Player Matchup

Bakasura
Bakasura
Platinum V
ROBOWOLF54
Bakasura
Platinum V
Level 129
God Stats
0W - 1L
1,457 SR
Queue Stats
28W - 20L
1,873 MMR
Solo
Chang'e
Chang'e
Gold II
Vol3ncia
Chang'e
Gold II
Level 65
God Stats
0W - 1L
1,440 SR
Queue Stats
42W - 36L
1,841 MMR
Party 2
Rama
Rama
Platinum II
Volutate
Rama
Platinum II
Level 124
God Stats
3W - 4L
1,626 SR
Queue Stats
29W - 22L
2,101 MMR
Party 2
Mulan
Mulan
Gold I
WinterihsSumo9
Mulan
Gold I
Level 109
God Stats
0W - 1L
1,737 SR
Queue Stats
161W - 162L
1,696 MMR
Solo
Geb
Geb
Gold I
liveedi
Geb
Gold I
Level 160
God Stats
15W - 12L
1,651 SR
Queue Stats
154W - 149L
1,640 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,582 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,723 SR
1,779 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum V
Avyvl
Cupid
Platinum V
Level 108
God Stats
8W - 8L
1,610 SR
Queue Stats
415W - 413L
1,776 MMR
Solo
Nemesis
Nemesis
Platinum I
GYuvani
Nemesis
Platinum I
Level 156
God Stats
6W - 5L
1,529 SR
Queue Stats
91W - 87L
1,882 MMR
Party 1
Ares
Ares
Platinum V
X2 hungry6295
Ares
Platinum V
Level 82
God Stats
11W - 7L
2,051 SR
Queue Stats
302W - 293L
1,608 MMR
Solo
Cthulhu
Cthulhu
Diamond II
peco_2000
Cthulhu
Diamond II
Level 144
God Stats
7W - 2L
1,926 SR
Queue Stats
86W - 78L
2,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ROBOWOLF54
Bakasura
13
0 / 3 / 3
7,555
444
5,781
14,567
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vol3ncia
Chang'e
12
1 / 4 / 3
7,313
430
6,728
11,789
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
1 / 2 / 2
8,201
482
12,249
14,118
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 1
6,734
396
4,346
11,749
6,123
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Geb
12
3 / 0 / 1
7,947
467
5,777
12,382
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThorKaliSusanoThanatos

VS

Bans
VulcanKhepriLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 3
8,380
493
9,458
6,152
2,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Avyvl
Cupid
15
1 / 0 / 2
9,067
533
8,322
12,411
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
GYuvani
Nemesis
14
3 / 2 / 2
8,798
518
6,018
12,201
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 3
8,078
475
8,101
16,291
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
peco_2000
Cthulhu
15
4 / 0 / 5
9,847
579
11,616
14,627
14,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
13
13
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Cupid
Avyvl
Cupid
1
0
2
2
W
Nemesis
GYuvani
Nemesis
3
2
2
2
L
Bakasura
ROBOWOLF54
Bakasura
0
3
3
0.5
L
Chang'e
Vol3ncia
Chang'e
1
4
3
0.63
L
Rama
1
2
2
1
L
0
4
1
0.13
W
2
2
3
1.75
L
Geb
3
0
1
3.5
W
Cthulhu
peco_2000
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
43,515
64,605
Taken
61,682
35,026
Mitigated
42,958
20,135
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,458
894
0
1,930
6,152
2,714
106
2,816
3,236
71,111
0
W
Cupid
Avyvl
Cupid
8,322
4,312
711
8,540
12,411
4,773
2,783
2,020
10,176
0
76,641
W
Nemesis
GYuvani
Nemesis
6,018
1,897
0
2,080
12,201
5,437
43
2,285
9,596
0
77,616
L
Bakasura
ROBOWOLF54
Bakasura
5,781
3,732
0
2,402
14,567
6,293
0
4,400
10,167
0
61,231
L
Chang'e
Vol3ncia
Chang'e
6,728
986
1,532
3,324
11,789
5,871
0
7,497
4,292
46,215
0
L
Rama
12,249
9,058
0
7,583
14,118
5,531
0
3,844
10,274
0
81,661
L
4,346
776
0
2,610
11,749
6,123
0
7,936
3,813
0
35,432
W
8,101
555
0
3,410
16,291
15,789
0
4,863
11,318
21,615
0
L
Geb
5,777
478
0
2,684
12,382
11,208
0
5,498
6,884
28,228
0
W
Cthulhu
peco_2000
Cthulhu
11,616
1,586
552
7,055
14,627
14,245
0
911
13,006
72,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
44,170
426
Minions Killed
508
0
Camps Cleared
0
1,508,188
Distance Traveled
1,691,767
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,380
493
101
6
0
334,934
3
W
Cupid
9,067
533
134
8
0
299,076
6
W
Nemesis
8,798
518
122
7
0
392,552
2
L
Bakasura
7,555
444
109
6
0
358,510
6
L
Chang'e
7,313
430
81
5
0
295,878
2
L
Rama
8,201
482
129
8
0
288,010
1
L
Mulan
6,734
396
79
5
0
220,938
4
W
Ares
8,078
475
24
1
0
324,606
2
L
Geb
7,947
467
28
2
0
344,852
11
W
Cthulhu
9,847
579
127
7
0
340,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role