Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Fox5in
Rama
Level 104
God Stats
8W - 11L
1,498 SR
Queue Stats
591W - 682L
1,415 Elo+
Solo
Maui
Maui
StarkJegan
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 110
1,499 SR
1,472 Elo+

VS

Team Averages
Level 94
1,790 SR
1,749 Elo+
Gilgamesh
Gilgamesh
Bshimota
Gilgamesh
Level 81
God Stats
7W - 3L
1,790 SR
Queue Stats
41W - 25L
1,696 Elo+
Party 2
Baron Samedi
Baron Samedi
Kazibyte
Baron Samedi
Level 78
God Stats
3W - 0L
2,007 SR
Queue Stats
25W - 5L
1,835 Elo+
Party 2
Bastet
Bastet
plasterd
Bastet
Level 124
God Stats
1W - 0L
1,573 SR
Queue Stats
9W - 4L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 3 / 0
7,116
593
8,089
6,306
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
Fox5in
Rama
11
0 / 6 / 0
7,220
602
3,801
11,064
4,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
8,112
676
2,023
7,815
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bshimota
Gilgamesh
13
4 / 0 / 8
9,466
789
6,025
10,467
9,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Kazibyte
Baron Samedi
15
3 / 0 / 9
8,992
749
8,374
6,028
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
plasterd
Bastet
15
5 / 0 / 7
9,042
754
8,676
6,987
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
W
Gilgamesh
Bshimota
Gilgamesh
4
0
8
8
L
Rama
Fox5in
Rama
0
6
0
0
W
Baron Samedi
Kazibyte
Baron Samedi
3
0
9
7.5
L
0
3
0
0
W
Bastet
plasterd
Bastet
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
23,075
25,185
Taken
23,482
13,249
Mitigated
16,544
4,717
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,089
791
0
660
6,306
1,788
0
1,015
5,291
30,723
0
W
Gilgamesh
Bshimota
Gilgamesh
6,025
1,735
1,901
2,118
10,467
9,870
0
4,944
5,523
0
14,528
L
Rama
Fox5in
Rama
3,801
3,406
0
2,641
11,064
4,264
0
4,326
6,738
0
27,376
W
Baron Samedi
Kazibyte
Baron Samedi
8,374
491
1,725
1,602
6,028
3,397
531
2,318
3,710
43,445
0
L
2,023
515
0
1,416
7,815
7,197
0
3,258
4,557
4,971
0
W
Bastet
plasterd
Bastet
8,676
2,679
0
1,129
6,987
3,277
819
3,161
3,826
0
24,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,448
Gold Earned
27,500
138
Minions Killed
137
4
Camps Cleared
7
625,514
Distance Traveled
715,759
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,116
593
61
5
3
205,554
5
W
Gilgamesh
9,466
789
18
2
1
211,095
1
L
Rama
7,220
602
66
6
1
195,214
2
W
Baron Samedi
8,992
749
76
6
4
244,581
5
L
Maui
8,112
676
11
1
0
224,746
4
W
Bastet
9,042
754
43
4
2
260,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role