Player Matchup

Mulan
Mulan
LeifthanMou
Mulan
Level 60
God Stats
2W - 5L
1,299 SR
Queue Stats
71W - 75L
1,429 Elo+
Solo
Xing Tian
Xing Tian
Lexxray
Xing Tian
Level 78
God Stats
9W - 15L
1,445 SR
Queue Stats
302W - 314L
1,479 Elo+
Party 1
Fenrir
Fenrir
Noctisld
Fenrir
Level 63
God Stats
0W - 3L
1,144 SR
Queue Stats
50W - 54L
1,418 Elo+
Party 2
Tiamat
Tiamat
mauparody666
Tiamat
Level 109
God Stats
2W - 4L
1,380 SR
Queue Stats
160W - 195L
1,450 Elo+
Party 2
Medusa
Medusa
zerozak
Medusa
Level 45
God Stats
14W - 11L
1,530 SR
Queue Stats
116W - 124L
1,478 Elo+
Party 1
Team Averages
Level 71
1,360 SR
1,451 Elo+

VS

Team Averages
Level 60
1,594 SR
1,375 Elo+
Baron Samedi
Baron Samedi
BetaRay1
Baron Samedi
Level 32
God Stats
10W - 15L
1,491 SR
Queue Stats
53W - 72L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Tretachi
Jormungandr
Level 96
God Stats
3W - 1L
1,557 SR
Queue Stats
125W - 131L
1,436 Elo+
Party 3
Loki
Loki
XxDeeMoneyxX
Loki
Level 27
God Stats
2W - 1L
1,609 SR
Queue Stats
4W - 5L
1,302 Elo+
Party 3
Skadi
Skadi
glenski28
Skadi
Level 44
God Stats
9W - 3L
1,824 SR
Queue Stats
134W - 149L
1,429 Elo+
Party 4
Hades
Hades
youngpro1237944
Hades
Level 103
God Stats
3W - 1L
1,488 SR
Queue Stats
26W - 30L
1,312 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,410
315
363
1,313
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Lexxray
Xing Tian
11
2 / 2 / 2
7,074
505
6,420
13,470
9,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Noctisld
Fenrir
12
2 / 3 / 0
7,036
503
5,174
12,866
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
1 / 2 / 1
6,328
452
4,903
6,438
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
zerozak
Medusa
11
3 / 3 / 2
7,172
512
5,748
8,720
3,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BetaRay1
Baron Samedi
13
3 / 1 / 1
7,973
570
7,276
9,016
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Tretachi
Jormungandr
12
1 / 0 / 5
7,661
547
6,529
10,708
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 5
7,109
508
2,927
7,822
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
glenski28
Skadi
13
2 / 4 / 3
7,719
551
5,561
9,893
3,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 1
7,953
568
5,870
9,519
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
11
11
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BetaRay1
Baron Samedi
3
1
1
3.5
L
0
1
0
0
L
Xing Tian
Lexxray
Xing Tian
2
2
2
1.5
L
Fenrir
Noctisld
Fenrir
2
3
0
0.67
W
Jormungandr
Tretachi
Jormungandr
1
0
5
3.5
W
3
1
5
5.5
W
Skadi
glenski28
Skadi
2
4
3
0.88
L
Tiamat
1
2
1
0.75
W
2
2
1
1.25
L
Medusa
zerozak
Medusa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
28,163
42,807
Taken
46,958
25,321
Mitigated
32,293
9,764
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BetaRay1
Baron Samedi
7,276
700
389
3,349
9,016
9,416
289
198
8,295
45,353
0
L
363
103
0
222
1,313
409
0
336
915
0
3,825
L
Xing Tian
Lexxray
Xing Tian
6,420
633
1,849
1,583
13,470
9,861
0
5,931
7,490
27,199
2,270
L
Fenrir
Noctisld
Fenrir
5,174
1,225
0
3,768
12,866
7,568
270
5,151
6,870
0
45,021
W
Jormungandr
Tretachi
Jormungandr
6,529
2,008
508
2,693
10,708
10,597
310
3,105
7,603
41,808
0
W
2,927
735
0
3,529
7,822
2,943
570
1,010
6,773
0
30,307
W
Skadi
glenski28
Skadi
5,561
2,503
0
462
9,893
3,640
1,658
1,729
8,015
0
59,645
L
Tiamat
4,903
90
111
1,431
6,438
4,268
0
3,686
2,722
39,348
0
W
5,870
160
728
5,436
9,519
5,697
628
4,464
4,877
58,088
0
L
Medusa
zerozak
Medusa
5,748
2,727
0
800
8,720
3,215
1,554
3,585
5,135
0
37,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
38,415
232
Minions Killed
397
0
Camps Cleared
0
1,095,893
Distance Traveled
1,265,015
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,973
570
73
5
0
213,790
2
L
Mulan
4,410
315
10
1
0
48,500
1
L
Xing Tian
7,074
505
28
2
0
281,633
2
L
Fenrir
7,036
503
73
5
0
250,882
0
W
Jormungandr
7,661
547
66
5
0
272,095
2
W
Loki
7,109
508
70
5
0
289,353
2
W
Skadi
7,719
551
95
7
0
230,991
1
L
Tiamat
6,328
452
58
4
0
231,133
1
W
Hades
7,953
568
93
7
0
258,786
3
L
Medusa
7,172
512
63
5
0
283,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role