,926
13,938
5,846
2,250
6,938
7,000
0
18,562
W
Agni
Mr_Fro
Agni
14,155
262
702
1,333
9,353
3,927
1,791
5,658
3,695
25,841
0
L
Janus
14,148
351
1,484
2,335
13,098
5,669
0
5,214
7,884
28,262
0
W
Tsukuyomi
Ulav
Tsukuyomi
13,446
1,509
379
2,142
14,854
7,053
832
6,836
8,018
0
25,856
L
Scylla
3,787
225
458
2,133
10,178
3,759
0
5,823
4,355
6,066
0
L
11,667
270
1,200
2,728
12,693
5,500
0
3,546
9,147
0
20,391
W
King Arthur
yoshida96
King Arthur
6,717
455
5,308
6,659
14,365
12,639
246
3,607
10,758
0
19,079
W
5,780
191
674
7,513
17,297
12,765
881
4,442
12,855
16,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
47,956
106
Minions Killed
144
0
Camps Cleared
0
979,956
Distance Traveled
1,122,732
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,145
762
26
2
0
186,628
0
L
Ah Muzen Cab
9,785
815
24
2
0
223,745
4
W
Anhur
9,417
785
32
3
0
227,443
2
W
Agni
9,985
832
31
3
0
232,948
0
L
Janus
8,880
740
36
3
0
197,672
0
W
Tsukuyomi
9,513
793
24
2
0
244,792
1
L
Scylla
7,921
660
8
1
0
178,111
0
L
Thor
8,707
726
12
1
0
193,800
1
W
King Arthur
8,869
739
41
3
0
231,994
4
W
Tiamat
10,172
848
16
1
0
185,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role