Player Matchup

Kali
Kali
BigOnionManTTV
Kali
Level 141
God Stats
1W - 4L
1,758 SR
Queue Stats
160W - 191L
1,512 Elo+
Solo
Ishtar
Ishtar
HelpStepBroh
Ishtar
Level 88
God Stats
1W - 2L
1,570 SR
Queue Stats
200W - 263L
1,375 Elo+
Party 2
Janus
Janus
K1dneyst0nes
Janus
Level 125
God Stats
0W - 2L
1,844 SR
Queue Stats
92W - 62L
1,543 Elo+
Party 2
Team Averages
Level 118
1,724 SR
1,477 Elo+

VS

Team Averages
Level 67
1,710 SR
1,952 Elo+
Ishtar
Ishtar
GirlPowerHour
Ishtar
Level 19
God Stats
1W - 0L
1,724 SR
Queue Stats
17W - 0L
2,006 Elo+
Party 1
Thoth
Thoth
Hortluz
Thoth
Level 158
God Stats
6W - 0L
1,905 SR
Queue Stats
127W - 38L
1,888 Elo+
Party 1
Chaac
Chaac
OnIyFarms
Chaac
Level 23
God Stats
7W - 0L
1,500 SR
Queue Stats
55W - 0L
1,963 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,978
798
6,324
14,733
8,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
9
1 / 9 / 4
6,936
694
6,412
12,949
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 9 / 1
7,208
721
9,670
12,370
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 16
8,846
885
12,188
11,533
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Hortluz
Thoth
14
8 / 2 / 11
9,124
912
12,479
6,664
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
OnIyFarms
Chaac
13
8 / 3 / 9
8,938
894
10,644
12,368
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
20
20
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
4
1
16
12
L
Ishtar
1
9
4
0.33
W
Thoth
Hortluz
Thoth
8
2
11
6.75
L
3
9
1
0.39
W
Chaac
OnIyFarms
Chaac
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
35,311
40,052
Taken
30,565
17,335
Mitigated
17,060
5,513
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,324
3,420
1,137
3,449
14,733
8,563
0
4,561
9,822
0
17,911
W
12,188
8,830
0
7,317
11,533
4,444
1,015
3,089
8,228
0
44,873
L
Ishtar
6,412
3,349
0
277
12,949
5,037
0
4,267
8,250
0
13,603
W
Thoth
Hortluz
Thoth
12,479
442
0
1,301
6,664
1,810
501
3,254
3,168
28,581
0
L
9,670
1,083
0
650
12,370
3,735
0
4,190
7,876
22,613
0
W
Chaac
OnIyFarms
Chaac
10,644
2,204
0
6,810
12,368
10,806
227
3,139
8,986
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,122
Gold Earned
26,908
86
Minions Killed
131
4
Camps Cleared
5
518,140
Distance Traveled
644,517
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,978
798
23
2
1
196,182
0
W
Ishtar
8,846
885
75
8
1
190,858
0
L
Ishtar
6,936
694
22
2
2
149,318
0
W
Thoth
9,124
912
32
3
3
231,561
3
L
Janus
7,208
721
41
4
1
172,640
1
W
Chaac
8,938
894
24
2
1
222,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role