Player Matchup

Morgan Le Fay
Morgan Le Fay
Im-Him-Cuh
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,380 Elo+
Party 1
Chernobog
Chernobog
ThxtjuiceJr
Chernobog
Level 117
God Stats
4W - 4L
1,562 SR
Queue Stats
357W - 288L
1,550 Elo+
Party 1
Odin
Odin
Uzumakl
Odin
Level 85
God Stats
2W - 3L
1,485 SR
Queue Stats
329W - 351L
1,459 Elo+
Solo
Skadi
Skadi
XSpacingoutX
Skadi
Level 25
God Stats
3W - 2L
1,264 SR
Queue Stats
166W - 188L
1,457 Elo+
Solo
Kukulkan
Kukulkan
纯真的微光
Kukulkan
Level 98
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Team Averages
Level 78
1,410 SR
1,447 Elo+

VS

Team Averages
Level 143
1,561 SR
1,576 Elo+
Camazotz
Camazotz
A Silenced Fart
Camazotz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 123L
1,576 Elo+
Party 2
Artio
Artio
Comedovvn
Artio
Level 157
God Stats
2W - 3L
1,332 SR
Queue Stats
53W - 47L
1,511 Elo+
Party 2
Geb
Geb
DaMisfit Spells
Geb
Level 124
God Stats
3W - 0L
1,755 SR
Queue Stats
89W - 67L
1,621 Elo+
Party 2
Agni
Agni
scsMultipass
Agni
Level 157
God Stats
8W - 7L
1,539 SR
Queue Stats
706W - 548L
1,568 Elo+
Party 2
Susano
Susano
stangbrandon02
Susano
Level 156
God Stats
5W - 2L
1,678 SR
Queue Stats
178W - 103L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Im-Him-Cuh
Morgan Le Fay
15
2 / 5 / 4
8,508
709
10,292
12,394
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
ThxtjuiceJr
Chernobog
15
2 / 4 / 5
8,548
712
12,516
11,114
6,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Uzumakl
Odin
13
0 / 6 / 7
7,944
662
7,458
15,569
16,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 4 / 3
10,862
905
15,840
13,184
5,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
13
1 / 7 / 3
8,020
668
7,672
10,720
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
7 / 2 / 10
9,866
822
9,883
15,509
8,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Comedovvn
Artio
15
1 / 3 / 15
9,653
804
9,101
22,069
28,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 16
9,149
762
6,682
16,799
19,570
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
0 / 1 / 12
9,323
777
9,307
7,318
3,947
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
16 / 2 / 8
11,635
970
23,207
13,062
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
10
Kills
26
26
Deaths
12
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Camazotz
7
2
10
6
W
Artio
Comedovvn
Artio
1
3
15
2.83
W
2
4
16
2.5
L
Morgan Le Fay
Im-Him-Cuh
Morgan Le Fay
2
5
4
0.8
L
Chernobog
ThxtjuiceJr
Chernobog
2
4
5
1.13
L
Odin
Uzumakl
Odin
0
6
7
0.58
L
5
4
3
1.63
W
0
1
12
6
W
16
2
8
10
L
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,778
Damage
58,180
62,981
Taken
74,757
38,582
Mitigated
69,458
15,185
Healing
32,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
9,883
3,693
2,057
7,444
15,509
8,271
1,135
4,554
10,955
0
19,902
W
Artio
Comedovvn
Artio
9,101
0
6,591
8,268
22,069
28,769
0
5,639
16,430
13,769
0
W
6,682
545
1,539
2,079
16,799
19,570
332
4,224
12,575
12,425
0
L
Morgan Le Fay
Im-Him-Cuh
Morgan Le Fay
10,292
1,292
760
2,163
12,394
5,358
171
3,236
8,868
22,156
0
L
Chernobog
ThxtjuiceJr
Chernobog
12,516
5,650
1,142
2,593
11,114
6,410
576
5,119
5,791
0
24,746
L
Odin
Uzumakl
Odin
7,458
2,126
1,501
1,815
15,569
16,670
0
8,241
6,962
0
11,419
L
15,840
5,446
563
3,712
13,184
5,688
660
4,633
8,248
0
28,381
W
9,307
462
1,724
799
7,318
3,947
2,036
1,790
5,528
36,990
0
W
23,207
5,680
0
1,527
13,062
8,901
1,340
1,757
11,305
0
32,541
L
Kukulkan
7,672
1,133
512
424
10,720
4,456
272
3,861
6,717
16,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
49,626
112
Minions Killed
131
0
Camps Cleared
0
1,014,096
Distance Traveled
1,207,338
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,866
822
22
2
0
260,488
0
W
Artio
9,653
804
5
0
0
247,972
0
W
Geb
9,149
762
14
1
0
228,367
0
L
Morgan Le Fay
8,508
709
32
3
0
194,914
0
L
Chernobog
8,548
712
26
2
0
210,325
1
L
Odin
7,944
662
7
1
0
204,082
0
L
Skadi
10,862
905
30
3
0
204,062
1
W
Agni
9,323
777
53
4
0
231,207
3
W
Susano
11,635
970
37
3
0
239,304
1
L
Kukulkan
8,020
668
17
1
0
200,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role