Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Herrerator
Aphrodite
Level 106
God Stats
78W - 12L
1,895 SR
Queue Stats
180W - 49L
1,788 Elo+
Party 1
Ganesha
Ganesha
RedsAdmirer
Ganesha
Level 44
God Stats
4W - 0L
1,873 SR
Queue Stats
122W - 20L
1,998 Elo+
Party 1
Eset
Eset
ThiqqWaifu
Eset
Level 117
God Stats
1W - 2L
1,403 SR
Queue Stats
37W - 20L
1,648 Elo+
Party 1
Horus
Horus
TogetherForever
Horus
Level 160
God Stats
19W - 3L
1,877 SR
Queue Stats
276W - 105L
1,727 Elo+
Party 1
Team Averages
Level 117
1,710 SR
1,732 Elo+

VS

Team Averages
Level 89
1,444 SR
1,575 Elo+
Aphrodite
Aphrodite
Azedarcon
Aphrodite
Level 81
God Stats
9W - 6L
1,663 SR
Queue Stats
53W - 67L
1,488 Elo+
Party 2
Chaac
Chaac
SneakyShark03
Chaac
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 18L
1,568 Elo+
Party 2
Thoth
Thoth
jellyfan1
Thoth
Level 87
God Stats
0W - 1L
1,131 SR
Queue Stats
10W - 6L
1,559 Elo+
Solo
Yu Huang
Yu Huang
qpDUBBAqp
Yu Huang
Level 146
God Stats
5W - 8L
1,425 SR
Queue Stats
119W - 124L
1,521 Elo+
Solo
Artemis
Artemis
ragnarok13117
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
12 / 2 / 15
12,508
1,251
40,545
15,939
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Herrerator
Aphrodite
17
10 / 0 / 15
11,911
1,191
16,049
7,859
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
RedsAdmirer
Ganesha
18
0 / 0 / 31
11,110
1,111
11,478
12,996
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
12 / 0 / 14
12,093
1,209
20,039
9,908
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 0 / 24
11,660
1,166
13,594
17,751
24,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

373

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azedarcon
Aphrodite
14
0 / 7 / 1
9,083
908
6,388
22,379
13,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
0 / 3 / 1
9,210
921
6,129
21,595
18,876
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
jellyfan1
Thoth
14
1 / 12 / 1
9,433
943
8,794
22,516
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
qpDUBBAqp
Yu Huang
14
1 / 6 / 0
9,724
972
19,828
14,841
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
14
0 / 10 / 1
9,069
907
8,955
24,354
9,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
6
38
Kills
2
2
Deaths
38
99
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
2
15
9.75
L
Aphrodite
Azedarcon
Aphrodite
0
7
1
0.07
W
Aphrodite
Herrerator
Aphrodite
10
0
15
17.5
W
Ganesha
RedsAdmirer
Ganesha
0
0
31
15.5
L
0
3
1
0.17
W
12
0
14
19
W
4
0
24
16
L
Thoth
jellyfan1
Thoth
1
12
1
0.13
L
Yu Huang
qpDUBBAqp
Yu Huang
1
6
0
0.17
L
Artemis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,705
Damage
50,094
64,453
Taken
105,685
58,812
Mitigated
54,783
32,921
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
40,545
28,444
1,063
6,355
15,939
7,747
0
9,616
6,004
0
67,613
L
Aphrodite
Azedarcon
Aphrodite
6,388
159
2,861
4,270
22,379
13,987
0
7,944
14,083
13,152
0
W
Aphrodite
Herrerator
Aphrodite
16,049
2,717
6,444
4,626
7,859
5,440
0
3,535
4,206
41,619
0
W
Ganesha
RedsAdmirer
Ganesha
11,478
331
685
2,397
12,996
16,232
0
7,771
5,043
17,189
0
L
6,129
1,548
298
3,938
21,595
18,876
0
11,435
9,545
58
11,303
W
20,039
1,135
1,673
1,192
9,908
4,559
0
6,807
2,797
28,170
0
W
13,594
5,561
3,723
4,763
17,751
24,834
0
6,260
11,335
0
17,813
L
Thoth
jellyfan1
Thoth
8,794
235
733
1,091
22,516
7,209
0
9,725
12,257
15,425
0
L
Yu Huang
qpDUBBAqp
Yu Huang
19,828
1,339
0
105
14,841
4,891
0
7,584
6,970
38,546
0
L
Artemis
8,955
4,413
0
671
24,354
9,820
0
8,648
15,264
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,282
Gold Earned
46,519
176
Minions Killed
107
8
Camps Cleared
3
1,042,639
Distance Traveled
849,817
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,508
1,251
78
8
3
183,176
0
L
Aphrodite
9,083
908
22
2
1
164,168
0
W
Aphrodite
11,911
1,191
65
7
4
209,528
0
W
Ganesha
11,110
1,111
8
1
0
205,742
0
L
Chaac
9,210
921
11
1
0
203,862
1
W
Eset
12,093
1,209
16
2
1
213,920
0
W
Horus
11,660
1,166
9
1
0
230,273
2
L
Thoth
9,433
943
12
1
1
151,079
2
L
Yu Huang
9,724
972
53
5
0
182,548
2
L
Artemis
9,069
907
9
1
1
148,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role