Player Matchup

Cthulhu
Cthulhu
BeProductive-
Cthulhu
Level 48
God Stats
6W - 2L
1,663 SR
Queue Stats
78W - 85L
1,458 Elo+
Solo
Pele
Pele
FRAUDGODATLARGE
Pele
Level 62
God Stats
1W - 1L
1,262 SR
Queue Stats
54W - 91L
1,346 Elo+
Solo
Anubis
Anubis
N7225G
Anubis
Level 124
God Stats
25W - 11L
1,680 SR
Queue Stats
60W - 63L
1,467 Elo+
Solo
Chiron
Chiron
NoBanPleaseTY
Chiron
Level 69
God Stats
21W - 13L
1,623 SR
Queue Stats
353W - 317L
1,390 Elo+
Solo
Guan Yu
Guan Yu
Tamone7
Guan Yu
Level 105
God Stats
8W - 4L
1,704 SR
Queue Stats
146W - 147L
1,475 Elo+
Solo
Team Averages
Level 82
1,586 SR
1,427 Elo+

VS

Team Averages
Level 110
1,522 SR
1,414 Elo+
Tyr
Tyr
Neko__Nero
Tyr
Level 65
God Stats
2W - 3L
1,575 SR
Queue Stats
207W - 225L
1,370 Elo+
Solo
Khepri
Khepri
SH3P
Khepri
Level 154
God Stats
4W - 4L
1,634 SR
Queue Stats
140W - 154L
1,490 Elo+
Solo
Cernunnos
Cernunnos
SK0RCHO
Cernunnos
Level 101
God Stats
4W - 5L
1,428 SR
Queue Stats
434W - 488L
1,328 Elo+
Solo
Ymir
Ymir
Star_Lord_n_Co
Ymir
Level 146
God Stats
35W - 43L
1,471 SR
Queue Stats
726W - 785L
1,381 Elo+
Solo
Yu Huang
Yu Huang
xKING_KWELIx
Yu Huang
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
204W - 201L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 1 / 13
11,485
459
18,980
30,174
32,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 7 / 2
13,782
551
20,473
27,028
11,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
N7225G
Anubis
17
3 / 2 / 11
11,887
475
20,218
15,308
9,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 6
11,430
457
24,040
16,107
6,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tamone7
Guan Yu
18
6 / 2 / 16
12,725
509
18,947
25,027
33,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,924
357
8,834
28,949
24,160
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Khepri
SH3P
Khepri
14
1 / 3 / 6
10,021
401
9,383
27,101
29,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
SK0RCHO
Cernunnos
17
2 / 4 / 4
10,709
428
18,813
22,814
10,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 6 / 5
10,348
414
13,482
26,579
13,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
xKING_KWELIx
Yu Huang
18
8 / 7 / 1
12,582
503
23,175
19,249
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
26
Kills
12
13
Deaths
26
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
13
7.5
W
12
7
2
1.86
W
Anubis
N7225G
Anubis
3
2
11
4.25
L
0
6
2
0.17
W
4
1
6
7
L
Khepri
SH3P
Khepri
1
3
6
1.33
L
Cernunnos
SK0RCHO
Cernunnos
2
4
4
1
L
1
6
5
0.58
W
Guan Yu
Tamone7
Guan Yu
6
2
16
7
L
Yu Huang
xKING_KWELIx
Yu Huang
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,658
Damage
73,687
113,644
Taken
124,692
93,550
Mitigated
86,232
43,973
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,980
1,793
1,030
8,583
30,174
32,534
276
10,460
19,714
58,616
2,435
W
20,473
5,023
0
6,245
27,028
11,744
1,296
10,798
16,230
0
114,149
W
Anubis
N7225G
Anubis
20,218
778
0
7,389
15,308
9,064
3,619
8,733
6,575
101,789
0
L
8,834
1,158
0
3,011
28,949
24,160
0
8,583
19,162
0
48,624
W
24,040
7,288
2,106
5,209
16,107
6,415
1,622
5,203
10,904
0
99,903
L
Khepri
SH3P
Khepri
9,383
1,148
1,094
5,527
27,101
29,328
0
10,356
16,583
27,017
1,455
L
Cernunnos
SK0RCHO
Cernunnos
18,813
10,150
0
9,457
22,814
10,529
1,167
7,498
15,316
0
93,199
L
13,482
2,111
0
3,724
26,579
13,586
0
8,058
17,075
85,222
0
W
Guan Yu
Tamone7
Guan Yu
18,947
2,044
2,853
10,558
25,027
33,793
881
10,985
14,042
0
70,988
L
Yu Huang
xKING_KWELIx
Yu Huang
23,175
1,294
0
210
19,249
8,629
0
4,174
14,627
81,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,309
Gold Earned
52,584
579
Minions Killed
457
0
Camps Cleared
0
2,329,256
Distance Traveled
2,257,136
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,485
459
84
3
0
481,237
4
W
Pele
13,782
551
147
6
0
484,147
1
W
Anubis
11,887
475
132
5
0
440,707
8
L
Tyr
8,924
357
55
2
0
488,114
7
W
Chiron
11,430
457
113
5
0
444,964
7
L
Khepri
10,021
401
25
1
0
478,239
9
L
Cernunnos
10,709
428
152
6
0
427,758
0
L
Ymir
10,348
414
115
5
0
427,664
8
W
Guan Yu
12,725
509
103
4
0
478,201
0
L
Yu Huang
12,582
503
110
4
0
435,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role