Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Deafr420
Anubis
Level 122
God Stats
23W - 11L
1,568 SR
Queue Stats
294W - 295L
1,544 Elo+
Party 2
Xbalanque
Xbalanque
JustPowerUp
Xbalanque
Level 56
God Stats
8W - 12L
1,373 SR
Queue Stats
77W - 99L
1,385 Elo+
Party 1
Nox
Nox
Llama_Chief
Nox
Level 65
God Stats
2W - 6L
1,250 SR
Queue Stats
55W - 69L
1,337 Elo+
Party 1
Cerberus
Cerberus
SupGeorgeJustice
Cerberus
Level 55
God Stats
12W - 15L
1,405 SR
Queue Stats
18W - 22L
1,418 Elo+
Party 1
Team Averages
Level 85
1,419 SR
1,437 Elo+

VS

Team Averages
Level 110
1,467 SR
1,478 Elo+
Izanami
Izanami
Chineseninja_
Izanami
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
Prodigy5853
Gilgamesh
Level 89
God Stats
157W - 139L
1,527 SR
Queue Stats
1,000W - 1,092L
1,401 Elo+
Solo
Artemis
Artemis
SpizyMeatBalls
Artemis
Level 148
God Stats
1W - 1L
1,306 SR
Queue Stats
175W - 165L
1,485 Elo+
Solo
Freya
Freya
Zifnab The Good
Freya
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
327W - 329L
1,489 Elo+
Solo
Bastet
Bastet
ninja_826838
Bastet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
10 / 1 / 10
12,481
1,248
18,589
7,192
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Deafr420
Anubis
17
7 / 0 / 16
11,227
1,123
14,396
4,801
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
JustPowerUp
Xbalanque
17
5 / 1 / 18
11,138
1,114
15,254
8,728
4,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 17
10,043
1,004
10,285
8,842
5,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 22
11,340
1,134
10,786
13,554
20,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

277

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 4 / 4
9,583
958
11,072
14,612
5,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Prodigy5853
Gilgamesh
16
5 / 0 / 1
11,947
1,195
6,658
11,683
6,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 4
9,857
986
10,220
9,772
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 16 / 2
8,952
895
1,137
24,190
7,581
Bastet
15
1 / 6 / 2
9,484
948
9,561
14,949
5,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
28
Kills
6
6
Deaths
28
83
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
10
15
L
Izanami
0
4
4
0.5
W
Anubis
Deafr420
Anubis
7
0
16
15
W
Xbalanque
JustPowerUp
Xbalanque
5
1
18
14
W
3
3
17
3.83
L
Gilgamesh
Prodigy5853
Gilgamesh
5
0
1
5.5
L
0
2
4
1
W
3
1
22
14
L
0
16
2
0.06
L
Bastet
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,310
Damage
38,648
43,117
Taken
75,206
37,460
Mitigated
28,701
11,419
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,589
9,752
0
1,281
7,192
4,417
0
47
7,012
0
37,103
L
Izanami
11,072
6,989
0
419
14,612
5,910
0
5,710
8,902
0
33,422
W
Anubis
Deafr420
Anubis
14,396
753
84
1,811
4,801
2,552
0
216
4,585
51,666
0
W
Xbalanque
JustPowerUp
Xbalanque
15,254
10,651
0
2,730
8,728
4,481
0
248
8,480
0
33,921
W
10,285
1,966
0
152
8,842
5,017
0
394
8,448
18,048
0
L
Gilgamesh
Prodigy5853
Gilgamesh
6,658
1,074
1,772
1,386
11,683
6,337
0
4,655
7,028
83
34,195
L
10,220
2,962
0
743
9,772
3,123
0
5,993
3,779
0
30,558
W
10,786
415
0
5,361
13,554
20,993
0
232
13,322
19,404
0
L
1,137
149
0
107
24,190
7,581
0
14,061
10,129
4,267
0
L
Bastet
9,561
795
0
703
14,949
5,750
0
5,048
9,901
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
49,823
230
Minions Killed
179
14
Camps Cleared
4
949,990
Distance Traveled
872,959
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,481
1,248
33
3
10
230,577
2
L
Izanami
9,583
958
52
5
1
152,737
0
W
Anubis
11,227
1,123
105
11
1
178,813
1
W
Xbalanque
11,138
1,114
54
5
3
186,226
0
W
Nox
10,043
1,004
18
2
0
165,560
0
L
Gilgamesh
11,947
1,195
51
5
0
232,669
0
L
Artemis
9,857
986
47
5
3
145,451
2
W
Cerberus
11,340
1,134
20
2
0
188,814
0
L
Freya
8,952
895
9
1
0
120,665
0
L
Bastet
9,484
948
20
2
0
221,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role